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Port the Ender IO #946

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@embeddedt embeddedt commented Dec 30, 2024

Description

This PR reimplements the old "Ender IO" block from 1.7.10.

While there are many items on the TODO list, the current implementation of the block does mostly work.

TODO

  • Add recipes for survival
  • Fix raytracing being broken when blocks are far enough from the Ender IO
  • Batch block geometry into VertexBuffers instead of redrawing the models on every frame
  • Possibly reimplement the nausea-like effect from the original block (unsure if I like it)
  • Properly refactor the travel target API to allow non-teleportation targets
  • Fix staff of traveling not highlighting Ender IO as target (caused by current hacky approach to support the staff)
  • Fix staff of traveling always prioritizing anchors over Ender IOs
  • Render eye of ender inside Ender IO block model

Checklist

  • My code follows the style guidelines of this project (.editorconfig, most IDEs will use this for you).
  • I have made corresponding changes to the documentation.
  • My changes are ready for review from a contributor.

@Rover656 Rover656 linked an issue Dec 30, 2024 that may be closed by this pull request
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@Rover656 Rover656 added Type-Enhancement New feature or enhancement to existing feature. Area-Parity 1.12.2 missing features MC-1.21.1 labels Dec 30, 2024
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Area-Parity 1.12.2 missing features MC-1.21.1 Type-Enhancement New feature or enhancement to existing feature.
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Feature Request - The Forgotten Namesake
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