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chore: updating changelog and package.json #2952
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NoelStephensUnity
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release/2.0.0-pre.1
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chore/update-changelog-package-json
Jun 17, 2024
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chore: updating changelog and package.json #2952
NoelStephensUnity
merged 2 commits into
release/2.0.0-pre.1
from
chore/update-changelog-package-json
Jun 17, 2024
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NoelStephensUnity
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miniwolf
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Jun 17, 2024
NoelStephensUnity
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Jun 26, 2024
* chore: updating changelog and package.json (#2952) * updating changelog and package.json * adding date * fix: rotation not being 1.0 issue using rigid body for motion (#2954) * fix this fixes the issue where a quaternion could potentially be close to 1.0 but off by a very very very small amount. Under this scenario, we Normalize the quaternion prior to invoking MoveRotation. * feat: up-port of network variable traits, anticipation, serialized null references, and removal of animator component requirement (#2957) * update This contains the updates for PR-2820 (Anticipated NetworkVariable and NetworkTransform) with minor adjustments based on updates in the v2.0.0 branch. Updating the package version. Adding updated changelog entries. up-port of PR-2872 up-port of PR-2874. updating change log file --------- Co-authored-by: Frank Luong <[email protected]>
NoelStephensUnity
added a commit
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Jun 26, 2024
* chore: updating changelog and package.json (#2952) * updating changelog and package.json * adding date * fix: rotation not being 1.0 issue using rigid body for motion (#2954) * fix this fixes the issue where a quaternion could potentially be close to 1.0 but off by a very very very small amount. Under this scenario, we Normalize the quaternion prior to invoking MoveRotation. * feat: up-port of network variable traits, anticipation, serialized null references, and removal of animator component requirement (#2957) * update This contains the updates for PR-2820 (Anticipated NetworkVariable and NetworkTransform) with minor adjustments based on updates in the v2.0.0 branch. Updating the package version. Adding updated changelog entries. up-port of PR-2872 up-port of PR-2874. updating change log file * fix Even if the service specifies to synchronize, if scene management is disabled then do not synchronize. * fix Removing some of the logic to determine if session owner should synchronize a connecting client or not. * fix Fixing issue with spawning objects within OnInSceneObjectsSpawned and OnNetworkSessionSynchronized primarily on the session owner side. * update Reducing the notification down to just synchronization since in-scene notification is called on the spawn sweep. * test Adding test for preventing spawning prior to being approved. Adding tests for when spawning during NetworkBehaviour.OnInSceneObjectsSpawned or NetworkBehaviour.OnNetworkSessionSynchronized or both. * fix Up port of #2953 * update Adding change log entries. * style removing white space * update reducing GC overhead during deferred despawn * style Removing whitespaces * revert Reverting deferred spawn update. --------- Co-authored-by: Frank Luong <[email protected]>
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Bumping ngo-2.0.0-pre.1 changelog and package.json.
Changelog
Testing and Documentation