From 312800c2fe54b15fba0bb9cae5d26b8118c0a084 Mon Sep 17 00:00:00 2001 From: "K. S. Ernest (iFire) Lee" Date: Tue, 18 Oct 2022 05:27:25 -0700 Subject: [PATCH] Enable emulate double floats by default --- SConstruct | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SConstruct b/SConstruct index 7009cb8fbe9f..b25627614630 100644 --- a/SConstruct +++ b/SConstruct @@ -179,7 +179,7 @@ opts.Add(BoolVariable("production", "Set defaults to build Godot for use in prod # Components opts.Add(BoolVariable("deprecated", "Enable compatibility code for deprecated and removed features", True)) -opts.Add(EnumVariable("float", "Floating-point precision", "32", ("32", "64"))) +opts.Add(EnumVariable("float", "Floating-point precision", "64", ("32", "64"))) opts.Add(BoolVariable("minizip", "Enable ZIP archive support using minizip", True)) opts.Add(BoolVariable("xaudio2", "Enable the XAudio2 audio driver", False)) opts.Add(BoolVariable("vulkan", "Enable the vulkan rendering driver", True))