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release.yml
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name: "Experimental Release"
concurrency: release
on:
push:
branches:
- master
paths:
- '.github/workflows/release.yml'
- 'android/**'
- 'build-data/**'
- 'build-scripts/generate-release-notes.js'
- 'cataclysm-launcher'
- 'data/**'
- 'doc/**'
- 'gfx/**'
- 'lang/po/*.po'
- 'LICENSE*'
- 'Makefile'
- 'README*'
- 'src/**'
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
REPOSITORY_NAME: ${{ github.event.repository.name }}
jobs:
release:
name: Create Release
runs-on: ubuntu-latest
permissions: write-all
outputs:
timestamp: ${{ steps.get-timestamp.outputs.time }}
steps:
- name: Get build timestamp
id: get-timestamp
run: |
echo "time=$(/bin/date -u "+%Y-%m-%d-%H%M")" >> $GITHUB_OUTPUT
- name: Generate environmental variables
id: generate_env_vars
run: |
echo "tag_name=cdda-experimental-${{ steps.get-timestamp.outputs.time }}" >> $GITHUB_OUTPUT
echo "release_name=Cataclysm-DDA experimental build ${{ steps.get-timestamp.outputs.time }}" >> $GITHUB_OUTPUT
- uses: actions/checkout@v4
- name: Generate Release Notes
id: generate-release-notes
run: |
npm install @actions/github
node build-scripts/generate-release-notes.js '${{ secrets.GITHUB_TOKEN }}' '${{ steps.generate_env_vars.outputs.tag_name }}' "$(git log -1 --format='%H')" > notes.txt
- run: |
gh release create ${{ steps.generate_env_vars.outputs.tag_name }} --notes-file notes.txt --prerelease --title "${{ steps.generate_env_vars.outputs.release_name }}" --target "$(git log -1 --format='%H')"
builds:
needs: release
strategy:
fail-fast: false
matrix:
include:
- name: Windows Tiles x64 MSVC
artifact: windows-with-graphics-x64
arch: x64
os: windows-2019
mxe: none
ext: zip
content: application/zip
sound: 0
- name: Windows Tiles Sounds x64 MSVC
artifact: windows-with-graphics-and-sounds-x64
arch: x64
os: windows-2019
mxe: none
ext: zip
content: application/zip
sound: 1
- name: Linux Tiles x64
os: ubuntu-20.04
mxe: none
android: none
libbacktrace: 1
tiles: 1
sound: 0
artifact: linux-with-graphics-x64
ext: tar.gz
content: application/gzip
- name: Linux Tiles Sounds x64
os: ubuntu-20.04
mxe: none
android: none
libbacktrace: 1
tiles: 1
sound: 1
artifact: linux-with-graphics-and-sounds-x64
ext: tar.gz
content: application/gzip
- name: Linux Curses x64
os: ubuntu-20.04
mxe: none
android: none
libbacktrace: 1
tiles: 0
sound: 0
artifact: linux-terminal-only-x64
ext: tar.gz
content: application/gzip
- name: macOS Curses Universal Binary (x64 and arm64)
os: macos-13
mxe: none
tiles: 0
sound: 0
artifact: osx-terminal-only-universal
ext: dmg
content: application/x-apple-diskimage
- name: macOS Tiles Universal Binary (x64 and arm64)
os: macos-13
mxe: none
tiles: 1
sound: 0
artifact: osx-with-graphics-universal
ext: dmg
content: application/x-apple-diskimage
- name: Android x64
os: ubuntu-latest
mxe: none
android: arm64
artifact: android-x64
ext: apk
content: application/apk
- name: Android x32
os: ubuntu-latest
mxe: none
android: arm32
artifact: android-x32
ext: apk
content: application/apk
- name: Android Bundle
os: ubuntu-latest
mxe: none
android: bundle
artifact: android-bundle
ext: aab
content: application/aap
- name: WebAssembly Bundle
os: ubuntu-latest
mxe: none
artifact: wasm
ext: zip
content: application/zip
sound: 0
wasm: true
name: ${{ matrix.name }}
runs-on: ${{ matrix.os }}
permissions: write-all
env:
ZSTD_CLEVEL: 17
steps:
- uses: actions/checkout@v4
with:
fetch-tags: true
- name: Get soundpack
if: matrix.sound == 1
run: |
git clone --depth=1 --shallow-submodules --recurse-submodules https://github.com/Fris0uman/CDDA-Soundpacks '${{ github.workspace }}/CDDA-Soundpacks'
mv '${{ github.workspace }}/CDDA-Soundpacks/sound/CC-Sounds' '${{ github.workspace }}/data/sound'
- name: Install dependencies (windows msvc) (0/4)
if: runner.os == 'Windows'
uses: lukka/get-cmake@latest
- name: Install dependencies (windows msvc) (1/4)
if: runner.os == 'Windows'
uses: microsoft/setup-msbuild@v2
- name: Install dependencies (windows msvc) (2/4)
if: runner.os == 'Windows'
uses: lukka/run-vcpkg@v11
id: runvcpkg
with:
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '3b57fb2e1ff55613db14d2aaf0a30529289c7050'
- name: Install dependencies (windows msvc) (3/4)
if: runner.os == 'Windows'
run: |
vcpkg integrate install --vcpkg-root '${{ runner.workspace }}\b\vcpkg'
- name: Install dependencies (windows msvc) (4/4)
if: runner.os == 'Windows'
uses: msys2/setup-msys2@v2
with:
msystem: mingw64
install: >-
gettext
make
- name: Install dependencies (windows mxe)
if: matrix.mxe != 'none'
run: |
sudo apt install gettext
- name: Install MXE
if: matrix.mxe != 'none'
run: |
curl -L -o mxe-${{ matrix.mxe }}.tar.xz https://github.com/BrettDong/MXE-GCC/releases/download/mxe-sdl-2-0-20/mxe-${{ matrix.mxe }}.tar.xz
curl -L -o mxe-${{ matrix.mxe }}.tar.xz.sha256 https://github.com/BrettDong/MXE-GCC/releases/download/mxe-sdl-2-0-20/mxe-${{ matrix.mxe }}.tar.xz.sha256
shasum -a 256 -c ./mxe-${{ matrix.mxe }}.tar.xz.sha256
sudo tar xJf mxe-${{ matrix.mxe }}.tar.xz -C /opt
curl -L -o SDL2-devel-2.26.2-mingw.tar.gz https://github.com/libsdl-org/SDL/releases/download/release-2.26.2/SDL2-devel-2.26.2-mingw.tar.gz
shasum -a 256 -c ./build-scripts/SDL2-devel-2.26.2-mingw.tar.gz.sha256
sudo tar -xzf SDL2-devel-2.26.2-mingw.tar.gz -C /opt/mxe/usr/${{ matrix.mxe }}-w64-mingw32.static.gcc12 --strip-components=2 SDL2-2.26.2/${{ matrix.mxe }}-w64-mingw32
- name: Install dependencies (Linux)
if: runner.os == 'Linux' && matrix.mxe == 'none' && matrix.android == 'none' && !matrix.wasm
run: |
sudo apt-get update
sudo apt-get install libsdl2-dev
git clone https://github.com/libsdl-org/SDL.git --branch release-2.0.20 --depth 1
cd SDL
mkdir build
cd build
../configure
make -j$((`nproc`+0))
sudo make install
cp ../LICENSE.txt ${{ github.workspace }}/LICENSE-SDL.txt
sudo apt-get install libncursesw5-dev libsdl2-ttf-dev libsdl2-image-dev \
libsdl2-mixer-dev libpulse-dev ccache gettext parallel
- name: Install Emscripten (WebAssembly)
if: matrix.wasm
uses: mymindstorm/setup-emsdk@v13
- name: Install runtime dependencies (mac)
if: runner.os == 'macOS'
uses: BrettDong/setup-sdl2-frameworks@v2
with:
sdl2: latest
sdl2-ttf: latest
sdl2-image: latest
sdl2-mixer: latest
- name: Install build dependencies (mac)
if: runner.os == 'macOS'
run: |
HOMEBREW_NO_AUTO_UPDATE=yes HOMEBREW_NO_INSTALL_CLEANUP=yes brew install gettext ccache parallel dylibbundler
pip3 install dmgbuild biplist
- name: install macports (mac)
if: runner.os == 'macOS' && matrix.tiles == 1
uses: melusina-org/setup-macports@v1
with:
parameters: '.github/macports/macports.yml'
- name: Create VERSION.TXT
shell: bash
run: |
cat >VERSION.txt <<EOL
build type: ${{ matrix.artifact }}
build number: ${{ needs.release.outputs.timestamp }}
commit sha: ${{ github.sha }}
commit url: https://github.com/${{ github.repository }}/commit/${{ github.sha }}
EOL
- name: Compile translations (windows)
if: runner.os == 'Windows'
shell: msys2 {0}
run: |
lang/compile_mo.sh all
- name: Build libbacktrace
if: matrix.libbacktrace == 1
run: |
git clone https://github.com/ianlancetaylor/libbacktrace.git
cd libbacktrace
git checkout 14818b7783eeb9a56c3f0fca78cefd3143f8c5f6
./configure
make -j$((`nproc`+0))
cp LICENSE ${{ github.workspace }}/LICENSE-libbacktrace.txt
sudo make install
- name: Build CDDA (linux)
if: runner.os == 'Linux' && matrix.mxe == 'none' && matrix.android == 'none' && !matrix.wasm
run: |
make -j$((`nproc`+0)) TILES=${{ matrix.tiles }} SOUND=${{ matrix.tiles }} RELEASE=1 LOCALIZE=1 LANGUAGES=all BACKTRACE=1 LIBBACKTRACE=${{ matrix.libbacktrace }} PCH=0 bindist
mv cataclysmdda-0.I.tar.gz cdda-${{ matrix.artifact }}-${{ needs.release.outputs.timestamp }}.tar.gz
- name: Build CDDA (WebAssembly)
if: matrix.wasm && success()
run: |
./build-scripts/build-emscripten.sh
./build-scripts/prepare-web.sh
(cd build && zip ../cdda-${{ matrix.artifact }}-${{ needs.release.outputs.timestamp }}.${{ matrix.ext }} *)
- name: Build CDDA (windows mxe)
if: matrix.mxe != 'none'
env:
PLATFORM: /opt/mxe/usr/bin/${{ matrix.mxe }}-w64-mingw32.static.gcc12-
run: |
make -j$((`nproc`+0)) CROSS="${PLATFORM}" TILES=1 SOUND=1 RELEASE=1 LOCALIZE=1 LANGUAGES=all BACKTRACE=1 LIBBACKTRACE=${{ matrix.libbacktrace }} PCH=0 bindist
mv cataclysmdda-0.I.zip cdda-${{ matrix.artifact }}-${{ needs.release.outputs.timestamp }}.zip
- name: Build CDDA (windows msvc)
if: runner.os == 'Windows'
env:
# Enable pretty backtraces
BACKTRACE: 1
CDDA_RELEASE_BUILD: 1
VCPKG_OVERLAY_TRIPLETS: ${{ github.workspace }}\.github\vcpkg_triplets
run: |
msbuild -m -p:Configuration=Release -p:Platform=${{ matrix.arch }} "-target:Cataclysm-vcpkg-static;JsonFormatter-vcpkg-static" msvc-full-features\Cataclysm-vcpkg-static.sln
.\build-scripts\windist.ps1
mv cataclysmdda-0.I.zip cdda-${{ matrix.artifact }}-${{ needs.release.outputs.timestamp }}.zip
- name: Build CDDA (osx)
if: runner.os == 'macOS'
run: |
make -j3 TILES=${{ matrix.tiles }} SOUND=${{ matrix.tiles }} RELEASE=1 LOCALIZE=1 LANGUAGES=all BACKTRACE=0 PCH=0 USE_HOME_DIR=1 FRAMEWORK=1 UNIVERSAL_BINARY=1 dmgdist
mv Cataclysm.dmg cdda-${{ matrix.artifact }}-${{ needs.release.outputs.timestamp }}.dmg
- name: Set up JDK 8 (android)
if: runner.os == 'Linux' && matrix.android != 'none' && matrix.mxe == 'none'
uses: actions/setup-java@v4
with:
java-version: '11'
distribution: 'adopt'
- name: Setup Build and Dependencies (android)
if: runner.os == 'Linux' && matrix.android != 'none' && matrix.mxe == 'none'
run: |
sudo apt-get update
sudo apt-get install gettext
- name: Build CDDA (android)
if: runner.os == 'Linux' && matrix.android != 'none' && matrix.mxe == 'none'
working-directory: ./android
run: |
echo "${{ secrets.KEYSTORE }}" > release.keystore.asc
gpg -d --passphrase "${{ secrets.KEYSTORE_PASSWORD }}" --batch release.keystore.asc > app/release.keystore
echo "${{ secrets.KEYSTORE_PROPERTIES }}" > keystore.properties.asc
gpg -d --passphrase "${{ secrets.KEYSTORE_PASSWORD }}" --batch keystore.properties.asc > keystore.properties
export UPSTREAM_BUILD_NUMBER="$((11581 + ${{ github.run_number }}))"
chmod +x gradlew
if [ ${{ matrix.android }} = arm64 ]
then
./gradlew -Pj=$((`nproc`+0)) -Pabi_arm_32=false assembleExperimentalRelease
mv ./app/build/outputs/apk/experimental/release/*.apk ../cdda-${{ matrix.artifact }}-${{ needs.release.outputs.timestamp }}.apk
elif [ ${{ matrix.android }} = arm32 ]
then
./gradlew -Pj=$((`nproc`+0)) -Pabi_arm_64=false assembleExperimentalRelease
mv ./app/build/outputs/apk/experimental/release/*.apk ../cdda-${{ matrix.artifact }}-${{ needs.release.outputs.timestamp }}.apk
elif [ ${{ matrix.android }} = bundle ]
then
./gradlew -Pj=$((`nproc`+0)) bundleExperimentalRelease
mv ./app/build/outputs/bundle/experimentalRelease/*.aab ../cdda-${{ matrix.artifact }}-${{ needs.release.outputs.timestamp }}.aab
fi
- run: |
gh release upload cdda-experimental-${{ needs.release.outputs.timestamp }} cdda-${{ matrix.artifact }}-${{ needs.release.outputs.timestamp }}.${{ matrix.ext }}