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Program.cs
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Program.cs
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using Avalonia;
using System.Globalization;
namespace DarkestDungeonRandomizer;
class Program
{
// Initialization code. Don't use any Avalonia, third-party APIs or any
// SynchronizationContext-reliant code before AppMain is called: things aren't initialized
// yet and stuff might break.
public static void Main(string[] args)
{
// Invariant culture to make sure we don't create DD files wrong.
CultureInfo.DefaultThreadCurrentCulture = CultureInfo.InvariantCulture;
// Avalonia boilerplate
BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
}
// Avalonia configuration, don't remove; also used by visual designer.
public static AppBuilder BuildAvaloniaApp()
=> AppBuilder.Configure<App>()
.UsePlatformDetect()
.LogToTrace();
}