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When an entity does not have a name assigned and is reusing an id of a previously destroyed entity, serializing and deserializng it with world.to_json() creates a copy of it with a different id instead of overwriting the existing entity.
When an entity does not have a name assigned and is reusing an id of a previously destroyed entity, serializing and deserializng it with
world.to_json()
creates a copy of it with a different id instead of overwriting the existing entity.Example code:
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