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Vector.pde
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//Computes the dot product of two vectors
float Vector_Dot_Product(float vector1[3],float vector2[3])
{
float op=0;
for(int c=0; c<3; c++)
{
op+=vector1[c]*vector2[c];
}
return op;
}
//Computes the cross product of two vectors
void Vector_Cross_Product(float vectorOut[3], float v1[3],float v2[3])
{
vectorOut[0]= (v1[1]*v2[2]) - (v1[2]*v2[1]);
vectorOut[1]= (v1[2]*v2[0]) - (v1[0]*v2[2]);
vectorOut[2]= (v1[0]*v2[1]) - (v1[1]*v2[0]);
}
//Multiply the vector by a scalar.
void Vector_Scale(float vectorOut[3],float vectorIn[3], float scale2)
{
for(int c=0; c<3; c++)
{
vectorOut[c]=vectorIn[c]*scale2;
}
}
void Vector_Add(float vectorOut[3],float vectorIn1[3], float vectorIn2[3])
{
for(int c=0; c<3; c++)
{
vectorOut[c]=vectorIn1[c]+vectorIn2[c];
}
}