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iOS not showing label #25

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theromis opened this issue Dec 14, 2021 · 0 comments
Open

iOS not showing label #25

theromis opened this issue Dec 14, 2021 · 0 comments

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@theromis
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theromis commented Dec 14, 2021

Godot 3.4
iOS 15.2
MacOS 12.0.1
Neither flat nor extruded

WARNING: Could not find vertex shader attribute 'bone_weights' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'instance_xform_row_1' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'bone_transform_row_1' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'tangent_attrib' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'normal_attrib' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'bone_ids' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'uv2_attrib' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'bone_transform_row_2' to match BindAttributeLocation request.
ERROR: Implementation limit of 32 varying components exceeded. Unable to allocate 'specular_interp'.
ERROR: Input of fragment shader 'vertex_interp' not written by vertex shader
ERROR: Input of fragment shader 'm_ViewtoUV' not written by vertex shader
ERROR: Input of fragment shader 'm_normalMatrix' not written by vertex shader

   at: _display_error_with_code (drivers/gles2/shader_gles2.cpp:126) - SceneShaderGLES2: Program linking failed:
WARNING: Could not find vertex shader attribute 'bone_transform_row_0' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'instance_xform_row_2' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'instance_color' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'instance_custom_data' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'color_attrib' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'instance_xform_row_0' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'bone_weights' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'instance_xform_row_1' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'bone_transform_row_1' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'tangent_attrib' to match BindAttributeLocation request.

WARNING: Could not find vertex shader attribute 'normal_attrib' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'bone_ids' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'uv2_attrib' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'bone_transform_row_2' to match BindAttributeLocation request.
ERROR: Implementation limit of 32 varying components exceeded. Unable to allocate 'specular_interp'.
ERROR: Input of fragment shader 'vertex_interp' not written by vertex shader
ERROR: Input of fragment shader 'm_ViewtoUV' not written by vertex shader
ERROR: Input of fragment shader 'm_normalMatrix' not written by vertex shader

2021-12-13 20:56:07.755524-0800 beads_lounge[529:39434] ERROR: Method failed. Returning: nullptr
2021-12-13 20:56:07.755554-0800 beads_lounge[529:39434]    at: get_current_version (drivers/gles2/shader_gles2.cpp:422) - Method failed. Returning: nullptr
ERROR: Method failed. Returning: nullptr
   at: get_current_version (drivers/gles2/shader_gles2.cpp:422) - Method failed. Returning: nullptr
2021-12-13 20:56:07.755578-0800 beads_lounge[529:39434] ERROR: Condition "!version" is true. Returned: false
2021-12-13 20:56:07.755594-0800 beads_lounge[529:39434]    at: bind (drivers/gles2/shader_gles2.cpp:87) - Condition "!version" is true. Returned: false
ERROR: Condition "!version" is true. Returned: false
   at: bind (drivers/gles2/shader_gles2.cpp:87) - Condition "!version" is true. Returned: false
2021-12-13 20:56:07.755612-0800 beads_lounge[529:39434] ERROR: Condition "!version" is true. Returned: -1
2021-12-13 20:56:07.755626-0800 beads_lounge[529:39434]    at: _get_uniform (drivers/gles2/shader_gles2.h:258) - Condition "!version" is true. Returned: -1
ERROR: Condition "!version" is true. Returned: -1
   at: _get_uniform (drivers/gles2/shader_gles2.h:258) - Condition "!version" is true. Returned: -1
2021-12-13 20:56:07.755647-0800 beads_lounge[529:39434] ERROR: Condition "!version" is true. Returned: -1
2021-12-13 20:56:07.755660-0800 beads_lounge[529:39434]    at: _get_uniform (drivers/gles2/shader_gles2.h:258) - Condition "!version" is true. Returned: -1
ERROR: Condition "!version" is true. Returned: -1
   at: _get_uniform (drivers/gles2/shader_gles2.h:258) - Condition "!version" is true. Returned: -1

adding xcode output if it can help

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