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I think you can put your "common stuff" into a plugin, or turning these functionality into components |
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Right now I have my PlayerCharacter inherit from AlsCharacter, but I want to create a common Character class, so ALS inherits from this for my player and also I'm able to create other characters without ALS.
Changing ACharacter with my custom class gives me a circular dependency error between ALS.Build.cs and MyProject.Build.cs
Is there any way to move AAlsCharacter class from the plugin to my project?
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