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256x crashes way too many times. The reason as to why this behaviour occurs is unbeknownst to me. Oddly enough, 9x seems to function quite fine. Perhaps a middle ground of around 50x could guarantee enough chaos whilst minimizing the quantity of bugs brought to the game when using 256x?
The text was updated successfully, but these errors were encountered:
256x crashes way too many times. The reason as to why this behaviour occurs is unbeknownst to me. Oddly enough, 9x seems to function quite fine. Perhaps a middle ground of around 50x could guarantee enough chaos whilst minimizing the quantity of bugs brought to the game when using 256x?
The text was updated successfully, but these errors were encountered: