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Dear Valve, could you update the SDK again? #359

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Adrianilloo opened this issue Dec 16, 2015 · 15 comments
Open

Dear Valve, could you update the SDK again? #359

Adrianilloo opened this issue Dec 16, 2015 · 15 comments

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@Adrianilloo
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To bring the multiplayer base in-sync with the games such as HL2MP that are updated occasionally on Steam.
Thanks.

@StrikerTheHedgefox
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It'll never happen, valve doesn't care. They have become a soul-dead indie company with a corporate attitude. Kind of like Gearbox.

@hogsy
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hogsy commented Apr 23, 2016

I do wish Valve would give us a bit more communication on what their plans are for Source 2013 right now. Definitely feels like we're being left in the dark.

@NFMynster
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Left 4 dead

@neico
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neico commented Apr 23, 2016

Well they had an update schedule for source 2013, never met it even once...
They just can handle it anymore, for whatever reason...

Now all there's left to do is wait for source2 to come out and be at least competitive to Unity and UE4, else they lost the game...

@MarkkusBoi
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They might be more concerned about Source 2 right now.

@StrikerTheHedgefox
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StrikerTheHedgefox commented May 19, 2016

I just hope Valve releases a Source 2 SDK sometime, and I hope it allows relatively easy porting from Source 1 to Source 2.

@MarkkusBoi
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I look forward to this also. I also hope that it'll be on Linux.

@Depurture
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If you're gonna leave Source 1 in the dust, at least tell us when we can migrate to Source 2.

@chasetheswift
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I'd wish they would tear out Havok and then open source the engine at this point.

@minexew
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minexew commented Nov 12, 2016

Just like they did with GoldSrc... oops!

@Freeman-AM
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Can you please update it for god sake ? Thank you very much. @Nephyrin @mikesart

@Adrianilloo
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Hello again after 4-5 years - time happens so fast.

Follows an evidence video as an example on why we'd need the latest SDK changes from Steam: https://youtu.be/NZuSz-z-Uq0

On 2018/07/24, an update was published stating:

Fixed physics not operating at the correct tickrate when specifying non-standard -tickrate options on the command line

The above video shows how the absence of that newer fix on this repository affects players getting block damage on certain func_door dispositions (when using tickrate 100), which doesn't happen on official HL2MP.

Lastly, I would just respectfully request that it is done what it is willing to be done, as long as resources allow :)

Greetings,
Adrián

@Adrianilloo Adrianilloo changed the title Dear Valve, could you update the sdk again? Dear Valve, could you update the SDK again? Apr 25, 2020
@weaponcubemap
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weaponcubemap commented Nov 1, 2020

Valve won't update SDK, because they don't care. There are lots of bugs exist, it would take hours to explain all of them. And we can fix bugs too, but only for our Source SDK 2013 mods, but still would be cool if they update SDK again, and fix all these bugs, but chance of it is low...

@PF94
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PF94 commented Aug 10, 2021

blame "hunt down the freeman"

@PF94

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