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Thanks for your work!
We've been encountered a problem with the tracker specifically the tracked mesh just becomes terribly morphed after 2k steps.
Here's the steps we did for capturing our own dataset:
set up 7 cameras, do the calibration, and capturing concurrently
processing step 1 without background and without color correction
we have checked the alpha_maps and there're no problems
processing step 2 - tracking, and the problem occurs
I may append some images for illustration.
--- Step 999 --- still okay
--- Step 1499 --- also okay
--- Step 1999 --- already morphed
--- afterwards --- continually worse
We hope to receive your comments and instructions to get through this problem! Thank you so much.
Best regards,
Isadora
The text was updated successfully, but these errors were encountered:
The main problem is probably a too-high regularization on the texture map. The default value is 1e5 for NeRSemble. Since you only have 7 views, about half of 16 for NeRSemble, you may try a lower value by passing --w.reg_tex_tv 3e4 or 1e4.
Dear authors,
Thanks for your work!
We've been encountered a problem with the tracker specifically the tracked mesh just becomes terribly morphed after 2k steps.
Here's the steps we did for capturing our own dataset:
I may append some images for illustration.
--- Step 999 --- still okay
--- Step 1499 --- also okay
--- Step 1999 --- already morphed
--- afterwards --- continually worse
We hope to receive your comments and instructions to get through this problem! Thank you so much.
Best regards,
Isadora
The text was updated successfully, but these errors were encountered: