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"Mitos & Leyendas" Example Project

YOU HAVE TO ADD A FIREWALL EXCEPTION ON WINDOWS SINCE, BY DEFAULT, WINDOWS BLOCKS UNITY EXECUTABLES' HTTP REQUESTS / TIENES QUE AñADIR UNA EXCEPCION DE FIREWALL EN WINDOWS PARA QUE EL EJECUTABLE DE UNITY FUNCIONE CORRECTAMENTE CON LOS HTTP REQUEST

MyL Example Project is intented to be a showcase of programming skills in order to apply to a non-specific job.

Edits

March 24th, 2018 - Today's ToDo list:

  • Decide on folder hierarchy and add folder's structure for the project.
  • Create 5 different scenes.
  1. Main Menu.
  2. Basic Programming Skills.
  3. Graphics.
  4. Communication.
  5. ScriptableObjects & Logic.
  • Scene 0: Main Menu
    • Add Tittle, 4 buttons - "Main Menu", "Basic Programming Skills", "Communication", "ScriptableObjects" - (each one to go to respective scene).
    • Add loading screen behaviour when loading new scene.
  • Scene 1: Basic Programming Skills
    • Add robot's personality.
    • Create/Decide on proper dialog system.
    • Add "question & answer" to proper data structure.
  • Scene 2: Graphics
    • Add them to 2nd scene.
    • Decide on how to divide scene screen in 3 parts.
    • Add Ambients to scene (Changing lights, adding vfx -Particule System in this- and post Processing effects).
      • Sunny Day.
      • Cloudy/Rainy Day.
      • Full Moon Night.
      • Bloody Night.

March 27th, 2018 - Today's ToDo list:

  • Make a "Build" folder and makes and exe file of project.
  • Check exe file open at 1280x720 by default without Unity's default configuration screen.
  • Scene 1: Basic Programming Skills
    • Add "question & answer" to proper data structure.
  • Scene 3: Graphics
    • Usage of Google Maps Geocoding (GMG) API. Querying latitude and longitude by address .
    • Usage of Google Maps API. Show a Map with a marker by getting latitude and longitude of a place from GMG query.
    • Decide on how to show Latest Posts and Comments.
  • Scene 4: ScriptableObjects & Logic
    • Usage of bitwise for property & habilities and of a "Mitos y Leyendas" Card.
    • Usage of ScriptableObjects to create new instance of cards with their own configurations.
    • Usage of events with ScriptableObjects to: Increase damage, Decrease damage, Destroy.

Latest Update

  • Because of time:
    • Couldn't finish Scene 01 questions and animations, but most of it is done.
    • Couldn't finish Scene 04 Usage of events with ScriptableObjects to: Increase damage, Decrease damage, Destroy.