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CHANGELOG.md

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aoc-builtin-rms

All notable changes to this project will be documented in this file.

This project adheres to Semantic Versioning.

0.6.3

  • Reset terrain overrides before each new game, to prevent overrides from one map carrying over to another.

0.6.2

  • Show descriptions for maps in custom sections.
  • Can now be compiled on MSVC.

0.6.1

  • Show descriptions for all custom random maps, fixes #6.

0.6.0

0.5.0

  • Refactor to use hooking library hook.c.
  • Fix an issue where aoc-builtin-rms could look for a config file in the wrong mod directory.

0.4.0

  • Add API-only module, without the automatic XML loading.
  • Move config to an aoc-builtin-rms.xml config file to avoid polluting the UserPatch file with non-UP config.

0.3.0

  • Reduce logging in the release DLL.
  • Use %[^"] instead of %s for reading strings from XML attributes, behaves less strangely when whitespace is used.
  • Support terrain overrides, like ZR@ maps.

0.2.0

  • Relicense as LGPL-3.0 to make it easier to adopt in existing mods.

0.1.1

  • Fix map ID byte sizes, for transfer in the multiplayer game lobby.

0.1.0

  • Initial release.