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Timer.cpp
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Timer.cpp
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// Copyright © 2013 Tom Tondeur
//
// This file is part of tt::Engine.
//
// tt::Engine is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// tt::Engine is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with tt::Engine. If not, see <http://www.gnu.org/licenses/>.
// __ __ ______ _
// / /_/ /__ _ / ____/___ ____ _(_)___ ___
// / __/ __(_|_) __/ / __ \/ __ `/ / __ \/ _ \
// / /_/ /__ _ / /___/ / / / /_/ / / / / / __/
// \__/\__(_|_)_____/_/ /_/\__, /_/_/ /_/\___/
// /____/
//
// Timer.cpp - Copyright © 2013 Tom Tondeur
//
#include "Timer.h"
#include "Services/ServiceLocator.h"
#include "Helpers/D3DUtil.h"
using namespace tt;
LARGE_INTEGER Timer::m_Frequency = {0};
Timer::Timer(void)
{
ZeroInit(m_CountsAtStart);
ZeroInit(m_CountsLatestTick);
ZeroInit(m_CountsPreviousTick);
if(m_Frequency.QuadPart == 0 && QueryPerformanceFrequency(&m_Frequency) == 0)
MyServiceLocator::GetInstance()->GetService<DebugService>()->LogWin32Error(GetLastError(),__LINE__, __FILE__);
}
Timer::~Timer(void)
{
}
void Timer::Start(void)
{
if(QueryPerformanceCounter(&m_CountsAtStart) == 0)
MyServiceLocator::GetInstance()->GetService<DebugService>()->LogWin32Error(GetLastError(),__LINE__, __FILE__);
m_CountsLatestTick = m_CountsAtStart;
m_CountsPreviousTick = m_CountsAtStart;
}
void Timer::Tick(void)
{
m_CountsPreviousTick = m_CountsLatestTick;
if(QueryPerformanceCounter(&m_CountsLatestTick) == 0)
MyServiceLocator::GetInstance()->GetService<DebugService>()->LogWin32Error(GetLastError(),__LINE__, __FILE__);
}
float Timer::GetElapsedSeconds(void) const
{
return static_cast<float>((m_CountsLatestTick.QuadPart - m_CountsPreviousTick.QuadPart) / (double)m_Frequency.QuadPart);
}
float Timer::GetTotalSeconds(void) const
{
return static_cast<float>((m_CountsLatestTick.QuadPart - m_CountsAtStart.QuadPart) / (double)m_Frequency.QuadPart);
}