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If the beatmap generates notes too close the event handler counts a single press for multiple notes on screen.
This can be easily fixed by adding a boolean that is set for any of the if statements being satisfied. Then when this boolen is true just continue in the loop. That stops the loop effectively and you don't process anymore notes in that keydown event.
The text was updated successfully, but these errors were encountered:
If the beatmap generates notes too close the event handler counts a single press for multiple notes on screen.
This can be easily fixed by adding a boolean that is set for any of the if statements being satisfied. Then when this boolen is true just continue in the loop. That stops the loop effectively and you don't process anymore notes in that keydown event.
The text was updated successfully, but these errors were encountered: