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Cura 5.8.0 Infill problem #19478
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This seems (at first glance without investigating the code) to be connected to the fix implemented in 5.7.1 (rather than 5.8.0) for #18924 issue. The infill lines in this case appear to fall within the filter range and get removed as a result. Added a ticket for investigation. |
Since I can't see the status of the internal ticket, is there movement on this? This is a rather frustrating issue as an ODM having to work around this for designs that are not in our control so we're left with the option of giving the customer a substandard part (not ok) or expending much more material/time (not ideal). This is provided that a slicer tech actually catches that a design would have this issue. I do agree the idea of there being a filter but I'd much rather have preferred this was a value the user is able to modify and what to do if it's under that value though I'd imagine there's a conflict with Minimum Infill Area? Thanks. |
@HellAholic
I didn't submit this bug haha. But I am tracking it because we're affected by this and it's a painful one for us at that which I'll explain more below. I don't know of why or what was the reason the filter was introduced (I assume it was a overall speed increase for the job or other problem) but I'd much rather the part is not lacking internal infill like this for an arbitrary amount like "2 wall perimeters" and simultaneously sacrifice part strength. If something like this has to be made, I'd rather it be not hardcoded and something user configurable. With 2 wall lines and a gap present, the part loses too much shear resistence and the resolved part is able to have it's walls compressed from just simply pinching the affected features. However, all bumping the wall line count from 2 to 3 does is just change the thickness range that a feature will be affected. With 0.4mm nozzles, a 2.0mm thick panel will have this issue. Great 3 wall perimeters will fix it but now I'll have a problem with a 2.8mm thick panel and so on and some models are fairly complex and at some point simply increasing the wall line count is not going to help one or the other on the same part or even build. Other points I want to make
Hope this helps. I can't really provide example models cause of some NDA or HIPPA so I'll try to describe as much as possible. I can CAD some example pieces if you need but it'd take time. In the end, the desired outcome for now is that I'd rather the filter be configurable and the bonus to be that the old behavior to be brought back. Thanks again! |
This is a wedge shape. I think it shows the problem regardless of wall count. Scaling it in the "Y" will allow a higher wall count. 1 wall. With one wall the problem area simply moves closer to the pointed end. |
Hi @GregValiant , for amusement, I sliced your test project with no alterations using 4.20.24 and this is what you get... Pretty well filled with either infill or gap-fill. So folks, if you don't need Cura 5 features, there is a solution at https://github.com/smartavionics/Cura/releases |
I bumped up the ticket, might be able to get it into stable but no promises. Will try my best 🤞 @mzhu1113 |
For those who might want to follow along, the fix is implemented here; Ultimaker/CuraEngine#2156 and indeed slated for 5.9.0-final once merged (not in the 5.9-beta, it's still broken there). |
Perfect! Thank you everyone for pushing this through to the stable release! I'm really looking forward to this one. |
FYI: Due to unrelated circumstances, we're decided to have a 2nd beta this time around. The upshot is that this already should include the fix: https://github.com/Ultimaker/Cura/releases/tag/5.9.0-beta.2 (and of course it'll still be in stable later on). |
👋 Quick update on our side. I'll close this issue since it's resolved. |
Cura Version
5.8.0
Operating System
Windows 11
Printer
Biqu B1
Reproduction steps
Actual results
Cura wasn't able to put infill. It just left it completely hollow.
Expected results
While in cura 5.7.0 it is able to put infill there like I expected. I even use the same profile and object.
Add your .zip and screenshots here ⬇️
3mm Problem.zip
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