Runtime:
- new APIs: Movie.playChildrenOnly, Movie.stopAt, Movie.play
- updated: rather than adding and removing children from the display list, Layer toggles its childrens' visibility. This results in a reasonable performance increase, but is also a breaking change; please test your code accordingly! (thanks to @kpatelPro)
- fixed: support for Starling's
handleLostContext
functionality - updated: build with ASC 2.0
Exporter:
- drop unmaintained com.threerings.aspirin dependency; replace with com.timconkling.aspire
Runtime:
- fixed: layers no longer display anything when the playhead moves past the end of their timelines
- updated: building against Starling 1.4
- updated: using 'react', instead of 'as3-signals', for signal dispatching (this is a minor breaking change to the API)
- updated: free up memory earlier and more frequently during loading
- various minor bugfixes and optimizations
Exporter:
- fixed: use proper export settings when generating preview atlases
- fixed: proper handling of filters at export time (from @kpatelPro)
- fixed: proper handling of "folder" layers (from @kpatelPro)
- updated: texture packing optimizations (from @kpatelPro)
- updated: better error messages
Runtime:
- added: ATF texture support
- added: MoviePlayer (automatic management of Movies on the display list)
- added: Library.getImageTexture
- fixed: don't fire label signals if updateFrame is interrupted
- fixed: various minor bugs
- added: texture mipmap generation options
Exporter:
- added: texture atlas optimization options
- added: texture bitmap data quality options
- added: "Export Modified" button
- updated: load images asynchronously
- fixed: catch and display errors that occur during publishing