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Moving platforms - behaviour bug #401

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Narre opened this issue Apr 10, 2016 · 4 comments
Closed

Moving platforms - behaviour bug #401

Narre opened this issue Apr 10, 2016 · 4 comments

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@Narre
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Narre commented Apr 10, 2016

Tux's behaviour is different on object platforms, moving solid tiles, and moving unisolid tiles. It appears in both 0.4.0 and current version on branch master

Object platforms work fine, but moving tilemaps cause strange jumping behaviour of Tux.

https://youtu.be/bye-VqU7wGE

@HybridDog
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HybridDog commented Mar 1, 2019

I think the second one looks best. This may be related: #1038

@tobbi
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tobbi commented Dec 11, 2019

I'm not sure if you still have the example level for this bug, but it would be great if you do, @Narre

@Narre
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Narre commented Apr 12, 2020

Sorry for the late reply,
no, I don't have it anymore but I've quickly created another one so you can try for yourself, @tobbi
platform_test.zip

The difference between the object and solid tiles is negligible, but the unisolid platforms should probably be looked into.

@tobbi
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tobbi commented Mar 4, 2021

Fixed by #1514

@tobbi tobbi closed this as completed Mar 4, 2021
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