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Support OpenHMD #72

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4 tasks
lboklin opened this issue Dec 11, 2018 · 3 comments
Closed
4 tasks

Support OpenHMD #72

lboklin opened this issue Dec 11, 2018 · 3 comments

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@lboklin
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lboklin commented Dec 11, 2018

We don't want to be tied to Valve's unfree Vive drivers and OpenVR implementation, so it would be preferable if Simula worked out of the box using the only reasonable FLO alternative: OpenHMD.

Blockers:

Lacking features:

@georgewsinger
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Is there any update on this? I believe we have disabled Godot multithreading for the time being, which might help us get around the first blocker.

@lboklin
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lboklin commented Sep 11, 2019

Simula no longer requires multithreading?

@georgewsinger
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We had to disable it to fix a texturing error race condition (textures were showing up as black).

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