Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[NEED] Thirdperson Toggle Function #324

Open
DearCrazyLeaf opened this issue Nov 14, 2024 · 5 comments
Open

[NEED] Thirdperson Toggle Function #324

DearCrazyLeaf opened this issue Nov 14, 2024 · 5 comments
Labels
enhancement New feature or request

Comments

@DearCrazyLeaf
Copy link

Will third-person switching be added in the future?

@DearCrazyLeaf
Copy link
Author

@Kxnrl

@Vauff
Copy link
Contributor

Vauff commented Nov 15, 2024

So, the problem with third-person in CS2 is that the inbuilt command (thirdperson) is missing the server_can_execute flag, this means that servers can't control it on clients, and clients also cannot control it themselves because it also has cheat flag. This means that the only feasible way for third-person to work on a public server in CS2 is a server-side implementation, and unfortunately since it would be only server-side, that also means players mouse movements wouldn't be predicted. This feels bad to play with, and will only get worse the higher ping a player has, because your camera movements being delayed by your ping to the server is very jarring.

With that said, I'm still not entirely against adding it, there can still be a case made for previewing your playermodel or very specific boss attacks, where it helps more than missing prediction hurts. Personally, I see it as lower priority due to this problem though.

@Vauff Vauff added the enhancement New feature or request label Nov 15, 2024
@Kxnrl
Copy link
Collaborator

Kxnrl commented Nov 15, 2024

if we want to introduce this feature, also need to address compatibility with point_viewcontrol.
client predication is not a real problem, it works on fys.

@Vauff
Copy link
Contributor

Vauff commented Nov 15, 2024

client predication is not a real problem, it works on fys.

Interesting, so there's a better method than what https://github.com/UgurhanK/ThirdPerson-WIP does? As far as I know that plugin lacks prediction.

@Kxnrl
Copy link
Collaborator

Kxnrl commented Nov 15, 2024

client predication is not a real problem, it works on fys.

Interesting, so there's a better method than what https://github.com/UgurhanK/ThirdPerson-WIP does? As far as I know that plugin lacks prediction.

yeah, because it uses Teleport

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

3 participants