Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Steam 'out of memory' crash afer leaving on overnight. #2288

Closed
robbiethe1st opened this issue Apr 8, 2013 · 1 comment
Closed

Steam 'out of memory' crash afer leaving on overnight. #2288

robbiethe1st opened this issue Apr 8, 2013 · 1 comment

Comments

@robbiethe1st
Copy link

I left steam running overnight on my system, downloading Counter-Strike.
When I showed up today, I find this:

Game removed: AppID 440 "Team Fortress 2", ProcID 15409 
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
Generating new string page texture 149: 64x256, total string texture memory is 2.60 MB
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
CAsyncIOManager: creating I/O worker thread
CAsyncIOManager: creating I/O worker thread
Installing breakpad exception handler for appid(steam)/version(1364601080_client)
CAsyncIOManager: creating I/O worker thread
CAsyncIOManager: creating I/O worker thread
/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/tier0/memstd.cpp (2501) : Assertion Failed: OUT OF MEMORY
/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/tier0/memstd.cpp (2501) : Fatal assert failed: /home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/tier0/memstd.cpp, line 2501.  Application exiting.

Assert( Fatal assert ):/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/tier0/memstd.cpp:2501

Installing breakpad exception handler for appid(steam)/version(1364601080_client)
Uploading dump (out-of-process) [proxy '']
/tmp/dumps/assert_20130407024143_1.dmp
_ExitOnFatalAssert
Finished uploading minidump (out-of-process): success = yes
response: CrashID=bp-4d8d95f5-1dd2-4c36-a302-025ac2130407

It seems to have crashed quite a ways in, as it was at 94% complete when I restarted steam.

I checked the minidump, and it seems to have data in it so that should help.
Note that I have 16GB of ram, plus another 24GB of swap, so we didn't run out of available memory space; we might have run out of 32-bit application memory space though.

System information:
OS: Debian Unstable
uname -a: Linux rb-deb-dt 3.7.0-10.dmz.1-liquorix-amd64 #1 ZEN SMP PREEMPT Thu Feb 28 06:54:59 UTC 2013 x86_64 GNU/Linux
CPU: Phenom II X4 3.2ghz
GPU: GTX 560, 313.13 drivers
Desktop: KDE

If you want any more info, please ask.

@johndrinkwater
Copy link
Contributor

Duplicate of #813, we’re still looking to get information to reproduce the problem consistently…

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants