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In zoom runs, VR can produce spurious halos dominated by background particles that we don't want to include in the plots.
I'm looking to implement a global mask to clean the catalogue of these objects such that halos cannot have > 10% contribution to their M200 by background particles
The text was updated successfully, but these errors were encountered:
In zoom runs, VR can produce spurious halos dominated by background particles that we don't want to include in the plots.
I'm looking to implement a global mask to clean the catalogue of these objects such that halos cannot have > 10% contribution to their M200 by background particles
The text was updated successfully, but these errors were encountered: