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Change kh2 offset to 0x56454E
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Sirius902 committed Sep 21, 2021
1 parent 7a028d5 commit 111827b
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions LuaBackendDLL/main_dll.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -24,7 +24,7 @@
const std::unordered_map<std::string_view, GameInfo> gameInfos{
{ "KINGDOM HEARTS FINAL MIX.exe", { 0x22B7280, 0x3A0606, "kh1" } },
{ "KINGDOM HEARTS Re_Chain of Memories.exe", { 0xBF7A80, 0x4E4660, "recom" } },
{ "KINGDOM HEARTS II FINAL MIX.exe", { 0x89E9A0, 0x56450E, "kh2" } },
{ "KINGDOM HEARTS II FINAL MIX.exe", { 0x89E9A0, 0x56454E, "kh2" } },
{ "KINGDOM HEARTS Birth by Sleep FINAL MIX.exe", { 0x110B5970, 0x60E334, "bbs" } },
};

Expand Down Expand Up @@ -103,7 +103,7 @@ extern "C"
ShowWindow(GetConsoleWindow(), SW_HIDE);

cout << "======================================" << "\n";
cout << "======= LuaBackendHook | v1.2.0 ======" << "\n";
cout << "======= LuaBackendHook | v1.2.1 ======" << "\n";
cout << "====== Copyright 2021 - TopazTK ======" << "\n";
cout << "======================================" << "\n";
cout << "=== Compatible with LuaEngine v5.0 ===" << "\n";
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