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This repository has been archived by the owner on Jan 13, 2019. It is now read-only.
Most chess engines have the "analyze" command, meaning the engine gives you all the variations it visits and the corresponding win%s, but it doesn't make a move on the board. That's very conveninent when analyzing games because you don't add nodes that you don't want to the game tree.
It'd be nice to have an option for leelasabaki to behave like that, so the F5 key calls genmove, but leelasabaki doesn't put the final stone on the board.
The text was updated successfully, but these errors were encountered:
Hi everyone, I didn't want to spoil anything, but now that even @gcp is chiming in: Now that I've integrated Shudan into Sabaki, I'm actually working on integrating lz-analyze into Sabaki along with an Analyze Mode where engines do not move automatically. So stay tuned!
BTW @gcp: When are the analyze commands going to be in an official release?
Most chess engines have the "analyze" command, meaning the engine gives you all the variations it visits and the corresponding win%s, but it doesn't make a move on the board. That's very conveninent when analyzing games because you don't add nodes that you don't want to the game tree.
It'd be nice to have an option for leelasabaki to behave like that, so the F5 key calls genmove, but leelasabaki doesn't put the final stone on the board.
The text was updated successfully, but these errors were encountered: