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Releases: TerraCraftere3/Titan

Developing: Editor

26 Dec 15:39
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Developing: Editor Pre-release
Pre-release

I am now working on the editor

Full Changelog: v0.2.5...v0.3

Batch Rendering

10 Dec 19:43
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Batch Rendering Pre-release
Pre-release

Quads are drawn together as one mesh per draw call

Full Changelog: v0.2.4...v0.2.5

2D Rendering

10 Dec 09:54
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2D Rendering Pre-release
Pre-release

We now have a basic renderer with quads(rotated, tinted, etc.) and shader support

Full Changelog: v0.2.3...v0.2.4

Blending, Textures and more

24 Nov 07:25
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Titan now supports Blending(transparency), Textures and more Rendering related stuff.

Extract the assets folder into the program folder

Full Changelog: v0.2.2...v0.2.3

Renderer API and new example code

21 Nov 18:16
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I added a Renderer API and moved the example code to SandboxApp.cpp

Full Changelog: v0.2.1...v0.2.2

A bunch of Vertex and Index things

20 Nov 17:00
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Vertex Buffers, Vertex Buffer Layouts, etc. are now implemented

Full Changelog: v0.2...v0.2.1

The "Age of Rendering"

19 Nov 11:37
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The Engine now supports rendering. It has a OpenGLContext, etc.

Full Changelog: v0.1.5...v0.2

ImGui working in SandboxApp.cpp

07 Sep 08:58
466d50e
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Pre-release

ImGui works now in Sandbox.
ImGui switched to Docking Branche

What's Changed

Full Changelog: v0.1.4...v0.1.5

Added glm (math libary)

01 Aug 13:12
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Pre-release
v0.1.4

Added glm

Working ImGui(Vanadium)

31 Jul 07:47
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This is the first alpha that you can actually use, it has features like imgui, an eventsystem, a logging-system and much more, also imgui is included in the eventsystem now.