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This is a strange case, as the game works as intended on Nokia phones, but on actual Sony Ericsson phones there is the same game-breaking graphical issue as on FreeJ2ME. As can be observed, the player character and his bullets are not displayed properly when facing left, and the same can be said about some objects such as arrows on the title screen.
This one will be fun, since it appears to be using transforms that are off-spec as far as MIDP is concerned... it does call a standard mirror transform, but additional manipulations are apparently being done behind the scenes.
This is a strange case, as the game works as intended on Nokia phones, but on actual Sony Ericsson phones there is the same game-breaking graphical issue as on FreeJ2ME. As can be observed, the player character and his bullets are not displayed properly when facing left, and the same can be said about some objects such as arrows on the title screen.
Footage of the game on a Nokia phone:
https://youtu.be/vTsQdPfEYsM
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