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[UUID namespace] UUID namespace for player models #314

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aurora-1-2-3 opened this issue Jan 5, 2025 · 6 comments
Open

[UUID namespace] UUID namespace for player models #314

aurora-1-2-3 opened this issue Jan 5, 2025 · 6 comments
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enhancement New feature or request

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@aurora-1-2-3
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aurora-1-2-3 commented Jan 5, 2025

Describe the solution you'd like
A UUID namespace for random_entities.properties.
If you place a player's UUID (unique user identification) in a player.properties file located in the assets/<NAMESPACE>/optifine/cem/player folder and add entries like the following:

skins.<n>=<N>
uuid.<n>=<UUID>

Then, when a player adds the pack, the skin corresponding to the uuid that matches the player's UUID in the properties will be used (i.e., models.).

Does OptiFine do this
No

@aurora-1-2-3 aurora-1-2-3 added the enhancement New feature or request label Jan 5, 2025
@aurora-1-2-3
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also add support for emf of this

@Traben-0
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Traben-0 commented Jan 5, 2025

the nbt property does this, no?

@Traben-0
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Traben-0 commented Jan 5, 2025

also name. works for usernames which is similar enough of a function

@aurora-1-2-3
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aurora-1-2-3 commented Jan 5, 2025

huh, but I think it would be better as a native feature

@aurora-1-2-3
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also name. works for usernames which is similar enough of a function

won’t UUIDs be better? What if someone changes there name

@aurora-1-2-3
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also, is it just not possible to use normal uuid ?
e.g:
9a649ce9-25e5-4f53-a72e-9c73c60bf067

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