Make entities grabbale by adding this component to them. It will take care of removing and adding physics component as needed for grabbing.
Implemented for:
[x] 360 mouse interaction [] gaze [] controller [] laser
Events:
- xr-grabstart, when grabbing onto something
- xr-grabend, when grab action is finished
Example:
<a-box position="-1 0.5 -3" rotation="0 45 0" color="#4CC3D9" xr-grab>
</a-box>