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Sending too many packets at once causes packet corruption #180

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zesterer opened this issue Apr 26, 2019 · 1 comment
Closed

Sending too many packets at once causes packet corruption #180

zesterer opened this issue Apr 26, 2019 · 1 comment

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@zesterer
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I don't really have any specific information about this issue, other than that sending a few hundred 1K packets at once causes packet corruption. I would have imagined that laminar would automatically handle high throughput like this and not allow data through fast enough to cause packet corruption.

@TimonPost
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TimonPost commented Apr 26, 2019

I think that this is a duplicate of #134. Hopefully, this is solved by resenting changes we made an still are making: #177. If that code is merged we will definably research this issue further.

Can you report in that issue the following information:

  • Platform
  • Reliability / Ordering packet type
  • Payload size

But I am going to close this issue in favor of #134

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