Skip to content

Latest commit

 

History

History
70 lines (53 loc) · 2.37 KB

CHANGELOG.md

File metadata and controls

70 lines (53 loc) · 2.37 KB

ldr_tools_blender Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog.

0.4.5 - 2024-11-11

Changed

  • Improved compatibility with older Linux distributions for compiled releases.

0.4.4 - 2024-10-07

Fixed

  • Fixed an issue where some files would not correctly import data from all subfiles.

0.4.3 - 2024-09-17

Added

  • Added support for importing .io files saved by recent versions of Bricklink Studio.
  • Added an option for adjusting the scale when importing.
  • Added support for Studio texture parts using the PE_TEX_INFO extension.

Fixed

  • Fixed an issue where some slope pieces did not use slope materials.

0.4.2 - 2024-08-20

Fixed

  • Fixed an issue where paths relative to the current file would not resolve properly.
  • Fixed an issue where file loading did not correctly ignore case of subfiles.

0.4.1 - 2024-08-05

Changed

  • Adjusted node positions of generated materials.

Fixed

  • Fixed an issue where importing would fail if the UI language was not set to English.

0.4.0 - 2024-03-26

Added

  • Added an option to adjust the part primitive resolution.
  • Added an option to select the stud type.

Changed

  • Changed supported Blender version to 4.1 or later.

0.3.0 - 2023-12-03

Added

  • Added an option to enable or disable the gap between parts when importing.

Changed

  • Changed supported Blender version to 4.0.

0.2.0 - 2023-08-10

Added

  • Added models/colors.ldr for testing all current LDraw colors.
  • Added models/slopes.ldr for testing grainy slope materials.
  • Added an option to add additional parts paths when importing.

Changed

  • Adjusted generated materials to improve subsurface scattering and procedural bump mapping.
  • Reworked instancing to select either linked duplicates or geometry nodes for instancing.
  • Adjusted procedural normals to reflect the grainy texture on certain slope faces.
  • Moved processing of sharp edges from Blender to ldr_tools to improve import times.
  • Increased the autosmooth angle threshold to reduce unwanted sharp seams.

Fixed

  • Fixed an issue where some parts would import with the wrong orientations when instancing.

Removed

  • Removed "Instance on faces" in favor of geometry nodes due to compatibility issues with Blender 3.5.1.

0.1.0 - 2023-03-15

First public release!