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Move manipulator already supports snap to grid and snap to geometry.
To use snap to grid.
1- Enable snap on game: Click game in project lister then using property editor set snap to true.
2- press Ctrl key while dragging object(s).
To use snap to geometry press Shift key while dragging.
Snap to angle for rotation manipulator will be added in future.
For more info, please read LevelEditor user's guide.
Plese ad snap to grid for move manipulator, and snap to angle for rotation manipulator.
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