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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[addons]
resources_spreadsheet_view/array_color_tint=100.0
resources_spreadsheet_view/color_rows=true
resources_spreadsheet_view/array_min_width=128.0
resources_spreadsheet_view/resource_preview_size=32.0
resources_spreadsheet_view/clip_headers=false
resources_spreadsheet_view/dupe_arrays=true
resources_spreadsheet_view/context_menu_on_leftclick=false
[application]
config/name="The Best Game Ever"
config/version="0.0.week-3"
run/main_scene="res://scenes/autostart/save_file_picker/save_file_picker.tscn"
config/features=PackedStringArray("4.3", "GL Compatibility")
boot_splash/bg_color=Color(0, 0, 0, 1)
boot_splash/show_image=false
config/icon="res://assets/image/icon/icon.svg"
[audio]
buses/default_bus_layout="res://resources/audio_settings/default_audio_bus_layout.tres"
[autoload]
Resources="*res://global/autoload/resources.gd"
SaveFile="*res://global/autoload/save_file/save_file.tscn"
Locale="*res://global/autoload/locale/locale.tscn"
Audio="*res://global/autoload/audio/audio.tscn"
SignalBus="*res://global/autoload/signal_bus/signal_bus.tscn"
Scene="*res://global/autoload/scene/scene.tscn"
Spawning="*res://addons/BulletUpHell/Spawning.tscn"
[debug]
gdscript/warnings/unused_signal=0
gdscript/warnings/untyped_declaration=1
gdscript/warnings/integer_division=0
[display]
window/size/viewport_width=960
window/size/viewport_height=540
window/size/window_width_override=960
window/size/window_height_override=540
window/stretch/mode="canvas_items"
[dotnet]
project/assembly_name="The Best Game Ever"
[editor_plugins]
enabled=PackedStringArray("res://addons/BulletUpHell/plugin.cfg", "res://addons/format_on_save/plugin.cfg", "res://addons/gdLinter/plugin.cfg", "res://addons/resources_spreadsheet_view/plugin.cfg")
[input]
developer_console_toggle={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194332,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
developer_console_previous_command={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
developer_console_next_command={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
developer_console_clear_command={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194305,"physical_keycode":4194305,"key_label":4194305,"unicode":0,"location":0,"echo":false,"script":null)
]
}
swap_music_next={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":78,"key_label":0,"unicode":78,"location":0,"echo":false,"script":null)
]
}
master_music_toggle={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":77,"key_label":0,"unicode":109,"location":0,"echo":false,"script":null)
]
}
[rendering]
textures/canvas_textures/default_texture_filter=0
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
textures/vram_compression/import_etc2_astc=true
environment/defaults/default_clear_color=Color(0, 0, 0, 1)
2d/snap/snap_2d_transforms_to_pixel=true
2d/snap/snap_2d_vertices_to_pixel=true
renderer/rendering_method.macos="forward_plus"