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This repository has been archived by the owner on Jan 13, 2019. It is now read-only.
It passes the ponder variations to sabaki for 'play' as well as 'genmove'
Can choose to include 'black' or 'white' variations only
limit the variation depth
These are useful to use when reviewing a game.
Specify your player color e.g. '--white' and it will only include that colour, or '--white --black' to get both. For the non bot variations it uses the ponder console output.
I like to use '--flat' and '--limitdepth' so variations are 7 moves deep and can see it all easily.
I tried to have a '--depth n' moves but it will be difficult because of leelapath index is first non '-' arg.
This also needs a patch (dirty hack) to Sabaki, see my github fork of sabaki. https://github.com/5525345551/Sabaki
3 lines of code added.
Although it is buggy when stopping and starting a game because the sabaki move state is messed up. Sorry i dont know how to fix it better. :(
It would be good to put labels node.[LB] for variation first moves 'A', 'B', 'C', etc in the main branch of the game tree when the variations are added, but it required more hacks to sabaki.
Perhaps add this sgf 'LB' info to the JSON 'genmovelog' and then add that to the tree position node and board.markup in Sabaki?
Please take a look to see if you would like a pull request, but it is a bad hack :)
The text was updated successfully, but these errors were encountered:
ghost
changed the title
some improvements about getting variations
Ponder variations added, choose which color variations, limit variation depth
Apr 22, 2018
@yishn I've done some more commits to Sabaki and LeelaSabaki to do the labelling of variations.
Turns out the detach and start new game is from a previous bug with Controllers and player switching. Not something I've broken with this commit hopefully. :)
It's all working quite nicely now. But it does seem that using command line options, needing to restart leelaSabaki to change options is not ideal.
Hi,
I've made some changes in my fork of leelaSabaki.
https://github.com/5525345551/LeelaSabaki
These are useful to use when reviewing a game.
Specify your player color e.g. '--white' and it will only include that colour, or '--white --black' to get both. For the non bot variations it uses the ponder console output.
I like to use '--flat' and '--limitdepth' so variations are 7 moves deep and can see it all easily.
I tried to have a '--depth n' moves but it will be difficult because of leelapath index is first non '-' arg.
This also needs a patch (dirty hack) to Sabaki, see my github fork of sabaki. https://github.com/5525345551/Sabaki
3 lines of code added.
Although it is buggy when stopping and starting a game because the sabaki move state is messed up. Sorry i dont know how to fix it better. :(
It would be good to put labels node.[LB] for variation first moves 'A', 'B', 'C', etc in the main branch of the game tree when the variations are added, but it required more hacks to sabaki.
Perhaps add this sgf 'LB' info to the JSON 'genmovelog' and then add that to the tree position node and board.markup in Sabaki?
Please take a look to see if you would like a pull request, but it is a bad hack :)
The text was updated successfully, but these errors were encountered: