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To generate cities, DynamicCities first places all required blocks into a "block buffer". The blocks in this buffer are then placed on timed intervals. The process of placing blocks from this buffer creates a significant and very noticable performance delay. This process must be investigated and optimized.
Console output when block buffer is emptied
The text was updated successfully, but these errors were encountered:
To generate cities, DynamicCities first places all required blocks into a "block buffer". The blocks in this buffer are then placed on timed intervals. The process of placing blocks from this buffer creates a significant and very noticable performance delay. This process must be investigated and optimized.
Console output when block buffer is emptied
The text was updated successfully, but these errors were encountered: