A guide to planning and starting a Minecraft network.
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Table of Contents
Having a plan in place will help guide you to your goal, you may find you need to change your plan as you go along, but having a plan will help you stay on track.
Before you start a network, you need to make a plan. This plan should include:
- What game modes you want to have
- What features you want to have
- What your budget is
- What your target audience is
- What your server will be called
- What your server will look like
- What your server will be about
See the following sections for more information on each of these.
GameModes Budget Features Hosting
An example plan:
Question | Answer |
---|---|
what game modes do we want? | Survival, Prison, Factions |
what features do we want to make us stand out? | Custom enchants, custom mobs, custom items |
what is our budget? | $100/month |
what is our target audience? | 13-18 year olds |
what will our server be called? | Example Network |
what will our server look like? | A modern, clean theme |
what will our server be about? | A competitive yet enjoyable experience |
Now that you have a plan, you need to prepare to put it into action. This includes:
- Researching your plan details
- Deciding weather to use a hosting service or host yourself
- Deciding what software to use
- Deciding what plugins to use
-
- Core Plugins
-
- Game Mode Specific Plugins
- Deciding what staff you need
- Deciding how you will advertise your server
- Deciding how you will pay for your server
- Deciding how much ram you will need
- Deciding what version you will use
- Deciding which server software you will use
- Deciding which proxy software you will use
- Deciding how much storage you will need
- Deciding how will you handle player support, suggestions, and feedback
- Making rules