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Immediate segfault in libSDL2-2.0.so.0 and engine_client.so #1842
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Hello @ampleyfly, there's a good chance you're seeing #1757. Please add |
Hi @kisak-valve. I should have mentioned that I have tried with -nojoy, and also with -novid, to no avail. |
Can you check #1801 and see if that is the same issue? |
Yes. After inspecting the dump, I noticed the same message as in #1801 about libpng. The solution from #1801 (comment) worked for me, with slightly altered paths. |
I have the same problem, debugged via GDB this is the stacktrace i got (see below) Seems to be something in the csgo bundled libSDL2.. But no symbols for the first call really strange.. maybe the stack is corrupted after all?
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Your system information
Please describe your issue in as much detail as possible:
Starting CSGO yields a black screen for a short while, before the game crashes.
dmesg shows segfaults in libSDL2-2.0.so.0 and engine_client.so:
Steps for reproducing this issue:
Run CSGO on Debian buster.
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