Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fantasy Zone (Nokia 176x208) doesn't work as intended #21

Open
TwoSpacesSG opened this issue Oct 20, 2024 · 1 comment
Open

Fantasy Zone (Nokia 176x208) doesn't work as intended #21

TwoSpacesSG opened this issue Oct 20, 2024 · 1 comment
Labels
bug Something isn't working

Comments

@TwoSpacesSG
Copy link

This is a strange case, as the game works as intended on Nokia phones, but on actual Sony Ericsson phones there is the same game-breaking graphical issue as on FreeJ2ME. As can be observed, the player character and his bullets are not displayed properly when facing left, and the same can be said about some objects such as arrows on the title screen.

Footage of the game on a Nokia phone:
https://youtu.be/vTsQdPfEYsM

@AShiningRay AShiningRay added the bug Something isn't working label Nov 4, 2024
@AShiningRay
Copy link
Collaborator

This one will be fun, since it appears to be using transforms that are off-spec as far as MIDP is concerned... it does call a standard mirror transform, but additional manipulations are apparently being done behind the scenes.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

2 participants