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DecoBlockDuskbound.java
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package net.minecraft.src;
import java.util.List;
public class DecoBlockDuskbound extends Block implements DecoIBlockWithMetadata
{
public static final String[] VARIANT_TYPES = new String[] {"normal", "chiseled", "smooth"};
public static final String[] VARIANT_NAMES = new String[] {"", "Chiseled", "Smooth"};
private Icon m_IconChiseled, m_IconSmooth;
public DecoBlockDuskbound(int id)
{
super(id, Material.rock);
this.setUnlocalizedName("decoBlockDuskbound");
this.setHardness(Block.obsidian.blockHardness / 2.0F);
this.setResistance(Block.obsidian.blockResistance / 2.0F);
this.setStepSound(Block.soundStoneFootstep);
this.setCreativeTab(CreativeTabs.tabBlock);
DecoAddonManager.register(this, this.VARIANT_TYPES, this.VARIANT_NAMES, " Duskbound");
}
/**
* only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
*/
public int idPicked(World world, int x, int y, int z)
{
return world.getBlockId(x, y, z);
}
/**
* Get the block's damage value (for use with pick block).
*/
public int getDamageValue(World world, int x, int y, int z)
{
return world.getBlockMetadata(x, y, z);
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
*/
public int damageDropped(int metadata)
{
return metadata;
}
/**
* From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
*/
public Icon getIcon(int side, int metadata)
{
switch (metadata)
{
case 1:
return this.m_IconChiseled;
case 2:
return this.m_IconSmooth;
default:
return this.blockIcon;
}
}
/**
* When this method is called, your block should register all the icons it needs with the given IconRegister. This
* is the only chance you get to register icons.
*/
public void registerIcons(IconRegister register)
{
this.blockIcon = register.registerIcon("decoBlockDuskbound");
this.m_IconChiseled = register.registerIcon("decoBlockDuskbound_chiseled");
this.m_IconSmooth = register.registerIcon("decoBlockDuskbound_smooth");
}
/**
* returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
*/
public void getSubBlocks(int var1, CreativeTabs var2, List var3)
{
for (int index = 0; index < this.VARIANT_TYPES.length; index++)
{
var3.add(new ItemStack(var1, 1, index));
}
}
}