Releases: TerraCraftere3/Titan
Developing: Editor
I am now working on the editor
Full Changelog: v0.2.5...v0.3
Batch Rendering
Quads are drawn together as one mesh per draw call
Full Changelog: v0.2.4...v0.2.5
2D Rendering
We now have a basic renderer with quads(rotated, tinted, etc.) and shader support
Full Changelog: v0.2.3...v0.2.4
Blending, Textures and more
Titan now supports Blending(transparency), Textures and more Rendering related stuff.
Extract the assets folder into the program folder
Full Changelog: v0.2.2...v0.2.3
Renderer API and new example code
I added a Renderer API and moved the example code to SandboxApp.cpp
Full Changelog: v0.2.1...v0.2.2
A bunch of Vertex and Index things
Vertex Buffers, Vertex Buffer Layouts, etc. are now implemented
Full Changelog: v0.2...v0.2.1
The "Age of Rendering"
The Engine now supports rendering. It has a OpenGLContext, etc.
Full Changelog: v0.1.5...v0.2
ImGui working in SandboxApp.cpp
ImGui works now in Sandbox.
ImGui switched to Docking Branche
What's Changed
- ImGui in Sandbox finally works... by @TerraCraftere3 in #8
Full Changelog: v0.1.4...v0.1.5
Added glm (math libary)
v0.1.4 Added glm
Working ImGui(Vanadium)
This is the first alpha that you can actually use, it has features like imgui, an eventsystem, a logging-system and much more, also imgui is included in the eventsystem now.