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Design Textures for NPCs and the Character (Team 1) #4
Comments
This is a good ticket. Could you please be specific about your "further implementations" (give us a detailed look into what you are picturing)? Additionally, dependencies include teams you might need to collaborate with to deliver your feature. Please let me know if you have questions around the same. |
@uqnjain |
Feature Ticket updated by @ChanghaoXi. With up-to-date description & milestone section, and the new 'task' session to display related task tickets. |
Feature Ticket Completion Confirmed by @ChanghaoXi |
Description
Task: Design sprites with a consistent style for the male and female playable character and the NPC 'Mom'. After all the sprites are ready, implement associated functions for altars and animations.
Feature: Character Design
Our team will design and create a total number of 3 sets of sprites for in-game playable characters and NPC. Including:
In order to maintain the consistency of design style across designers and teams, all sprites are created based on the studio-wide game style guidelines and visualised sprite guidance. The sprite guidance is created and documented on the 'NPC & Character Design'. The visualisation of design guidance will be used to create a set of basic character sprites with the size and settings specified, which will serve as the foundation of sprites designing for each individual character.
Apart from sprites creation, further implementations that are related to playable characters and 'Mom' will be conducted, all functions/tests implemented will be documented on the 'Movement Animations' wiki page, including:
Please check the 'NPCs & Character Design' wiki page for design-related documentation and 'Movement Animations' wiki page for implementation-related documentation. Thank you!
Dependencies
Our team will collaborate with Team 4 for the delivery of this feature
Tasks
Milestones
Step 1 [Aug. 28]: Create visualised design guidelines and the basic set of sprites and document on wiki.
Step 2 [Sept. 1]: Create sprites for the male playable character and document on wiki.
Step 3 [Sept. 1]: Create sprites for the female playable character and document on wiki.
Step 4 [Sept 1]: Create sprites for 'Mom' NPC and document on wiki.
Step 5 [Sept 1]: Create atlars based on the sprites for animation
Step 6 [Sept 1 ]: Implement all the sprites animations
Step 7 [Sept 1 ]: Create a character selection button on the main menu to select the character skin.
Step 8 [Sept 1 ]: Create the test for PlayerAnimationController, PhysicsMovementComponent, KeyboardPlayerInputComponent
Completion Deadline [Sept. 2]
Documentation
Members
Benjamin Israel (@benisrael29) (Benjamin Israel)
Changhao Xi (@ChanghaoXi) (Raymond)
Tina Goyal (@tinagoyal203) (Tina Goyal)
Wenqi Lyu (@wenqi6) (Wenqi Lyu)
Yiling Shi (@shiyiling1) (Jessie)
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