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EDIT: This seems to apply to other games as well, but only games that use Steam achievements.
EDIT2: A steam restart fixed my problem. Still, this can not be intended behaviour!?
Here is the result for dungeons of dredmor.
Launching from the steam client does launch the binary, however the game never opens. Using "ps ax" I can see that the process is still running.
Launching manually from the game's directory does still work, but then it is not possible to unlock any achievements.
Here is the backtrace after attaching gdb to the running process:
(gdb) bt
#0 0xf77c0425 in __kernel_vsyscall ()
#1 0xf741f661 in recv () from /lib/i386-linux-gnu/libc.so.6
#2 0xf4162ead in ?? () from /home/scrawl/.steam/bin32/steamclient.so
#3 0xf415fc3b in ?? () from /home/scrawl/.steam/bin32/steamclient.so
#4 0xf416130f in ?? () from /home/scrawl/.steam/bin32/steamclient.so
#5 0xf4155752 in ?? () from /home/scrawl/.steam/bin32/steamclient.so
#6 0xf4398cc3 in ?? () from /home/scrawl/.steam/bin32/steamclient.so
#7 0xf4399769 in ?? () from /home/scrawl/.steam/bin32/steamclient.so
#8 0xf42c4cdf in ?? () from /home/scrawl/.steam/bin32/steamclient.so
#9 0xf7633a79 in ?? () from ./x86/libsteam_api.so
#10 0xf7633f82 in SteamAPI_Init () from ./x86/libsteam_api.so
#11 0x0814cea1 in main (argc=1, argv=0xff91a9e4) at /var/lib/jenkins/jobs/Dredmor_Linux_RELEASE/workspace/main.cpp:803
About steam : Built: Feb 8 2013, at 16:59:49
Processor Information:
Vendor: AuthenticAMD
Speed: 3200 Mhz
4 logical processors
4 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Unsupported
SSE42: Unsupported
Network Information:
Network Speed:
Operating System Version:
Ubuntu 12.04.2 LTS (64 bit)
Kernel Name: Linux
Kernel Version: 3.2.0-37-generic
X Server vendor: The X.Org Foundation
X Server release: 11103000
Video Card:
Driver: NVIDIA Corporation GeForce GTX 560 Ti/PCIe/SSE2
Driver Version: 4.3.0 NVIDIA 310.14
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID: 0x10de
DeviceID: 0x1200
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1680 x 1050
Desktop Resolution: 1680 x 1050
Primary Display Size: 18,66" x 11,65" (21,97" diag)
47,4cm x 29,6cm (55,8cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 1023 MB
Supported MSAA Modes: 2x 4x 8x 16x
Sound card:
Audio device: CMI8786
Memory:
RAM: 7986 Mb
Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 1489004 Mb
Largest Free Hard Disk Block: 681636 Mb
Installed software:
Recent Failure Reports:
The text was updated successfully, but these errors were encountered:
If you can reproduce this state, can you do a "kill -11 pidof steam" This will cause steam to send us a crashdump and if you send us the crashID we can see what the steam process is doing. Sounds like it was wedged somewhere.
EDIT: This seems to apply to other games as well, but only games that use Steam achievements.
EDIT2: A steam restart fixed my problem. Still, this can not be intended behaviour!?
Here is the result for dungeons of dredmor.
Launching from the steam client does launch the binary, however the game never opens. Using "ps ax" I can see that the process is still running.
Launching manually from the game's directory does still work, but then it is not possible to unlock any achievements.
Here is the backtrace after attaching gdb to the running process:
The text was updated successfully, but these errors were encountered: