diff --git a/doc/classes/RenderingDevice.xml b/doc/classes/RenderingDevice.xml
index 495bec24dccc..54f3281e17b3 100644
--- a/doc/classes/RenderingDevice.xml
+++ b/doc/classes/RenderingDevice.xml
@@ -2170,7 +2170,7 @@
[i]Deprecated.[/i] Use [constant INITIAL_ACTION_CLEAR] instead.
-
+
[i]Deprecated.[/i] Use [constant INITIAL_ACTION_LOAD] instead.
diff --git a/misc/extension_api_validation/4.2-stable.expected b/misc/extension_api_validation/4.2-stable.expected
index 53303ebec424..2c52144896b2 100644
--- a/misc/extension_api_validation/4.2-stable.expected
+++ b/misc/extension_api_validation/4.2-stable.expected
@@ -35,7 +35,7 @@ GH-84976
Validate extension JSON: Error: Field 'classes/RenderingDevice/enums/FinalAction/values/FINAL_ACTION_CONTINUE': value changed value in new API, from 2.0 to 0.
Validate extension JSON: Error: Field 'classes/RenderingDevice/enums/FinalAction/values/FINAL_ACTION_MAX': value changed value in new API, from 3.0 to 2.
Validate extension JSON: Error: Field 'classes/RenderingDevice/enums/InitialAction/values/INITIAL_ACTION_CLEAR': value changed value in new API, from 0.0 to 1.
-Validate extension JSON: Error: Field 'classes/RenderingDevice/enums/InitialAction/values/INITIAL_ACTION_CLEAR_REGION_CONTINUE': value changed value in new API, from 2.0 to 0.
+Validate extension JSON: Error: Field 'classes/RenderingDevice/enums/InitialAction/values/INITIAL_ACTION_CLEAR_REGION_CONTINUE': value changed value in new API, from 2.0 to 1.
Validate extension JSON: Error: Field 'classes/RenderingDevice/enums/InitialAction/values/INITIAL_ACTION_CONTINUE': value changed value in new API, from 5.0 to 0.
Validate extension JSON: Error: Field 'classes/RenderingDevice/enums/InitialAction/values/INITIAL_ACTION_DROP': value changed value in new API, from 4.0 to 2.
Validate extension JSON: Error: Field 'classes/RenderingDevice/enums/InitialAction/values/INITIAL_ACTION_KEEP': value changed value in new API, from 3.0 to 0.
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
index 28fccbaf882f..283b3ee09a42 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
@@ -1721,8 +1721,7 @@ void RendererCanvasRenderRD::light_update_shadow(RID p_rid, int p_shadow_index,
//light.basis.scale(Vector3(to_light.elements[0].length(),to_light.elements[1].length(),1));
Rect2i rect((state.shadow_texture_size / 4) * i, p_shadow_index * 2, (state.shadow_texture_size / 4), 2);
- RD::InitialAction initial_action = i == 0 ? RD::INITIAL_ACTION_CLEAR : RD::INITIAL_ACTION_LOAD;
- RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(state.shadow_fb, initial_action, RD::FINAL_ACTION_STORE, initial_action, RD::FINAL_ACTION_DISCARD, cc, 1.0, 0, rect);
+ RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(state.shadow_fb, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_STORE, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_DISCARD, cc, 1.0, 0, rect);
Projection projection;
{
diff --git a/servers/rendering/rendering_device.compat.inc b/servers/rendering/rendering_device.compat.inc
index f79c9c9f7c3b..edc08e972de0 100644
--- a/servers/rendering/rendering_device.compat.inc
+++ b/servers/rendering/rendering_device.compat.inc
@@ -59,8 +59,8 @@ RenderingDevice::InitialAction RenderingDevice::_convert_initial_action_84976(In
case 0: // INITIAL_ACTION_CLEAR
return INITIAL_ACTION_CLEAR;
case 1: // INITIAL_ACTION_CLEAR_REGION
- return INITIAL_ACTION_CLEAR;
case 2: // INITIAL_ACTION_CLEAR_REGION_CONTINUE
+ return INITIAL_ACTION_CLEAR;
case 3: // INITIAL_ACTION_KEEP
return INITIAL_ACTION_LOAD;
case 4: // INITIAL_ACTION_DROP
diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h
index 6c98ccfeda92..2ccef6630833 100644
--- a/servers/rendering/rendering_device.h
+++ b/servers/rendering/rendering_device.h
@@ -335,7 +335,7 @@ class RenderingDevice : public RenderingDeviceCommons {
INITIAL_ACTION_MAX,
#ifndef DISABLE_DEPRECATED
INITIAL_ACTION_CLEAR_REGION = INITIAL_ACTION_CLEAR,
- INITIAL_ACTION_CLEAR_REGION_CONTINUE = INITIAL_ACTION_LOAD,
+ INITIAL_ACTION_CLEAR_REGION_CONTINUE = INITIAL_ACTION_CLEAR,
INITIAL_ACTION_KEEP = INITIAL_ACTION_LOAD,
INITIAL_ACTION_DROP = INITIAL_ACTION_DISCARD,
INITIAL_ACTION_CONTINUE = INITIAL_ACTION_LOAD,