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When attempting to save edits to code of mindwave demo, it returns:
System.NullReferenceException: 'Object reference not set to an instance of an object.'
At line 209 of Compiler.CS;
Modifying the assembly works as intended, and in fact the code will be decompiled as the intended decompiled code
Original decompiled code (gml_Object_obj_charselect_menu_Create_0 of Mindwave): characters = [charselect_tutorial, charselect_shuffle, charselect_sparkle];
Original disassembly:
Describe the bug
When attempting to save edits to code of mindwave demo, it returns:
System.NullReferenceException: 'Object reference not set to an instance of an object.'
At line 209 of Compiler.CS;
Modifying the assembly works as intended, and in fact the code will be decompiled as the intended decompiled code
Original decompiled code (gml_Object_obj_charselect_menu_Create_0 of Mindwave):
characters = [charselect_tutorial, charselect_shuffle, charselect_sparkle];
Original disassembly:
Intended decompiled code:
characters = [charselect_future, charselect_tutorial, charselect_shuffle, charselect_sparkle];
Intended disassembly:
Appears to be due to arrays not being recompiled properly
Reproducing steps
Setup Details
Version: Pull request #2013
System: Win 11
Game: Mindwave Demo https://store.steampowered.com/app/2741670/MINDWAVE_Demo/
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