Generating a Game Area from a Collection of Rooms (Team 3) #12
Labels
Map Generation
Generation of homes, floors, rooms and interiors
Sprint 1
Task
Team 3
The besterest team
Milestone
Description
Task: Generating a Game Area from a Collection of Rooms
Feature: Map Design with Map Objects
Implement a
MapController
that, if provided with a collection ofMapRoom
objects can convert the contained information into a usable tile map andGameArea
. The tile map will be constructed by a terrain factory and consist of the amalgamation of tiled areas from theMapRoom
objects, and inform a terrain component. This terrain component will then be used to generate a game level.Dependencies
Milestones
MapRoom
objects.TerrainFactory
behaviour to generate maps.GameArea
that uses the custom map generation.Documentation
Members
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