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Moving platforms - behaviour bug #401
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I think the second one looks best. This may be related: #1038 |
I'm not sure if you still have the example level for this bug, but it would be great if you do, @Narre |
Sorry for the late reply, The difference between the object and solid tiles is negligible, but the unisolid platforms should probably be looked into. |
Fixed by #1514 |
Tux's behaviour is different on object platforms, moving solid tiles, and moving unisolid tiles. It appears in both 0.4.0 and current version on branch master
Object platforms work fine, but moving tilemaps cause strange jumping behaviour of Tux.
https://youtu.be/bye-VqU7wGE
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