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Crash after teleporting to new dimension #887

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pietro-lopes opened this issue Nov 8, 2024 · 0 comments · May be fixed by #960
Open

Crash after teleporting to new dimension #887

pietro-lopes opened this issue Nov 8, 2024 · 0 comments · May be fixed by #960
Labels
MC-1.21.1 P-0-High High priority, crash/breaking. Type-Bug There is a problem.

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@pietro-lopes
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pietro-lopes commented Nov 8, 2024

EnderIO: 7.0.9-alpha
MC: 1.21.1
I crashed on this line, maybe player got null/collected by GC after teleporting?

int ticksFalling = TICKS_FALLING.getOrDefault(player, 0);

https://mclo.gs/tHdmr5k

@CitiesXL2815 CitiesXL2815 added Type-Bug There is a problem. Status-Triage A Triage Member should take a look at this MC-1.21.1 labels Nov 8, 2024
@github-project-automation github-project-automation bot moved this to To triage in Ender IO Bugs Nov 8, 2024
@Rover656 Rover656 added the P-0-High High priority, crash/breaking. label Nov 15, 2024
@ferriarnus ferriarnus linked a pull request Jan 4, 2025 that will close this issue
4 tasks
@ferriarnus ferriarnus moved this from To triage to In progress in Ender IO Bugs Jan 4, 2025
@ferriarnus ferriarnus removed the Status-Triage A Triage Member should take a look at this label Jan 4, 2025
@ferriarnus ferriarnus moved this from In progress to Ready in Ender IO Bugs Jan 4, 2025
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Labels
MC-1.21.1 P-0-High High priority, crash/breaking. Type-Bug There is a problem.
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Status: Ready
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4 participants