diff --git a/config/ftbquests/quests/chapters/matterenergy.snbt b/config/ftbquests/quests/chapters/matterenergy.snbt index 077b8797a..63741822a 100644 --- a/config/ftbquests/quests/chapters/matterenergy.snbt +++ b/config/ftbquests/quests/chapters/matterenergy.snbt @@ -1358,24 +1358,17 @@ { dependencies: ["6E27B9938B280291"] description: [ - "[\"When setting up your AE2 network, generally you either \",{\"text\": \"passive or on-demand things\",\"color\": \"blue\",\"underlined\": true,\"clickEvent\": {\"action\": \"copy_to_clipboard\",\"value\": \"https://youtu.be/u0ouTWgdcXk?si=4l4UpQnWsYS5b-gT&t=803\"},\"hoverEvent\": {\"action\": \"show_text\",\"contents\": \"Click to copy to clipboard!\"}}, \", depending on how often you need them, recipe complexity, and so on.\"]" + "&3Applied Energistics&r does not allow you to use tags when creating &aProcessing Patterns&r, this can become annoying when dealing with recipes that use Gregtech Circuits, as normally you would have to remake your patterns when you unlock a new tier of circuit." "" - "Gregtech circuits fall in this weird middle area where while you need a ton of them, the recipes you will be using change often enough to where passiving them at this point isn't viable." - "" - "You could use a crafting card to help you, but the &9ME Requester&r allows for a better solution, being able to tell your system to keep a stock of many different items and how many it should craft at a time, perfect for keeping circuits stocked." + "Instead, use &9Universal Circuits&r when creating your Processing Patterns, as all normal circuits can be converted to to their Universal Circuit equivalent in an &3Atomic Reconstuctor&r." ] + icon: "kubejs:hv_universal_circuit" id: "0D1A64EBBA742196" - rewards: [{ - id: "04717344EF601BB2" - item: "kubejs:moni_nickel" - type: "item" - }] tasks: [{ - id: "3C4732F427609C5A" - item: "merequester:requester" - type: "item" + id: "21D1CA04E224F57A" + type: "checkmark" }] - title: "&9ME Requester" + title: "&9Universal Circuits" x: 6.75d y: 11.5d }