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Can we split the bone nodes and input them separately(能否拆分骨骼节点单独输入) #44

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mufenglyf opened this issue Jun 19, 2024 · 0 comments

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@mufenglyf
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在背身、跳跃等场景,骨骼识别不准确造成musepose没法使用,是否可以拆分单独的骨骼输入节点,这样更加灵活。例如骨骼这里有更好的方案https://github.com/AInseven/ComfyUI-fastblend
In scenarios such as back-to-back and jumping, inaccurate bone recognition makes Musepose unusable. Can we split separate bone input nodes for greater flexibility. For example, there is a better plan for bones here https://github.com/AInseven/ComfyUI-fastblend

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