# Copyright (C) 2005 - 2021 Settlers Freaks <sf-team at siedler25.org>
#
# SPDX-License-Identifier: GPL-2.0-or-later
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Return To The Roots\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2025-02-21 17:19+0100\n"
"PO-Revision-Date: 2012-09-30 18:07+0100\n"
"Last-Translator: Florian Doersch <sf-team@siedler25.org>\n"
"Language-Team: Return To The Roots <sf-team@siedler25.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Launchpad-Export-Date: 2020-12-21 13:16+0000\n"
"X-Generator: Poedit 3.0.1\n"
"X-Poedit-SourceCharset: iso-8859-15\n"
"X-Poedit-Basepath: ../..\n"
"X-Poedit-KeywordsList: _;gettext_noop;__\n"
"X-Poedit-SearchPath-0: libs\n"
"X-Poedit-SearchPath-1: extras\n"
"X-Poedit-SearchPath-2: data/RTTR/gamedata\n"

#: data/RTTR/gamedata/world/greenland.lua:9
msgid "greenland"
msgstr ""

#: data/RTTR/gamedata/world/wasteland.lua:8
msgid "wasteland"
msgstr ""

#: data/RTTR/gamedata/world/winterworld.lua:8
msgid "winterworld"
msgstr ""

#: libs/libGamedata/gameData/CampaignDescription.cpp:26
msgid "Invalid maximum human player count: %1%"
msgstr ""

#: libs/libGamedata/gameData/CampaignDescription.cpp:30
msgid "easy"
msgstr ""

#: libs/libGamedata/gameData/CampaignDescription.cpp:30
msgid "medium"
msgstr ""

#: libs/libGamedata/gameData/CampaignDescription.cpp:30
msgid "hard"
msgstr ""

#: libs/libGamedata/gameData/CampaignDescription.cpp:31
msgid "Invalid difficulty: %1%"
msgstr ""

#: libs/libGamedata/lua/CampaignDataLoader.cpp:42
msgid "Wrong lua script version: %1%. Current version: %2%.\n"
msgstr ""

#: libs/libGamedata/lua/CampaignDataLoader.cpp:47
#: libs/s25main/lua/LuaInterfaceGameBase.cpp:54
msgid ""
"Lua script did not provide the function getRequiredLuaVersion()! It is "
"probably outdated.\n"
msgstr ""

#: libs/libGamedata/lua/LuaInterfaceBase.cpp:44
#, c-format
msgid "Lua error: %s\n"
msgstr ""

#: libs/libGamedata/lua/LuaInterfaceBase.cpp:44
#: libs/libGamedata/lua/LuaInterfaceBase.cpp:51
msgid "Unknown error"
msgstr ""

#: libs/libGamedata/lua/LuaInterfaceBase.cpp:61
msgid "Failed to read lua file '%1%'\n"
msgstr ""

#: libs/libGamedata/lua/LuaInterfaceBase.cpp:69
msgid "Failed to load lua file '%1%'\n"
msgstr ""

#: libs/s25client/s25client.cpp:121
msgid ""
"RttR crashed. Would you like to send debug information to RttR to help us "
"avoiding this crash in the future? Thank you very much!"
msgstr ""

#: libs/s25client/s25client.cpp:123 libs/s25client/s25client.cpp:146
#: libs/s25main/desktops/dskCampaignMissionSelection.cpp:163
#: libs/s25main/desktops/dskCampaignMissionSelection.cpp:169
#: libs/s25main/desktops/dskCampaignSelection.cpp:259
#: libs/s25main/desktops/dskCredits.cpp:277
#: libs/s25main/desktops/dskCredits.cpp:288
#: libs/s25main/desktops/dskGameLoader.cpp:135
#: libs/s25main/desktops/dskGameLobby.cpp:90
#: libs/s25main/desktops/dskGameLobby.cpp:96
#: libs/s25main/desktops/dskGameLobby.cpp:253
#: libs/s25main/desktops/dskGameLobby.cpp:359
#: libs/s25main/desktops/dskGameLobby.cpp:752
#: libs/s25main/desktops/dskGameLobby.cpp:1050
#: libs/s25main/desktops/dskGameLobby.cpp:1060
#: libs/s25main/desktops/dskLobby.cpp:259
#: libs/s25main/desktops/dskOptions.cpp:578
#: libs/s25main/desktops/dskSelectMap.cpp:173
#: libs/s25main/desktops/dskSelectMap.cpp:235
#: libs/s25main/desktops/dskSelectMap.cpp:362
#: libs/s25main/desktops/dskSelectMap.cpp:392
#: libs/s25main/desktops/dskSelectMap.cpp:409
#: libs/s25main/desktops/dskSinglePlayer.cpp:95
#: libs/s25main/desktops/dskSinglePlayer.cpp:100
#: libs/s25main/desktops/dskTextureTest.cpp:46
#: libs/s25main/ingameWindows/iwConnecting.cpp:60
#: libs/s25main/ingameWindows/iwLobbyConnect.cpp:170
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:169
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:266
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:340
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:373
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:390
#: libs/s25main/network/GameServer.cpp:1589
msgid "Error"
msgstr ""

#: libs/s25client/s25client.cpp:145
msgid "RttR crashed. Please restart the application!"
msgstr ""

#: libs/s25main/EconomyModeHandler.cpp:66
msgid "Economy Mode: Collect as much as you can of the following good types: "
msgstr ""

#: libs/s25main/EconomyModeHandler.cpp:74
msgid ""
"Tools in the hands of workers are also counted. So are weapons, and beer, "
"that soldiers have in use. For an updating tally of the collected goods see "
"the economic progress window."
msgstr ""

#: libs/s25main/EventManager.cpp:159
msgid "Event count mismatch. Found events: %1%. Expected: %2%.\n"
msgstr ""

#: libs/s25main/EventManager.cpp:172
msgid "Cannot deserialize event manager when there are still events active!"
msgstr ""

#: libs/s25main/EventManager.cpp:183
msgid "Event count mismatch. Read events: %1%. Expected: %2%.\n"
msgstr ""

#: libs/s25main/EventManager.cpp:192
msgid "Invalid event instance id. Found: %1%. Expected less than %2%.\n"
msgstr ""

#: libs/s25main/GameManager.cpp:46
msgid "Video driver couldn't be loaded!"
msgstr ""

#: libs/s25main/GameManager.cpp:62
msgid "Audio driver couldn't be loaded!"
msgstr ""

#: libs/s25main/GameManager.cpp:73
msgid ""
"\n"
"Starting the game\n"
msgstr ""

#: libs/s25main/GameManager.cpp:122
#, c-format
msgid ""
"jumping to gf %i, now at gf %i, time for last 5k gf: %.3f s, avg gf time "
"%.3f ms \n"
msgstr ""

#: libs/s25main/GameManager.cpp:125
#, c-format
msgid "jumping to gf %i, now at gf %i \n"
msgstr ""

#: libs/s25main/GameManager.cpp:137
#, c-format
msgid ""
"jump to gf %i complete, time for last %i gf: %.3f s, avg gf time %.3f ms \n"
msgstr ""

#: libs/s25main/GameManager.cpp:142
msgid "jump to gf %1% complete\n"
msgstr ""

#: libs/s25main/GameManager.cpp:168
msgid "Splash screen couldn't be loaded!"
msgstr ""

#: libs/s25main/GamePlayer.cpp:1643
msgid "Your ally wishes to notify you of this location"
msgstr ""

#: libs/s25main/GamePlayer.cpp:2067
msgid "The emergency program has been activated."
msgstr ""

#: libs/s25main/GamePlayer.cpp:2076
msgid "The emergency program has been deactivated."
msgstr ""

#: libs/s25main/GlobalGameSettings.cpp:251
#, c-format
msgid "Addon %1$#x not found!\n"
msgstr ""

#: libs/s25main/JoinPlayerInfo.cpp:50
#, c-format
msgid "Dummy %u"
msgstr ""

#: libs/s25main/JoinPlayerInfo.cpp:50
#, c-format
msgid "Computer %u"
msgstr ""

#: libs/s25main/JoinPlayerInfo.cpp:51
msgid " (AI)"
msgstr ""

#: libs/s25main/JoinPlayerInfo.cpp:57
msgid " (easy)"
msgstr ""

#: libs/s25main/JoinPlayerInfo.cpp:58
msgid " (medium)"
msgstr ""

#: libs/s25main/JoinPlayerInfo.cpp:59
msgid " (hard)"
msgstr ""

#: libs/s25main/Loader.cpp:266
msgid "Starting sound conversion: "
msgstr ""

#: libs/s25main/Loader.cpp:272 libs/s25main/resources/ArchiveLoader.cpp:122
msgid "failed: %1%\n"
msgstr ""

#: libs/s25main/Loader.cpp:276 libs/s25main/resources/ArchiveLoader.cpp:117
#, c-format
msgid "done in %ums\n"
msgstr ""

#: libs/s25main/Loader.cpp:291
msgid "WARNING: Found invalid music item for %1%\n"
msgstr ""

#: libs/s25main/Loader.cpp:300
msgid ""
"WARNING: Did not find the music files.\n"
"\tYou have to run the updater once or copy the .ogg files manually to %1% or "
"you won't be able to hear the music.\n"
msgstr ""

#: libs/s25main/Loader.cpp:319
msgid "Unable to load font at index %1%\n"
msgstr ""

#: libs/s25main/Loader.cpp:534 libs/s25main/Loader.cpp:549
#, c-format
msgid "Failed to load %s\n"
msgstr ""

#: libs/s25main/Loader.cpp:1066 libs/s25main/Loader.cpp:1085
msgid "Failed to resolve resource %1%\n"
msgstr ""

#: libs/s25main/Messenger.cpp:81
#, c-format
msgid "<%s> "
msgstr ""

#: libs/s25main/MusicPlayer.cpp:63
msgid "Loading \"%1%\": "
msgstr ""

#: libs/s25main/MusicPlayer.cpp:68
msgid "Error: %1%\n"
msgstr ""

#: libs/s25main/MusicPlayer.cpp:72
msgid "OK\n"
msgstr ""

#: libs/s25main/Playlist.cpp:64
msgid "Loading %1%\n"
msgstr ""

#: libs/s25main/PreviewMinimap.cpp:44 libs/s25main/desktops/dskSelectMap.cpp:65
#: libs/s25main/world/MapSerializer.cpp:86
msgid "Failed to load game data!"
msgstr ""

#: libs/s25main/QuickStartGame.cpp:58
msgid "Given map or replay (%1%) does not exist!"
msgstr ""

#: libs/s25main/QuickStartGame.cpp:83
#: libs/s25main/desktops/dskSinglePlayer.cpp:45
#: libs/s25main/desktops/dskSinglePlayer.cpp:134
#: libs/s25main/desktops/dskSinglePlayer.cpp:139
msgid "Unlimited Play"
msgstr ""

#: libs/s25main/QuickStartGame.cpp:85
msgid "Loading game...\n"
msgstr ""

#: libs/s25main/Replay.cpp:183
msgid "File could not be opened."
msgstr ""

#: libs/s25main/Replay.cpp:201
msgid ""
"Cannot play replay created with a more recent version (Current: %1%, Replay: "
"%2%)"
msgstr ""

#: libs/s25main/Replay.cpp:213
msgid ""
"Cannot play replay created with a more recent GC version (Current: %1%, "
"Replay: %2%)"
msgstr ""

#: libs/s25main/Replay.cpp:224 libs/s25main/Replay.cpp:282
msgid "Savegame error: "
msgstr ""

#: libs/s25main/SavedFile.cpp:65
msgid "File is not in a valid format!"
msgstr ""

#: libs/s25main/SavedFile.cpp:75
msgid ""
"File has an old version and cannot be used (version: %1%, expected: %2%)!"
msgstr ""

#: libs/s25main/SavedFile.cpp:76
msgid ""
"File was created with more recent program and cannot be used (version: %1%, "
"expected: %2%)!"
msgstr ""

#: libs/s25main/SerializedGameData.cpp:345
msgid "An error occured while saving which was suppressed!"
msgstr ""

#: libs/s25main/WindowManager.cpp:792
msgid "Screenshot saved to %1%\n"
msgstr ""

#: libs/s25main/WindowManager.cpp:795
msgid "Error writing screenshot: %1%\n"
msgstr ""

#: libs/s25main/addons/AddonAIDebugWindow.h:17
msgid "AI Debugging Window"
msgstr ""

#: libs/s25main/addons/AddonAIDebugWindow.h:18
msgid ""
"Enable AI Debugging Window\n"
"(possible cheating)"
msgstr ""

#: libs/s25main/addons/AddonAdjustMilitaryStrength.h:29
msgid "Adjust military strength"
msgstr ""

#: libs/s25main/addons/AddonAdjustMilitaryStrength.h:30
msgid "Modify the strength increase of military ranks"
msgstr ""

#: libs/s25main/addons/AddonAdjustMilitaryStrength.h:32
msgid "Maximum strength"
msgstr ""

#: libs/s25main/addons/AddonAdjustMilitaryStrength.h:33
msgid "Medium strength"
msgstr ""

#: libs/s25main/addons/AddonAdjustMilitaryStrength.h:34
msgid "Minimum strength"
msgstr ""

#: libs/s25main/addons/AddonAsyncDebug.h:16
msgid "Async debugging (REALLY SLOW!)"
msgstr ""

#: libs/s25main/addons/AddonAsyncDebug.h:17
msgid ""
"Enables extra stuff to debug asyncs. Do not enable unless you know what you "
"are doing!"
msgstr ""

#: libs/s25main/addons/AddonAutoFlags.h:18
msgid "Automatic flag placement"
msgstr ""

#: libs/s25main/addons/AddonAutoFlags.h:19
msgid "Automatically places flags on newly build roads"
msgstr ""

#: libs/s25main/addons/AddonBattlefieldPromotion.h:16
msgid "Enable battlefield promotions"
msgstr ""

#: libs/s25main/addons/AddonBattlefieldPromotion.h:17
msgid "Soldiers winning a fight increase in rank."
msgstr ""

#: libs/s25main/addons/AddonBool.cpp:27
msgid "Use"
msgstr ""

#: libs/s25main/addons/AddonBool.cpp:29 libs/s25main/addons/AddonList.cpp:37
msgid "Locked"
msgstr ""

#: libs/s25main/addons/AddonBurnDuration.h:16
msgid "Set duration fires burn"
msgstr ""

#: libs/s25main/addons/AddonBurnDuration.h:17
msgid "Adjusts how long a building will burn for when it is destroyed"
msgstr ""

#: libs/s25main/addons/AddonBurnDuration.h:19
#: libs/s25main/addons/AddonDurableGeologistSigns.h:22
#: libs/s25main/addons/AddonMaxWaterwayLength.h:32
#: libs/s25main/ingameWindows/iwAddons.cpp:50
#: libs/s25main/ingameWindows/iwBuildOrder.cpp:71
#: libs/s25main/ingameWindows/iwDistribution.cpp:66
#: libs/s25main/ingameWindows/iwMilitary.cpp:47
#: libs/s25main/ingameWindows/iwTools.cpp:69
#: libs/s25main/ingameWindows/iwTransport.cpp:27
msgid "Default"
msgstr ""

#: libs/s25main/addons/AddonBurnDuration.h:20
msgid "-25%"
msgstr ""

#: libs/s25main/addons/AddonBurnDuration.h:21
msgid "-50%"
msgstr ""

#: libs/s25main/addons/AddonBurnDuration.h:22
msgid "-75%"
msgstr ""

#: libs/s25main/addons/AddonBurnDuration.h:23
msgid "-90%"
msgstr ""

#: libs/s25main/addons/AddonBurnDuration.h:24
#: libs/s25main/addons/AddonMoreAnimals.h:21
msgid "+50%"
msgstr ""

#: libs/s25main/addons/AddonBurnDuration.h:25
#: libs/s25main/addons/AddonMoreAnimals.h:22
msgid "+100%"
msgstr ""

#: libs/s25main/addons/AddonCatapultGraphics.h:19
msgid "Nation-specific catapult graphics"
msgstr ""

#: libs/s25main/addons/AddonCatapultGraphics.h:20
msgid "Adds new nation-specific graphics for catapults to the game."
msgstr ""

#: libs/s25main/addons/AddonChangeGoldDeposits.h:19
msgid "Change gold deposits"
msgstr ""

#: libs/s25main/addons/AddonChangeGoldDeposits.h:20
msgid ""
"You can remove gold resources completely or convert them into iron ore, coal "
"or granite.\n"
"\n"
"You'll probably want to convert gold to iron ore, as this (on most maps)\n"
"allows you to utilize the additional coal not needed for minting anymore."
msgstr ""

#: libs/s25main/addons/AddonChangeGoldDeposits.h:24
#: libs/s25main/addons/AddonDefenderBehavior.h:24
msgid "No change"
msgstr ""

#: libs/s25main/addons/AddonChangeGoldDeposits.h:25
msgid "Remove gold completely"
msgstr ""

#: libs/s25main/addons/AddonChangeGoldDeposits.h:26
msgid "Convert to iron ore"
msgstr ""

#: libs/s25main/addons/AddonChangeGoldDeposits.h:27
msgid "Convert to coal"
msgstr ""

#: libs/s25main/addons/AddonChangeGoldDeposits.h:28
msgid "Convert to granite"
msgstr ""

#: libs/s25main/addons/AddonCharburner.h:17
msgid "Enable charburner"
msgstr ""

#: libs/s25main/addons/AddonCharburner.h:18
msgid "Allows to build the charburner."
msgstr ""

#: libs/s25main/addons/AddonCoinsCapturedBld.h:17
msgid "Coins on captured buildings"
msgstr ""

#: libs/s25main/addons/AddonCoinsCapturedBld.h:18
msgid "Change the coin setting for captured military buildings."
msgstr ""

#: libs/s25main/addons/AddonCoinsCapturedBld.h:20
msgid "Keep setting"
msgstr ""

#: libs/s25main/addons/AddonCoinsCapturedBld.h:21
msgid "Enable"
msgstr ""

#: libs/s25main/addons/AddonCoinsCapturedBld.h:22
msgid "Disable"
msgstr ""

#: libs/s25main/addons/AddonCustomBuildSequence.h:18
msgid "Custom build sequence"
msgstr ""

#: libs/s25main/addons/AddonCustomBuildSequence.h:19
msgid ""
"Allows every player to control whether building sites should be supplied in "
"sequence of given order or in a definable sequence based on the building "
"type."
msgstr ""

#: libs/s25main/addons/AddonDefenderBehavior.h:18
msgid "Change defender behavior"
msgstr ""

#: libs/s25main/addons/AddonDefenderBehavior.h:19
msgid ""
"Change the military setting 'defender'.\n"
"\n"
"You can choose to disallow any changes to that setting or you can limit the "
"amount of reoccupying troops (during an attack) according to the defender "
"setting."
msgstr ""

#: libs/s25main/addons/AddonDefenderBehavior.h:25
msgid "Disallow change"
msgstr ""

#: libs/s25main/addons/AddonDefenderBehavior.h:26
msgid "Reduce reoccupying troops accordingly"
msgstr ""

#: libs/s25main/addons/AddonDemolishBldWORes.h:14
msgid "Demolish building when out of resources"
msgstr ""

#: libs/s25main/addons/AddonDemolishBldWORes.h:15
msgid ""
"Automatically demolish a resource gathering building, like a mine, if it "
"runs permanently out of resources."
msgstr ""

#: libs/s25main/addons/AddonDemolitionProhibition.h:18
msgid "Disable Demolition of military buildings"
msgstr ""

#: libs/s25main/addons/AddonDemolitionProhibition.h:19
msgid ""
"Disable the demolition of military buildings under attack or near frontiers."
msgstr ""

#: libs/s25main/addons/AddonDemolitionProhibition.h:21
#: libs/s25main/addons/AddonMilitaryAid.h:21
#: libs/s25main/desktops/dskOptions.cpp:225
#: libs/s25main/desktops/dskOptions.cpp:250
#: libs/s25main/desktops/dskOptions.cpp:260
#: libs/s25main/desktops/dskOptions.cpp:279
#: libs/s25main/desktops/dskOptions.cpp:305
#: libs/s25main/desktops/dskOptions.cpp:327
#: libs/s25main/desktops/dskOptions.cpp:343
#: libs/s25main/desktops/dskOptions.cpp:354
msgid "Off"
msgstr ""

#: libs/s25main/addons/AddonDemolitionProhibition.h:22
msgid "Active if attacked"
msgstr ""

#: libs/s25main/addons/AddonDemolitionProhibition.h:23
msgid "Active near frontiers"
msgstr ""

#: libs/s25main/addons/AddonDurableGeologistSigns.h:19
msgid "Geologist sign durability"
msgstr ""

#: libs/s25main/addons/AddonDurableGeologistSigns.h:20
msgid "Increase the durability of geologist signs by a factor."
msgstr ""

#: libs/s25main/addons/AddonDurableGeologistSigns.h:23
#: libs/s25main/addons/AddonDurableGeologistSigns.h:24
#: libs/s25main/addons/AddonDurableGeologistSigns.h:25
msgid "%1%x"
msgstr ""

#: libs/s25main/addons/AddonEconomyModeGameLength.h:44
msgid "Economy Mode: Game Length"
msgstr ""

#: libs/s25main/addons/AddonEconomyModeGameLength.h:45
msgid ""
"Adjust the time after which the economy mode victory condition is checked."
msgstr ""

#: libs/s25main/addons/AddonExhaustibleWater.h:17
msgid "Exhaustible Water"
msgstr ""

#: libs/s25main/addons/AddonExhaustibleWater.h:18
msgid ""
"If Water is exhaustible wells will now dry out. If water everywhere is "
"enabled, a geologist will not notify for water"
msgstr ""

#: libs/s25main/addons/AddonExhaustibleWater.h:21
msgid "Inexhaustible"
msgstr ""

#: libs/s25main/addons/AddonExhaustibleWater.h:22
msgid "Inexhaustible and water everywhere"
msgstr ""

#: libs/s25main/addons/AddonExhaustibleWater.h:23
msgid "Exhaustible"
msgstr ""

#: libs/s25main/addons/AddonFrontierDistanceReachable.h:14
msgid "Frontier Distance checks reachability"
msgstr ""

#: libs/s25main/addons/AddonFrontierDistanceReachable.h:15
msgid ""
"Military building counts as interior if an attack is permanently impossible. "
"(Path blocked by terrain like sea, lava, etc.)"
msgstr ""

#: libs/s25main/addons/AddonHalfCostMilEquip.h:16
msgid "Half cost recruits"
msgstr ""

#: libs/s25main/addons/AddonHalfCostMilEquip.h:17
msgid ""
"Smith can create 1 shield & 1 sword for 1 iron + 1 coal instead of 2 iron + "
"2 coal"
msgstr ""

#: libs/s25main/addons/AddonInexhaustibleFish.h:17
msgid "Inexhaustible Fish"
msgstr ""

#: libs/s25main/addons/AddonInexhaustibleFish.h:18
msgid "Deactivates reduction of fish population."
msgstr ""

#: libs/s25main/addons/AddonInexhaustibleGraniteMines.h:17
msgid "Inexhaustible Granite Mines"
msgstr ""

#: libs/s25main/addons/AddonInexhaustibleGraniteMines.h:18
msgid "Granite mines will never be depleted."
msgstr ""

#: libs/s25main/addons/AddonInexhaustibleMines.h:17
msgid "Inexhaustible Mines"
msgstr ""

#: libs/s25main/addons/AddonInexhaustibleMines.h:18
msgid "Mines will never be depleted."
msgstr ""

#: libs/s25main/addons/AddonLimitCatapults.h:17
msgid "Limit number of catapults"
msgstr ""

#: libs/s25main/addons/AddonLimitCatapults.h:18
msgid ""
"Limits the number of catapults per player.\n"
"\n"
"Proportional uses the following ratios of military buildings to catapults:\n"
"Barracks: 8\n"
"Guardhouse: 4\n"
"Watchtower: 2\n"
"Fortress: 1"
msgstr ""

#: libs/s25main/addons/AddonLimitCatapults.h:25
#: libs/s25main/addons/AddonMaxWaterwayLength.h:36
msgid "Unlimited"
msgstr ""

#: libs/s25main/addons/AddonLimitCatapults.h:26
msgid "Proportional"
msgstr ""

#: libs/s25main/addons/AddonLimitCatapults.h:27
msgid "No catapults"
msgstr ""

#: libs/s25main/addons/AddonLimitCatapults.h:28
msgid "3 catapults"
msgstr ""

#: libs/s25main/addons/AddonLimitCatapults.h:29
msgid "5 catapults"
msgstr ""

#: libs/s25main/addons/AddonLimitCatapults.h:30
msgid "10 catapults"
msgstr ""

#: libs/s25main/addons/AddonLimitCatapults.h:31
msgid "20 catapults"
msgstr ""

#: libs/s25main/addons/AddonLimitCatapults.h:32
msgid "30 catapults"
msgstr ""

#: libs/s25main/addons/AddonManualRoadEnlargement.h:17
msgid "Manual road enlargement"
msgstr ""

#: libs/s25main/addons/AddonManualRoadEnlargement.h:18
msgid "Manually upgrade your roads and directly build donkey roads."
msgstr ""

#: libs/s25main/addons/AddonMaxRank.h:27
msgid "Set max rank"
msgstr ""

#: libs/s25main/addons/AddonMaxRank.h:27
msgid "Limit the rank for soldiers"
msgstr ""

#: libs/s25main/addons/AddonMaxRank.h:29
msgid "General (4)"
msgstr ""

#: libs/s25main/addons/AddonMaxRank.h:30
msgid "Officer (3)"
msgstr ""

#: libs/s25main/addons/AddonMaxRank.h:31
msgid "Sergeant (2)"
msgstr ""

#: libs/s25main/addons/AddonMaxRank.h:32
msgid "Privatefc (1)"
msgstr ""

#: libs/s25main/addons/AddonMaxRank.h:33
msgid "Private (0)"
msgstr ""

#: libs/s25main/addons/AddonMaxWaterwayLength.h:21
msgid "Set maximum waterway length"
msgstr ""

#: libs/s25main/addons/AddonMaxWaterwayLength.h:22
msgid ""
"Limits the distance settlers may travel per boat.\n"
"\n"
"Possible values are:\n"
"Short: 3 tiles\n"
"Default: 5 tiles\n"
"Long: 9 tiles\n"
"Longer: 13 tiles\n"
"Very long: 21 tiles\n"
"and Unlimited."
msgstr ""

#: libs/s25main/addons/AddonMaxWaterwayLength.h:31
msgid "Short"
msgstr ""

#: libs/s25main/addons/AddonMaxWaterwayLength.h:33
msgid "Long"
msgstr ""

#: libs/s25main/addons/AddonMaxWaterwayLength.h:34
msgid "Longer"
msgstr ""

#: libs/s25main/addons/AddonMaxWaterwayLength.h:35
msgid "Very long"
msgstr ""

#: libs/s25main/addons/AddonMetalworksBehaviorOnZero.h:14
msgid "Change metalworks behavior on zero"
msgstr ""

#: libs/s25main/addons/AddonMetalworksBehaviorOnZero.h:15
msgid ""
"Change the working behavior of metalworks if all sliders in the tools window "
"are set to zero.\n"
"Produce random ware: S2-Default\n"
"Produce nothing: RttR-Default"
msgstr ""

#: libs/s25main/addons/AddonMetalworksBehaviorOnZero.h:19
msgid "Produce random ware"
msgstr ""

#: libs/s25main/addons/AddonMetalworksBehaviorOnZero.h:20
msgid "Produce nothing"
msgstr ""

#: libs/s25main/addons/AddonMilitaryAid.h:19
msgid "Military Aid"
msgstr ""

#: libs/s25main/addons/AddonMilitaryAid.h:20
msgid "Adds indicators for constructing or attacking military buildings."
msgstr ""

#: libs/s25main/addons/AddonMilitaryAid.h:21
msgid "Construction aid only"
msgstr ""

#: libs/s25main/addons/AddonMilitaryAid.h:21
msgid "Construction and attack aid"
msgstr ""

#: libs/s25main/addons/AddonMilitaryControl.h:13
msgid "Military Control"
msgstr ""

#: libs/s25main/addons/AddonMilitaryControl.h:14
msgid ""
"Adds troop controls to military buildings.\n"
"Minimal: Adds the 'send home' button which will send all soldiers of the "
"highest available rank to a warehouse.\n"
"Full: Allows players to control in each military building how many soldiers "
"of each rank should be stationed there."
msgstr ""

#: libs/s25main/addons/AddonMilitaryControl.h:20
#: libs/s25main/desktops/dskGameLobby.cpp:212
msgid "None"
msgstr ""

#: libs/s25main/addons/AddonMilitaryControl.h:21
msgid "Minimal Control"
msgstr ""

#: libs/s25main/addons/AddonMilitaryControl.h:22
msgid "Full Control"
msgstr ""

#: libs/s25main/addons/AddonMilitaryHitpoints.h:16
msgid "Military Hitpoints"
msgstr ""

#: libs/s25main/addons/AddonMilitaryHitpoints.h:17
msgid "Display the hitpoints of units in military buildings."
msgstr ""

#: libs/s25main/addons/AddonMoreAnimals.h:17
msgid "More trees spawn animals"
msgstr ""

#: libs/s25main/addons/AddonMoreAnimals.h:18
msgid "Adjust the fraction of trees that spawn animals."
msgstr ""

#: libs/s25main/addons/AddonMoreAnimals.h:20
msgid "default"
msgstr ""

#: libs/s25main/addons/AddonMoreAnimals.h:23
msgid "+200%"
msgstr ""

#: libs/s25main/addons/AddonMoreAnimals.h:24
msgid "+500%"
msgstr ""

#: libs/s25main/addons/AddonMoreAnimals.h:25
msgid "+1000%"
msgstr ""

#: libs/s25main/addons/AddonNoAlliedPush.h:16
msgid "Improved Alliance"
msgstr ""

#: libs/s25main/addons/AddonNoAlliedPush.h:17
msgid "Allied players can no longer push your borders back with new buildings."
msgstr ""

#: libs/s25main/addons/AddonNoCoinsDefault.h:17
msgid "Disable coins by default"
msgstr ""

#: libs/s25main/addons/AddonNoCoinsDefault.h:18
msgid "Receiving coins is disabled for military buildings by default."
msgstr ""

#: libs/s25main/addons/AddonNumScoutsExploration.h:18
msgid "Number of scouts required for exploration expedition"
msgstr ""

#: libs/s25main/addons/AddonNumScoutsExploration.h:19
msgid ""
"Change the required number of scouts for an exploration via ship\n"
"Note: Setting this to low might make some maps imbalanced!"
msgstr ""

#: libs/s25main/addons/AddonNumScoutsExploration.h:23
msgid "Minimal"
msgstr ""

#: libs/s25main/addons/AddonNumScoutsExploration.h:24
#: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:85
msgid "Fewer"
msgstr ""

#: libs/s25main/addons/AddonNumScoutsExploration.h:25
#: libs/s25main/addons/AddonShipSpeed.h:21
#: libs/s25main/desktops/dskGameLobby.cpp:205
#: libs/s25main/desktops/dskGameLobby.cpp:231
#: libs/s25main/ingameWindows/iwMapGenerator.cpp:80
msgid "Normal"
msgstr ""

#: libs/s25main/addons/AddonNumScoutsExploration.h:26
#: libs/s25main/controls/ctrlProgress.cpp:37
#: libs/s25main/ingameWindows/iwHQ.cpp:38
#: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:92
msgid "More"
msgstr ""

#: libs/s25main/addons/AddonNumScoutsExploration.h:27
msgid "Maximal"
msgstr ""

#: libs/s25main/addons/AddonPeacefulMode.h:16
msgid "Peaceful"
msgstr ""

#: libs/s25main/addons/AddonPeacefulMode.h:17
msgid "Nobody can attack anyone."
msgstr ""

#: libs/s25main/addons/AddonRefundMaterials.h:17
msgid "Refund materials for destroyed buildings"
msgstr ""

#: libs/s25main/addons/AddonRefundMaterials.h:18
msgid "Get building materials back when a building is destroyed."
msgstr ""

#: libs/s25main/addons/AddonRefundMaterials.h:20
msgid "No refund"
msgstr ""

#: libs/s25main/addons/AddonRefundMaterials.h:21
msgid "Refund 25%"
msgstr ""

#: libs/s25main/addons/AddonRefundMaterials.h:22
msgid "Refund 50%"
msgstr ""

#: libs/s25main/addons/AddonRefundMaterials.h:23
msgid "Refund 75%"
msgstr ""

#: libs/s25main/addons/AddonRefundMaterials.h:24
msgid "Get all back"
msgstr ""

#: libs/s25main/addons/AddonRefundOnEmergency.h:18
msgid "Refund materials in emergency program"
msgstr ""

#: libs/s25main/addons/AddonRefundOnEmergency.h:19
msgid ""
"Get building materials back when a building is destroyed and your emergency "
"program is active."
msgstr ""

#: libs/s25main/addons/AddonSeaAttack.h:23
msgid "Sea attack settings"
msgstr ""

#: libs/s25main/addons/AddonSeaAttack.h:24
msgid "Set restriction level for sea attacks"
msgstr ""

#: libs/s25main/addons/AddonSeaAttack.h:26
msgid "Enemy harbors don't block"
msgstr ""

#: libs/s25main/addons/AddonSeaAttack.h:27
msgid "Enemy harbors block"
msgstr ""

#: libs/s25main/addons/AddonSeaAttack.h:28
msgid "No sea attacks"
msgstr ""

#: libs/s25main/addons/AddonShipSpeed.h:17
msgid "Set ship speed"
msgstr ""

#: libs/s25main/addons/AddonShipSpeed.h:17
msgid "Changes the ship movement speed"
msgstr ""

#: libs/s25main/addons/AddonShipSpeed.h:19
#: libs/s25main/desktops/dskGameLobby.cpp:229
msgid "Very slow"
msgstr ""

#: libs/s25main/addons/AddonShipSpeed.h:20
#: libs/s25main/desktops/dskGameLobby.cpp:230
msgid "Slow"
msgstr ""

#: libs/s25main/addons/AddonShipSpeed.h:22
#: libs/s25main/desktops/dskGameLobby.cpp:232
msgid "Fast"
msgstr ""

#: libs/s25main/addons/AddonShipSpeed.h:23
#: libs/s25main/desktops/dskGameLobby.cpp:233
msgid "Very fast"
msgstr ""

#: libs/s25main/addons/AddonStatisticsVisibility.h:18
msgid "Change the visibility of your ingame statistics"
msgstr ""

#: libs/s25main/addons/AddonStatisticsVisibility.h:19
msgid ""
"Decides to whom your statistics are visible.\n"
"\n"
"\"Allies\" applies to team members as well as to allies by treaty."
msgstr ""

#: libs/s25main/addons/AddonStatisticsVisibility.h:22
msgid "Everyone"
msgstr ""

#: libs/s25main/addons/AddonStatisticsVisibility.h:23
#: libs/s25main/ingameWindows/iwChat.cpp:30
msgid "Allies"
msgstr ""

#: libs/s25main/addons/AddonStatisticsVisibility.h:24
msgid "Nobody else but you"
msgstr ""

#: libs/s25main/addons/AddonToolOrdering.h:13
msgid "Tool ordering"
msgstr ""

#: libs/s25main/addons/AddonToolOrdering.h:14
msgid "Allows to order a specific amount of tools for priority production."
msgstr ""

#: libs/s25main/addons/AddonTrade.h:14
#: libs/s25main/ingameWindows/iwTrade.cpp:28
msgid "Trade"
msgstr ""

#: libs/s25main/addons/AddonTrade.h:15
msgid "Allows to send wares/figures to allied warehouses"
msgstr ""

#: libs/s25main/addons/AddonWine.h:17
msgid "Enable wine economy"
msgstr ""

#: libs/s25main/addons/AddonWine.h:18
msgid "Allows to build the wine economy buildings."
msgstr ""

#: libs/s25main/ai/aijh/AIPlayerJH.cpp:238
msgid "Hi, I'm an artifical player and I'm not very good yet!"
msgstr ""

#: libs/s25main/ai/aijh/AIPlayerJH.cpp:395
msgid "You win"
msgstr ""

#: libs/s25main/buildings/nobHarborBuilding.cpp:80
msgid "New harbor building finished"
msgstr ""

#: libs/s25main/buildings/nobMilitary.cpp:703
msgid "Military building occupied"
msgstr ""

#: libs/s25main/buildings/nobMilitary.cpp:1009
msgid "Military building lost"
msgstr ""

#: libs/s25main/buildings/nobMilitary.cpp:1012
msgid "Military building captured"
msgstr ""

#: libs/s25main/buildings/nobMilitary.cpp:1256
msgid "A catapult is firing upon us!"
msgstr ""

#: libs/s25main/buildings/nobStorehouse.cpp:20
msgid "New storehouse finished"
msgstr ""

#: libs/s25main/buildings/nobUsual.cpp:533
msgid "This well has dried out"
msgstr ""

#: libs/s25main/buildings/nobUsual.cpp:535
msgid "This mine is exhausted"
msgstr ""

#: libs/s25main/buildings/nobUsual.cpp:537
msgid "No more stones in range"
msgstr ""

#: libs/s25main/buildings/nobUsual.cpp:539
msgid "No more fishes in range"
msgstr ""

#: libs/s25main/controls/ctrlMapSelection.cpp:27
#, c-format
msgid "Loading of images %s for map selection failed."
msgstr ""

#: libs/s25main/controls/ctrlMapSelection.cpp:44
msgid "Map and mission mask have different sizes."
msgstr ""

#: libs/s25main/controls/ctrlProgress.cpp:35
#: libs/s25main/ingameWindows/iwHQ.cpp:35
msgid "Less"
msgstr ""

#: libs/s25main/desktops/dskCampaignMissionSelection.cpp:66
msgid "Campaign %1% has no maps.\n"
msgstr ""

#: libs/s25main/desktops/dskCampaignMissionSelection.cpp:71
#: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:49
#: libs/s25main/ingameWindows/iwPlayReplay.cpp:62
msgid "Start"
msgstr ""

#: libs/s25main/desktops/dskCampaignMissionSelection.cpp:73
#: libs/s25main/desktops/dskCampaignMissionSelection.cpp:106
#: libs/s25main/desktops/dskCampaignSelection.cpp:88
#: libs/s25main/desktops/dskCredits.cpp:46
#: libs/s25main/desktops/dskDirectIP.cpp:31
#: libs/s25main/desktops/dskIntro.cpp:20 libs/s25main/desktops/dskLAN.cpp:40
#: libs/s25main/desktops/dskLobby.cpp:45
#: libs/s25main/desktops/dskMultiPlayer.cpp:31
#: libs/s25main/desktops/dskOptions.cpp:129
#: libs/s25main/desktops/dskSelectMap.cpp:86
#: libs/s25main/desktops/dskSinglePlayer.cpp:49
#: libs/s25main/desktops/dskTextureTest.cpp:35
#: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:65
#: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:52
#: libs/s25main/ingameWindows/iwMapGenerator.cpp:116
#: libs/s25main/ingameWindows/iwPlayReplay.cpp:61
msgid "Back"
msgstr ""

#: libs/s25main/desktops/dskCampaignMissionSelection.cpp:82
msgid "Choose mission"
msgstr ""

#: libs/s25main/desktops/dskCampaignMissionSelection.cpp:144
#: libs/s25main/desktops/dskCampaignSelection.cpp:236
#: libs/s25main/desktops/dskSelectMap.cpp:430
msgid "Failed to load map %1%: %2%\n"
msgstr ""

#: libs/s25main/desktops/dskCampaignMissionSelection.cpp:163
msgid "Hosting of game not possible"
msgstr ""

#: libs/s25main/desktops/dskCampaignSelection.cpp:67
#: libs/s25main/desktops/dskSinglePlayer.cpp:43
msgid "Campaigns"
msgstr ""

#: libs/s25main/desktops/dskCampaignSelection.cpp:73
msgid "Title"
msgstr ""

#: libs/s25main/desktops/dskCampaignSelection.cpp:74
msgid "Description"
msgstr ""

#: libs/s25main/desktops/dskCampaignSelection.cpp:75
#: libs/s25main/desktops/dskSelectMap.cpp:76
msgid "Author"
msgstr ""

#: libs/s25main/desktops/dskCampaignSelection.cpp:76
msgid "Maps"
msgstr ""

#: libs/s25main/desktops/dskCampaignSelection.cpp:77
msgid "Difficulty"
msgstr ""

#: libs/s25main/desktops/dskCampaignSelection.cpp:89
#: libs/s25main/desktops/dskSelectMap.cpp:90
#: libs/s25main/ingameWindows/iwMissionStatement.cpp:43
msgid "Continue"
msgstr ""

#: libs/s25main/desktops/dskCampaignSelection.cpp:217
msgid "Failed to load campaign %1%.\n"
msgstr ""

#: libs/s25main/desktops/dskCampaignSelection.cpp:229
msgid "Campaign map %1% does not exist.\n"
msgstr ""

#: libs/s25main/desktops/dskCampaignSelection.cpp:242
msgid "Campaign map lua file %1% does not exist.\n"
msgstr ""

#: libs/s25main/desktops/dskCampaignSelection.cpp:257
msgid "%1% campaign(s) could not be loaded. Check the log for details"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:47
msgid "Return To The Roots"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:48
#: libs/s25main/desktops/dskMainMenu.cpp:53
msgid "Credits"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:57
#: libs/s25main/desktops/dskCredits.cpp:67
#: libs/s25main/desktops/dskCredits.cpp:83
#: libs/s25main/desktops/dskCredits.cpp:96
#: libs/s25main/desktops/dskCredits.cpp:104
msgid "Programming"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:58
#: libs/s25main/desktops/dskCredits.cpp:63
#: libs/s25main/desktops/dskCredits.cpp:73
#: libs/s25main/desktops/dskCredits.cpp:84
#: libs/s25main/desktops/dskCredits.cpp:88
#: libs/s25main/desktops/dskCredits.cpp:97
#: libs/s25main/desktops/dskCredits.cpp:107
msgid "Quality Assurance"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:62
#: libs/s25main/desktops/dskCredits.cpp:78
#: libs/s25main/desktops/dskCredits.cpp:105
msgid "Website Administration"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:68
msgid "Artificial Intelligence (AI)"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:72
msgid "Additional graphics"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:74
#: libs/s25main/desktops/dskCredits.cpp:89
msgid "Mapping"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:79
#: libs/s25main/desktops/dskCredits.cpp:106
msgid "Website Programming"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:94
#: libs/s25main/desktops/dskCredits.cpp:101
msgid "Project founder"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:95
#: libs/s25main/desktops/dskCredits.cpp:102
msgid "Project management"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:103
msgid "Server management"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:108
msgid "Finances"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:112
msgid "Additional Programming:"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:122
msgid "all developers who contributed via Github"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:126
msgid "Additional Graphics:"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:131
msgid "Additional Support:"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:141
msgid "various anonymous donators"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:240
msgid "... and many more"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:244
msgid "Donators"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:244
msgid "Thank you for your donations!"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:269
msgid "We hope you enjoy playing Return To The Roots!"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:269
msgid "THE END"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:270
msgid "Thank you!"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:277
msgid "Failed to load game data"
msgstr ""

#: libs/s25main/desktops/dskCredits.cpp:288
#: libs/s25main/desktops/dskGameLoader.cpp:97
msgid "Failed to load game resources"
msgstr ""

#: libs/s25main/desktops/dskDirectIP.cpp:26
#: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:19
msgid "Create Game"
msgstr ""

#: libs/s25main/desktops/dskDirectIP.cpp:28
#: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:41
msgid "Join Game"
msgstr ""

#: libs/s25main/desktops/dskDirectIP.cpp:45 libs/s25main/desktops/dskLAN.cpp:83
#: libs/s25main/desktops/dskLAN.cpp:164 libs/s25main/desktops/dskLobby.cpp:122
#: libs/s25main/desktops/dskLobby.cpp:226
#: libs/s25main/desktops/dskLobby.cpp:239
#: libs/s25main/desktops/dskOptions.cpp:611
#: libs/s25main/desktops/dskOptions.cpp:623
#: libs/s25main/desktops/dskOptions.cpp:631
#: libs/s25main/ingameWindows/iwSettings.cpp:86
msgid "Sorry!"
msgstr ""

#: libs/s25main/desktops/dskDirectIP.cpp:46 libs/s25main/desktops/dskLAN.cpp:84
#: libs/s25main/desktops/dskLobby.cpp:123
msgid ""
"You can't create a game while a proxy server is active\n"
"Disable the use of a proxy server first!"
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:120
#: libs/s25main/desktops/dskLAN.cpp:47 libs/s25main/desktops/dskLobby.cpp:54
#: libs/s25main/ingameWindows/iwSave.cpp:52
msgid "Map"
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:123
#: libs/s25main/ingameWindows/iwMainMenu.cpp:34
msgid "Main selection"
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:127
msgid "Construction aid mode"
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:130
#: libs/s25main/ingameWindows/iwPostWindow.cpp:53
msgid "Post office"
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:372
#, c-format
msgid ""
"(Replay-Mode) Current GF: %u (End at: %u) / GF length: %u ms / NWF length: "
"%u gf (%u ms)"
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:378
#, c-format
msgid ""
"Current GF: %u / GF length: %u ms / NWF length: %u gf (%u ms) /  Ping: %u ms"
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:393
msgid "Tournament finished"
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:779
#: libs/s25main/desktops/dskOptions.cpp:190
#: libs/s25main/desktops/dskOptions.cpp:650
#: libs/s25main/ingameWindows/iwOptionsWindow.cpp:67
#: libs/s25main/ingameWindows/iwOptionsWindow.cpp:114
msgid "Keyboard layout"
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:782
#: libs/s25main/desktops/dskMainMenu.cpp:125
#: libs/s25main/ingameWindows/iwOptionsWindow.cpp:116
msgid "Readme!"
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:1158
#, c-format
msgid "Player '%s' left the game!"
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:1161
#, c-format
msgid "Player '%s' joined the game!"
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:1168
#, c-format
msgid "Note: Game settings changed by the server%s"
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:1181
#: libs/s25main/network/GameClient.cpp:840
msgid "The Game is not in sync. Checksums of some players don't match."
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:1183
msgid "A auto-savegame is created..."
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:1198
#: libs/s25main/desktops/dskGameInterface.cpp:1203
msgid "SYSTEM"
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:1198
msgid "Game was paused."
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:1203
msgid "Game was resumed."
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:1217
#: libs/s25main/desktops/dskLobby.cpp:259
msgid "Lost connection to lobby!"
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:1253
#, c-format
msgid "Player '%s' was defeated!"
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:1359
#, c-format
msgid "Player '%s' is the winner!"
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:1377
msgid "%1% are the winners!"
msgstr ""

#: libs/s25main/desktops/dskGameInterface.cpp:1377
msgid " and "
msgstr ""

#: libs/s25main/desktops/dskGameLoader.cpp:83
msgid "Map was loaded and pinned at the wall..."
msgstr ""

#: libs/s25main/desktops/dskGameLoader.cpp:89
msgid "Tribal chiefs assembled around the table..."
msgstr ""

#: libs/s25main/desktops/dskGameLoader.cpp:101
msgid "Game crate was picked and spread out..."
msgstr ""

#: libs/s25main/desktops/dskGameLoader.cpp:112
msgid "Failed to init GUI: "
msgstr ""

#: libs/s25main/desktops/dskGameLoader.cpp:120
msgid "World was put together and glued..."
msgstr ""

#: libs/s25main/desktops/dskGameLoader.cpp:124
msgid "And let's go!"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:90
#: libs/s25main/desktops/dskGameLobby.cpp:359
msgid ""
"Lua script was found but failed to load. Map might not work as expected!"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:96
msgid ""
"Lua script uses a different version and cannot be used. Map might not work "
"as expected!"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:103
msgid "Lua was disabled by the script itself\n"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:118
msgid "Player Name"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:120
msgid "Race"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:122
msgid "Color"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:124
msgid "Team"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:129
msgid "Ready?"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:131
#: libs/s25main/desktops/dskLobby.cpp:57
#: libs/s25main/ingameWindows/iwDiplomacy.cpp:50
msgid "Ping"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:135
msgid "Swap"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:138
msgid "Past player"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:147
msgid "Game Chat"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:149
msgid "Lobby Chat"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:166
#: libs/s25main/desktops/dskGameLobby.cpp:668
#: libs/s25main/desktops/dskGameLobby.cpp:916
msgid "Start game"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:166
#: libs/s25main/desktops/dskGameLobby.cpp:674
#: libs/s25main/desktops/dskGameLobby.cpp:918
msgid "Ready"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:169
msgid "Return"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:172
msgid "Lock teams:"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:175
msgid "Shared team view"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:178
msgid "Random start locations"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:182
msgid "Addons:"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:184
msgid "Change Settings..."
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:184
msgid "View Settings..."
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:191
msgid "Exploration:"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:194
msgid "Off (all visible)"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:195
msgid "Classic (Settlers 2)"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:196
msgid "Fog of War"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:197
msgid "FoW - all explored"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:200
msgid "Goods at start:"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:203
msgid "Very Low"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:204
msgid "Low"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:206
msgid "A lot"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:209
msgid "Goals:"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:213
msgid "Conquer 3/4 of map"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:214
msgid "Total domination"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:215
#: libs/s25main/desktops/dskGameLobby.cpp:1085
msgid "Economy mode"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:222
#, c-format
msgid "Tournament: %u minutes"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:226
msgid "Speed:"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:241
msgid "No preview"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:243
#: libs/s25main/desktops/dskGameLobby.cpp:262
#: libs/s25main/desktops/dskSelectMap.cpp:127
msgid "Map: "
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:253
msgid "Could not load map:\n"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:306
#: libs/s25main/desktops/dskGameLobby.cpp:446
#: libs/s25main/desktops/dskGameLobby.cpp:448
msgid "-"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:385
msgid "Open"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:386
msgid "Closed"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:455
#, c-format
msgid "%d"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:725
#, c-format
msgid "You have %u seconds until game starts"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:727
msgid "Don't forget to check the addon configuration!"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:733
msgid "Starting game, please wait"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:743
msgid "Start aborted"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:753
msgid ""
"Game can only be started as soon as everybody has a unique color,everyone is "
"ready and all free slots are closed."
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:916
msgid "Cancel start"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:918
msgid "Not Ready"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:1086
msgid ""
"You chose the economy mode. In economy mode the player or team that collects "
"the most of certain goods wins (check the Economic progress window in "
"game).\n"
"\n"
"Some players like to play this objective in peaceful mode. Would you like to "
"adjust settings for a peaceful game?\n"
"Choosing Yes will activate peaceful mode, ban catapults and disable "
"buildings receiving coins by default. After clicking Yes you will be able to "
"review the changes and then start the game by clicking the Start game button "
"again.\n"
"Choosing No will start the game without any changes."
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:1100
msgid "Peaceful mode"
msgstr ""

#: libs/s25main/desktops/dskGameLobby.cpp:1101
msgid ""
"You chose a war based victory condition but peaceful mode is still active. "
"Would you like to deactivate peaceful mode before you start? Choosing No "
"will start the game, Yes will let you review the changes."
msgstr ""

#: libs/s25main/desktops/dskLAN.cpp:35 libs/s25main/desktops/dskLobby.cpp:47
msgid "Add Server"
msgstr ""

#: libs/s25main/desktops/dskLAN.cpp:38 libs/s25main/desktops/dskLobby.cpp:46
#: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:64
#: libs/s25main/ingameWindows/iwLobbyConnect.cpp:80
msgid "Connect"
msgstr ""

#: libs/s25main/desktops/dskLAN.cpp:45 libs/s25main/desktops/dskLobby.cpp:52
msgid "ID"
msgstr ""

#: libs/s25main/desktops/dskLAN.cpp:46 libs/s25main/desktops/dskLobby.cpp:53
msgid "Server"
msgstr ""

#: libs/s25main/desktops/dskLAN.cpp:48 libs/s25main/desktops/dskLobby.cpp:55
#: libs/s25main/desktops/dskSelectMap.cpp:77
#: libs/s25main/ingameWindows/iwEconomicProgress.cpp:48
#: libs/s25main/ingameWindows/iwPlayReplay.cpp:53
msgid "Player"
msgstr ""

#: libs/s25main/desktops/dskLAN.cpp:49 libs/s25main/desktops/dskLobby.cpp:56
#: libs/s25main/desktops/dskLobby.cpp:59
msgid "Version"
msgstr ""

#: libs/s25main/desktops/dskLAN.cpp:164 libs/s25main/desktops/dskLobby.cpp:239
msgid "You can't join that game with your version!"
msgstr ""

#: libs/s25main/desktops/dskLobby.cpp:59
#: libs/s25main/desktops/dskSelectMap.cpp:75
msgid "Name"
msgstr ""

#: libs/s25main/desktops/dskLobby.cpp:226
msgid "The selected game was not found anymore."
msgstr ""

#: libs/s25main/desktops/dskLobby.cpp:368
msgid " (playing)"
msgstr ""

#: libs/s25main/desktops/dskMainMenu.cpp:40
msgid "Singleplayer"
msgstr ""

#: libs/s25main/desktops/dskMainMenu.cpp:43
msgid "Multiplayer"
msgstr ""

#: libs/s25main/desktops/dskMainMenu.cpp:46
#: libs/s25main/desktops/dskOptions.cpp:132
#: libs/s25main/ingameWindows/iwMainMenu.cpp:99
msgid "Options"
msgstr ""

#: libs/s25main/desktops/dskMainMenu.cpp:48
msgid "Intro"
msgstr ""

#: libs/s25main/desktops/dskMainMenu.cpp:51
msgid "Readme"
msgstr ""

#: libs/s25main/desktops/dskMainMenu.cpp:55
msgid "Quit program"
msgstr ""

#: libs/s25main/desktops/dskMainMenu.cpp:73
msgid "Submit debug data?"
msgstr ""

#: libs/s25main/desktops/dskMainMenu.cpp:74
msgid ""
"RttR now supports sending debug data. Would you like to help us improving "
"this game by sending debug data?"
msgstr ""

#: libs/s25main/desktops/dskMultiPlayer.cpp:25
msgid "Internet Lobby"
msgstr ""

#: libs/s25main/desktops/dskMultiPlayer.cpp:27
msgid "Network/LAN"
msgstr ""

#: libs/s25main/desktops/dskMultiPlayer.cpp:29
msgid "Direct IP"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:136
msgid "Addons"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:139
msgid "Common"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:142
msgid "Graphics"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:145
msgid "Sound/Music"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:163
msgid "Name in Game:"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:169
msgid "Language:"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:193
msgid "Local Port:"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:201
#: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:56
#: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:38
#: libs/s25main/ingameWindows/iwLobbyConnect.cpp:70
msgid "Use IPv6:"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:204
#: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:60
#: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:42
#: libs/s25main/ingameWindows/iwLobbyConnect.cpp:74
msgid "IPv6"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:205
#: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:59
#: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:41
#: libs/s25main/ingameWindows/iwLobbyConnect.cpp:73
msgid "IPv4"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:212
msgid "Proxyserver:"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:222
msgid "Use UPnP"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:224
#: libs/s25main/desktops/dskOptions.cpp:248
#: libs/s25main/desktops/dskOptions.cpp:257
#: libs/s25main/desktops/dskOptions.cpp:267
#: libs/s25main/desktops/dskOptions.cpp:278
#: libs/s25main/desktops/dskOptions.cpp:304
#: libs/s25main/desktops/dskOptions.cpp:326
#: libs/s25main/desktops/dskOptions.cpp:342
#: libs/s25main/desktops/dskOptions.cpp:353
msgid "On"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:230
msgid "Proxytyp:"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:233
msgid "No Proxy"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:234
msgid "Socks v4"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:246
msgid "Invert Mouse Pan:"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:249
msgid ""
"Map moves in the opposite direction the mouse is moved when scrolling/"
"panning."
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:251
msgid ""
"Map moves in the same direction the mouse is moved when scrolling/panning."
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:255
msgid "Smart Cursor"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:258
msgid ""
"Place cursor on default button for new dialogs / action windows (default)"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:261
msgid ""
"Don't move cursor automatically\n"
"Useful e.g. for split-screen / dual-mice multiplayer (see wiki)"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:265
msgid "Submit debug data:"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:269
msgid "Ask always"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:276
msgid "Show GameFrame Info:"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:285
#: libs/s25main/ingameWindows/iwSettings.cpp:36
msgid "Fullscreen resolution:"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:290
#: libs/s25main/ingameWindows/iwSettings.cpp:55
msgid "Mode:"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:292
#: libs/s25main/ingameWindows/iwSettings.cpp:57
msgid "Fullscreen"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:293
#: libs/s25main/ingameWindows/iwSettings.cpp:59
msgid "Windowed"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:297
msgid "Limit Framerate:"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:302
msgid "Vertex Buffer Objects:"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:309
msgid "Graphics Driver"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:323
msgid "Optimized Textures:"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:330
msgid "GUI Scale:"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:340
msgid "Music"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:351
msgid "Effects"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:361
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:81
#: libs/s25main/ingameWindows/iwOptionsWindow.cpp:98
msgid "Music player"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:365
msgid "Sounddriver"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:413
msgid "Dynamic (Limits to display refresh rate, works with most drivers)"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:417
#: libs/s25main/ingameWindows/iwSave.cpp:140
msgid "Disabled"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:579
#: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:100
#: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:138
msgid "Invalid port. The valid port-range is 1 to 65535!"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:611
msgid ""
"The selected video driver does not support GUI scaling! Setting won't be "
"used."
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:623
#: libs/s25main/ingameWindows/iwSettings.cpp:86
msgid "You need to restart your game to change the screen resolution!"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:631
msgid "You need to restart your game to change the video or audio driver!"
msgstr ""

#: libs/s25main/desktops/dskOptions.cpp:726
#, c-format
msgid "Auto (%u%%)"
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:78
msgid "Type"
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:79
#: libs/s25main/ingameWindows/iwMapGenerator.cpp:55
msgid "Size"
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:83
msgid "Selection of maps"
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:88
msgid "Load game..."
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:92
msgid "Random Map"
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:94
msgid "..."
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:100
msgid "Old maps"
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:103
msgid "New maps"
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:106
msgid "Own maps"
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:109
msgid "Continents"
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:112
#: libs/s25main/desktops/dskSinglePlayer.cpp:111
msgid "Campaign"
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:115
msgid "RTTR"
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:118
#: libs/s25main/ingameWindows/iwAddons.cpp:70
msgid "Other"
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:121
msgid "Sea"
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:124
msgid "Played"
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:128
msgid "Mapfile: "
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:170
msgid "%1% map(s) could not be loaded. Check the log for details"
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:191
msgid "Unexpected dynamic type of map"
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:193
msgid "Map is bigger than allowed size of %1% nodes"
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:195
msgid "Map has more than %1% players"
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:233
msgid ""
"Could not load map:\n"
"%1%\n"
"%2%"
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:407
msgid ""
"Failed to generate random map.\n"
"Reason: "
msgstr ""

#: libs/s25main/desktops/dskSelectMap.cpp:442
#, c-format
msgid "%d Player"
msgstr ""

#: libs/s25main/desktops/dskSinglePlayer.cpp:40
msgid "Resume last game"
msgstr ""

#: libs/s25main/desktops/dskSinglePlayer.cpp:41
msgid "Load game"
msgstr ""

#: libs/s25main/desktops/dskSinglePlayer.cpp:47
#: libs/s25main/ingameWindows/iwPlayReplay.cpp:46
msgid "Play Replay"
msgstr ""

#: libs/s25main/desktops/dskSinglePlayer.cpp:96
#: libs/s25main/desktops/dskSinglePlayer.cpp:100
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:169
msgid "The specified file couldn't be loaded!"
msgstr ""

#: libs/s25main/desktops/dskSplash.cpp:81
msgid ""
"Some essential game files failed to load.\n"
"Please ensure that the Settlers 2 Gold-Edition is installed in\n"
"%1%"
msgstr ""

#: libs/s25main/desktops/dskSplash.cpp:87
msgid "Missing game files"
msgstr ""

#: libs/s25main/desktops/dskTest.cpp:45
msgid "Internal test screen for developers"
msgstr ""

#: libs/s25main/drivers/AudioDriverWrapper.cpp:82
msgid "Loaded audio driver \"%1%\"\n"
msgstr ""

#: libs/s25main/drivers/DriverWrapper.cpp:94
msgid "Failed to load library. Check dependencies!"
msgstr ""

#: libs/s25main/drivers/DriverWrapper.cpp:101
msgid "Not a RTTR driver library!"
msgstr ""

#: libs/s25main/drivers/DriverWrapper.cpp:106
msgid "Invalid API version!"
msgstr ""

#: libs/s25main/drivers/DriverWrapper.cpp:124
msgid "Missing required API function"
msgstr ""

#: libs/s25main/drivers/DriverWrapper.cpp:148
#, c-format
msgid "Searching for drivers in %s\n"
msgstr ""

#: libs/s25main/drivers/DriverWrapper.cpp:170
#, c-format
msgid "Skipping %s: %s\n"
msgstr ""

#: libs/s25main/drivers/VideoDriverWrapper.cpp:50
msgid "Loaded video driver \"%1%\"\n"
msgstr ""

#: libs/s25main/drivers/VideoDriverWrapper.cpp:371
msgid "OpenGL %1%.%2% supported\n"
msgstr ""

#: libs/s25main/drivers/VideoDriverWrapper.cpp:374
msgid ""
"OpenGL %1% %2%.%3% is not supported. Try updating your GPU drivers or "
"hardware!"
msgstr ""

#: libs/s25main/figures/nofAttacker.cpp:222
msgid "Our headquarters was destroyed!"
msgstr ""

#: libs/s25main/figures/nofAttacker.cpp:223
msgid "This harbor building was destroyed"
msgstr ""

#: libs/s25main/figures/nofAttacker.cpp:465
msgid "We are under attack!"
msgstr ""

#: libs/s25main/figures/nofGeologist.cpp:435
msgid "Found iron ore"
msgstr ""

#: libs/s25main/figures/nofGeologist.cpp:436
msgid "Found gold"
msgstr ""

#: libs/s25main/figures/nofGeologist.cpp:437
msgid "Found coal"
msgstr ""

#: libs/s25main/figures/nofGeologist.cpp:438
msgid "Found granite"
msgstr ""

#: libs/s25main/figures/nofGeologist.cpp:439
msgid "Found water"
msgstr ""

#: libs/s25main/figures/nofMetalworker.cpp:175
msgid "Completed the ordered amount of tools."
msgstr ""

#: libs/s25main/figures/nofScout_LookoutTower.cpp:45
msgid "Lookout-tower occupied"
msgstr ""

#: libs/s25main/figures/nofTradeLeader.cpp:62
#, c-format
msgid "Trade caravan with %s %s arrives from player '%s'."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:10
#: libs/s25main/ingameWindows/iwHQ.cpp:15
msgid "Headquarters"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:11
msgid "Barracks"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:12
msgid "Guardhouse"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:14
msgid "Watchtower"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:15
msgid "Vineyard"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:16
msgid "Winery"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:17
msgid "Temple"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:19
msgid "Fortress"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:20
msgid "Granite mine"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:21
msgid "Coal mine"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:22
msgid "Iron mine"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:23
msgid "Gold mine"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:24
msgid "Lookout tower"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:26
msgid "Catapult"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:27
msgid "Woodcutter"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:28
msgid "Fishery"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:29
msgid "Quarry"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:30
msgid "Forester"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:31
msgid "Slaughterhouse"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:32
msgid "Hunter"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:33
msgid "Brewery"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:34
msgid "Armory"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:35
msgid "Metalworks"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:36
msgid "Iron smelter"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:37
#: libs/s25main/gameData/JobConsts.cpp:52
msgid "Charburner"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:38
msgid "Pig farm"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:39
msgid "Storehouse"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:41
msgid "Mill"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:42
msgid "Bakery"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:43
msgid "Sawmill"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:44
msgid "Mint"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:45
msgid "Well"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:46
msgid "Shipyard"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:47
msgid "Farm"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:48
msgid "Donkey breeding"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:49
#: libs/s25main/ingameWindows/iwHarborBuilding.cpp:16
msgid "Harbor building"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:54
msgid ""
"The headquarters represents the center of your realm. The large amount of "
"storage space available means a great many things can be safely stored here. "
"You can release certain merchandise from the headquarters, as and when "
"required or stop its storage. To do this, first choose the corresponding "
"icon followed by the desired merchandise or job symbol. On the third page, "
"you can adjust the number of reserve soldiers who are responsible for "
"guarding the headquarters. There are two values given: the first value "
"indicates the current number of men, the second value indicates the desired "
"number. "
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:75
msgid ""
"The barracks is a very small hut which can be used by your soldiers as "
"quarters. Using the gold coin button you can stop the delivery of gold coins "
"to the soldiers stationed here. However, without gold coins the soldiers "
"here can not train and improve their skills."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:85
msgid ""
"The guardhouse is a comfortable place for the military which is also "
"protected by solid stone walls. Using the gold coin button you can stop the "
"delivery of gold coins to the soldiers stationed here. However, without gold "
"coins the soldiers here can not train and improve their skills."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:98
msgid ""
"The watchtower with its large amount of space is best suited for stationing "
"a large number of your troops. Using the gold coin button you can stop the "
"delivery of gold coins to the soldiers stationed here. However, without gold "
"coins the soldiers here can not train and improve their skills."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:109
msgid ""
"The winegrower plants and harvests grapes in the surrounding fields. A "
"vineyard requires a steady supply of sturdy logs for trellises and fresh "
"water to irrigate the fields. Ripe grapes are sent to the winery to be "
"pressed into wine."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:117
msgid ""
"At the winery, grapes are stomped in a vat to produce wine. The vintner's "
"wine is of high quality, worthy of sacrifice at the temple."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:122
msgid ""
"The temple servant sacrifices wine and food granting a blessing of gold, "
"iron ore, coal or granite. This allows your iron founder and minter to "
"continue working when mines become exhausted. The desired mineral can be "
"selected by toggling the output button."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:132
msgid ""
"The defensive capabilities and size of the fortress are unsurpassed. This "
"stronghold ensures that other valuable buildings and commodities are "
"protected. Using the gold coin button you can stop the delivery of gold "
"coins to the soldiers stationed here. However, without gold coins the "
"soldiers here can not train and improve their skills."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:145
msgid ""
"The quarrying of stone in a granite mine guarantees the supply of stone for "
"buildings. However, even a granite mine has to feed its workers."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:151
msgid ""
"The mining of coal supports the metalworks and smithy. This hard work "
"requires an adequate supply of food."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:156
msgid ""
"Deep within the mountains, miners dig for iron ore. They will obviously need "
"a lot of food for the strenuous work."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:161
msgid ""
"A gold mine allows you to prospect for valuable gold deposits. For this, it "
"is necessary to ensure that the miners are provided with plenty of food."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:168
msgid ""
"From the lookout tower you can see far into previously unexplored lands."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:174
msgid ""
"Thanks to its immense strength, the catapults represents an effective weapon "
"against enemy military buildings."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:179
msgid ""
"A woodcutter provides the sawmill with logs. A forester is able to replant "
"the depleted forest."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:184
msgid ""
"The fish man is responsible for finding water rich in fish. His fish feed a "
"great many miners."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:188
msgid ""
"The stonemason works the stone near his quarry into bricks. These are needed "
"mainly for building houses and as ammunition for catapults."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:194
msgid ""
"Within his area, the forester ensures the survival of the forest. He plants "
"all types of trees."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:199
msgid ""
"The butcher processes the livestock delivered into nutritious ham on which "
"you miners are fed."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:204
msgid "Meat the hunter acquires is used to feed the miners."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:207
msgid ""
"The brewer produces fine beer from grain and water. This drink is needed to "
"fill the soldiers with courage."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:212
msgid ""
"The armory produces swords and strong shields. This equipment is vital for "
"your soldiers."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:216
msgid ""
"The countless tools which your workers need are made in the metalworks. This "
"requires boards and iron."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:221
msgid ""
"Raw iron ore is smelted in the iron smelters with the help of coal. The "
"processed iron is then used to making weapons (in the Armory) and tools (in "
"the metalworks)."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:228
msgid ""
"The charburner stacks up piles of wood and straw which is then burned to "
"create charcoal. This can be used just like the coal from the mine without "
"any loss in quality."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:234
msgid ""
"Grain and water are needed for rearing pigs. The meat thus obtained can then "
"be processed by a butcher."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:239
msgid ""
"The storehouse can help reduce long transportation journeys and is suited to "
"the temporary storage of merchandise and inhabitants. You can release "
"certain merchandise from the storehouse, as and when required. "
"Alternatively, the storage function can be disabled. To do this, first "
"choose the relevant icon followed by the desired merchandise or job symbol."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:255
msgid ""
"The grain is ground in the windmill. The flour from the windmill is later "
"used at the bakery to bake bread."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:260
msgid ""
"The flour produced at the windmill can be combined with water in the bakery "
"to make oven-fresh bread. It's your miners' favorite!"
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:266
msgid ""
"The carpenter turns the woodcutter's logs into made-to-measure planks. These "
"form the basic for building houses and ships."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:272
msgid ""
"The mint is responsible for producing valuable gold coins. These precious "
"objects are produced using coal and gold."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:277
msgid ""
"A well supplies water to the bakery, brewery, donkey breeder and pig farm."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:281
msgid ""
"It is possible to build small rowing boats as well as huge cargo ships in a "
"shipyard. The boards required for this are skillfully worked by shipwrights."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:288
msgid ""
"The farmer plants and harvests grain in the surrounding fields. A windmill "
"then processes the harvested grain into flour or can be used to feed the "
"pigs."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:294
msgid ""
"The pack donkeys bred here are used to transport your merchandise more "
"efficiently. They are reared on water and grain."
msgstr ""

#: libs/s25main/gameData/BuildingConsts.cpp:300
msgid ""
"Ships can only be loaded and unloaded in a harbor. Expeditions can also be "
"prepared here. You can release certain merchandise from the storehouse, as "
"and when required. Alternatively, the storage function can be disabled. To "
"do this, first choose the relevant icon followed by the desired merchandise "
"or job symbol."
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:9
#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:56
msgid "Beer"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:10
msgid "Tongs"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:11
msgid "Hammer"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:12
msgid "Axe"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:13
msgid "Saw"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:14
msgid "Pick-axe"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:15
msgid "Shovel"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:16
msgid "Crucible"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:17
msgid "Rod and line"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:18
msgid "Scythe"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:19
#: libs/s25main/gameData/GoodConsts.cpp:20
#: libs/s25main/ingameWindows/iwMapGenerator.cpp:50
#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:54
msgid "Water"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:21
msgid "Cleaver"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:22
msgid "Rolling pin"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:23
msgid "Bow"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:24
msgid "Boat"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:25
msgid "Sword"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:26
#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:66
msgid "Iron"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:27
msgid "Flour"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:28
msgid "Fish"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:29
msgid "Bread"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:30
msgid "Shield"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:31
#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:46
msgid "Wood"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:32
#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:48
msgid "Boards"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:33
#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:50
msgid "Stones"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:36
msgid "Grain"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:37
#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:68
msgid "Coins"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:38
#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:64
#: libs/s25main/ingameWindows/iwStatistics.cpp:138
#: libs/s25main/ingameWindows/iwStatistics.cpp:241
msgid "Gold"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:39
msgid "Iron ore"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:40
#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:58
msgid "Coal"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:41
msgid "Meat"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:42
msgid "Ham"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:44
msgid "Grapes"
msgstr ""

#: libs/s25main/gameData/GoodConsts.cpp:45
msgid "Wine"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:19
msgid "Helper"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:20
msgid "Woodchopper"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:21
msgid "Fisher"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:22
msgid "Ranger"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:23
msgid "Carpenter"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:24
msgid "Stonemason"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:25
msgid "Huntsman"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:26
msgid "Farmer"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:27
msgid "Miller"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:28
msgid "Baker"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:29
msgid "Butcher"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:30
msgid "Miner"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:31
msgid "Brewer"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:32
msgid "Pig breeder"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:33
msgid "Donkey breeder"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:34
msgid "Iron founder"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:35
msgid "Minter"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:36
msgid "Metalworker"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:37
msgid "Armorer"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:38
msgid "Builder"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:39
msgid "Planer"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:40
msgid "Private"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:41
msgid "Private first class"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:42
msgid "Sergeant"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:43
msgid "Officer"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:44
msgid "General"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:45
msgid "Geologist"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:48
msgid "Shipwright"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:49
msgid "Scout"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:50
msgid "Pack donkey"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:51
msgid "Boat carrier"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:53
msgid "Winegrower"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:54
msgid "Vintner"
msgstr ""

#: libs/s25main/gameData/JobConsts.cpp:55
msgid "Temple Servant"
msgstr ""

#: libs/s25main/gameData/NationConsts.h:13
msgid "Africans"
msgstr ""

#: libs/s25main/gameData/NationConsts.h:13
msgid "Japanese"
msgstr ""

#: libs/s25main/gameData/NationConsts.h:13
msgid "Romans"
msgstr ""

#: libs/s25main/gameData/NationConsts.h:13
msgid "Vikings"
msgstr ""

#: libs/s25main/gameData/NationConsts.h:14
msgid "Babylonians"
msgstr ""

#: libs/s25main/gameTypes/PactTypes.cpp:8
#: libs/s25main/ingameWindows/iwDiplomacy.cpp:80
msgid "Treaty of alliance"
msgstr ""

#: libs/s25main/gameTypes/PactTypes.cpp:9
#: libs/s25main/ingameWindows/iwDiplomacy.cpp:89
msgid "Non-aggression pact"
msgstr ""

#: libs/s25main/ingameWindows/TransmitSettingsIgwAdapter.cpp:31
msgid ""
"The changes could not be applied and will be discarded. A potential reason "
"for this is that the game is paused."
msgstr ""

#: libs/s25main/ingameWindows/iwAIDebug.cpp:75
msgid "AI Debug"
msgstr ""

#: libs/s25main/ingameWindows/iwAIDebug.cpp:154
msgid "No current job"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:46
#: libs/s25main/ingameWindows/iwRoadWindow.cpp:14
msgid "Activity window"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:82
#: libs/s25main/ingameWindows/iwAction.cpp:93
msgid "-> Build house"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:88
msgid "-> Dig mines"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:91
msgid "-> Build hut"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:95
msgid "-> Build castle"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:167
msgid ""
"\n"
"Costs: "
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:169
msgid " boards"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:174
msgid " stones"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:193
#: libs/s25main/ingameWindows/iwAction.cpp:243
#: libs/s25main/ingameWindows/iwAction.cpp:255
#: libs/s25main/ingameWindows/iwRoadWindow.cpp:27
msgid "Erect flag"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:200
#: libs/s25main/ingameWindows/iwAction.cpp:212
#: libs/s25main/ingameWindows/iwAction.cpp:226
#: libs/s25main/ingameWindows/iwAction.cpp:232
msgid "Build road"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:202
#: libs/s25main/ingameWindows/iwAction.cpp:216
msgid "Pull down flag"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:204
#: libs/s25main/ingameWindows/iwAction.cpp:218
msgid "Call in geologist"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:206
#: libs/s25main/ingameWindows/iwAction.cpp:220
msgid "Send out scout"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:214
msgid "Build waterway"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:234
#: libs/s25main/ingameWindows/iwBaseWarehouse.cpp:92
#: libs/s25main/ingameWindows/iwBuilding.cpp:59
#: libs/s25main/ingameWindows/iwBuildingSite.cpp:33
#: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:55
msgid "Demolish house"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:261
#: libs/s25main/ingameWindows/iwAction.cpp:270
msgid "Dig up road"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:275
#: libs/s25main/ingameWindows/iwAction.cpp:283
msgid "Attack options"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:294
msgid "Display options"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:298
#: libs/s25main/ingameWindows/iwObservate.cpp:27
msgid "Observation window"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:300
msgid "House names"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:303
msgid "Go to headquarters"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:306
msgid "Notify allies of this location"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:331
msgid "Upgrade to donkey road"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:352
msgid "Attack not possible."
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:359
#: libs/s25main/ingameWindows/iwMilitary.cpp:34
msgid "Less attackers"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:361
#: libs/s25main/ingameWindows/iwMilitary.cpp:34
msgid "More attackers"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:366
msgid "Weak attackers"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:368
msgid "Strong attackers"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:378
msgid "Number of attackers"
msgstr ""

#: libs/s25main/ingameWindows/iwAction.cpp:382
msgid "Attack!"
msgstr ""

#: libs/s25main/ingameWindows/iwAddons.cpp:35
msgid "Addon Settings"
msgstr ""

#: libs/s25main/ingameWindows/iwAddons.cpp:39
msgid "Additional features:"
msgstr ""

#: libs/s25main/ingameWindows/iwAddons.cpp:43
#: libs/s25main/ingameWindows/iwMapGenerator.cpp:117
msgid "Apply"
msgstr ""

#: libs/s25main/ingameWindows/iwAddons.cpp:44
msgid "Apply Changes"
msgstr ""

#: libs/s25main/ingameWindows/iwAddons.cpp:46
#: libs/s25main/ingameWindows/iwConnecting.cpp:37
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:64
msgid "Abort"
msgstr ""

#: libs/s25main/ingameWindows/iwAddons.cpp:47
msgid "Close Without Saving"
msgstr ""

#: libs/s25main/ingameWindows/iwAddons.cpp:51
msgid "Use S2 Defaults"
msgstr ""

#: libs/s25main/ingameWindows/iwAddons.cpp:58
#: libs/s25main/ingameWindows/iwChat.cpp:27
msgid "All"
msgstr ""

#: libs/s25main/ingameWindows/iwAddons.cpp:61
#: libs/s25main/ingameWindows/iwMainMenu.cpp:63
#: libs/s25main/ingameWindows/iwMilitary.cpp:20
msgid "Military"
msgstr ""

#: libs/s25main/ingameWindows/iwAddons.cpp:64
msgid "Economy"
msgstr ""

#: libs/s25main/ingameWindows/iwAddons.cpp:67
msgid "Gameplay"
msgstr ""

#: libs/s25main/ingameWindows/iwBaseWarehouse.cpp:61
msgid "Collect"
msgstr ""

#: libs/s25main/ingameWindows/iwBaseWarehouse.cpp:64
msgid "Take out of store"
msgstr ""

#: libs/s25main/ingameWindows/iwBaseWarehouse.cpp:67
msgid "Stop storage"
msgstr ""

#: libs/s25main/ingameWindows/iwBaseWarehouse.cpp:72
msgid "Select all"
msgstr ""

#: libs/s25main/ingameWindows/iwBaseWarehouse.cpp:76
#: libs/s25main/ingameWindows/iwBuilding.cpp:78
#: libs/s25main/ingameWindows/iwBuildingSite.cpp:37
#: libs/s25main/ingameWindows/iwDemolishBuilding.cpp:28
#: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:61
#: libs/s25main/ingameWindows/iwObservate.cpp:47
#: libs/s25main/ingameWindows/iwShip.cpp:49
msgid "Go to place"
msgstr ""

#: libs/s25main/ingameWindows/iwBaseWarehouse.cpp:79
msgid "Go to next warehouse"
msgstr ""

#: libs/s25main/ingameWindows/iwBuildOrder.cpp:38
#: libs/s25main/ingameWindows/iwMainMenu.cpp:71
msgid "Building sequence"
msgstr ""

#: libs/s25main/ingameWindows/iwBuildOrder.cpp:49
#: libs/s25main/ingameWindows/iwTransport.cpp:29
msgid "Top"
msgstr ""

#: libs/s25main/ingameWindows/iwBuildOrder.cpp:51
#: libs/s25main/ingameWindows/iwTransport.cpp:31
msgid "Up"
msgstr ""

#: libs/s25main/ingameWindows/iwBuildOrder.cpp:53
#: libs/s25main/ingameWindows/iwTransport.cpp:33
msgid "Down"
msgstr ""

#: libs/s25main/ingameWindows/iwBuildOrder.cpp:56
#: libs/s25main/ingameWindows/iwTransport.cpp:36
msgid "Bottom"
msgstr ""

#: libs/s25main/ingameWindows/iwBuildOrder.cpp:62
msgid "Sequence of given order"
msgstr ""

#: libs/s25main/ingameWindows/iwBuildOrder.cpp:63
msgid "After the following order"
msgstr ""

#: libs/s25main/ingameWindows/iwBuilding.cpp:56
#: libs/s25main/ingameWindows/iwBuildingSite.cpp:30
#: libs/s25main/ingameWindows/iwBuildings.cpp:95
#: libs/s25main/ingameWindows/iwDistribution.cpp:63
#: libs/s25main/ingameWindows/iwEconomicProgress.cpp:101
#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:77
#: libs/s25main/ingameWindows/iwMilitary.cpp:45
#: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:52
#: libs/s25main/ingameWindows/iwStatistics.cpp:152
#: libs/s25main/ingameWindows/iwTools.cpp:63
#: libs/s25main/ingameWindows/iwTransport.cpp:23
#: libs/s25main/ingameWindows/iwWares.cpp:192
msgid "Help"
msgstr ""

#: libs/s25main/ingameWindows/iwBuilding.cpp:63
msgid "Production on/off"
msgstr ""

#: libs/s25main/ingameWindows/iwBuilding.cpp:87
#: libs/s25main/ingameWindows/iwBuilding.cpp:183
#: libs/s25main/world/GameWorldView.cpp:408
msgid "(House unoccupied)"
msgstr ""

#: libs/s25main/ingameWindows/iwBuilding.cpp:91
msgid "Go to next building of same type"
msgstr ""

#: libs/s25main/ingameWindows/iwBuildingProductivities.cpp:67
#: libs/s25main/ingameWindows/iwMainMenu.cpp:60
#: libs/s25main/ingameWindows/iwStatistics.cpp:140
#: libs/s25main/ingameWindows/iwStatistics.cpp:245
msgid "Productivity"
msgstr ""

#: libs/s25main/ingameWindows/iwBuildingSite.cpp:27
msgid "Order of building site"
msgstr ""

#: libs/s25main/ingameWindows/iwBuildings.cpp:69
#: libs/s25main/ingameWindows/iwMainMenu.cpp:53
#: libs/s25main/ingameWindows/iwStatistics.cpp:130
#: libs/s25main/ingameWindows/iwStatistics.cpp:225
msgid "Buildings"
msgstr ""

#: libs/s25main/ingameWindows/iwBuildings.cpp:129
msgid ""
"The building statistics window gives you an insight into the number of "
"buildings you have, by type. The number on the left is the total number of "
"this type of building completed, the number on the right shows how many are "
"currently under construction."
msgstr ""

#: libs/s25main/ingameWindows/iwChat.cpp:18
msgid "Chat Window"
msgstr ""

#: libs/s25main/ingameWindows/iwChat.cpp:33
msgid "Enemies"
msgstr ""

#: libs/s25main/ingameWindows/iwConnecting.cpp:27
msgid "Connecting"
msgstr ""

#: libs/s25main/ingameWindows/iwConnecting.cpp:33
#: libs/s25main/ingameWindows/iwPleaseWait.cpp:18
#: libs/s25main/ingameWindows/iwPleaseWait.cpp:22
msgid "Please wait..."
msgstr ""

#: libs/s25main/ingameWindows/iwConnecting.cpp:73
#: libs/s25main/ingameWindows/iwLobbyConnect.cpp:249
msgid "Waiting for Reply..."
msgstr ""

#: libs/s25main/ingameWindows/iwConnecting.cpp:74
msgid "Verifying server info..."
msgstr ""

#: libs/s25main/ingameWindows/iwConnecting.cpp:75
msgid "Checking Password..."
msgstr ""

#: libs/s25main/ingameWindows/iwConnecting.cpp:76
#: libs/s25main/ingameWindows/iwConnecting.cpp:81
msgid "Checking Map..."
msgstr ""

#: libs/s25main/ingameWindows/iwConnecting.cpp:78
msgid "Receiving Map..."
msgstr ""

#: libs/s25main/ingameWindows/iwConnecting.cpp:82
#: libs/s25main/ingameWindows/iwConnecting.cpp:84
msgid "Waiting for server info..."
msgstr ""

#: libs/s25main/ingameWindows/iwConnecting.cpp:83
msgid "Waiting for Playerinfo..."
msgstr ""

#: libs/s25main/ingameWindows/iwDemolishBuilding.cpp:18
msgid "Demolish?"
msgstr ""

#: libs/s25main/ingameWindows/iwDemolishBuilding.cpp:23
#: libs/s25main/ingameWindows/iwLobbyConnect.cpp:67
#: libs/s25main/ingameWindows/iwMsgbox.cpp:77
#: libs/s25main/ingameWindows/iwMsgbox.cpp:83
msgid "Yes"
msgstr ""

#: libs/s25main/ingameWindows/iwDemolishBuilding.cpp:25
#: libs/s25main/ingameWindows/iwLobbyConnect.cpp:66
#: libs/s25main/ingameWindows/iwMsgbox.cpp:78
#: libs/s25main/ingameWindows/iwMsgbox.cpp:84
msgid "No"
msgstr ""

#: libs/s25main/ingameWindows/iwDiplomacy.cpp:46
#: libs/s25main/ingameWindows/iwMainMenu.cpp:75
msgid "Diplomacy"
msgstr ""

#: libs/s25main/ingameWindows/iwDiplomacy.cpp:52
msgid "Treaties"
msgstr ""

#: libs/s25main/ingameWindows/iwDiplomacy.cpp:155
msgid "Teams locked"
msgstr ""

#: libs/s25main/ingameWindows/iwDiplomacy.cpp:155
msgid "As the teams are locked, you cannot make treaties of any kind."
msgstr ""

#: libs/s25main/ingameWindows/iwDiplomacy.cpp:193
msgid "Suggest treaty of alliance"
msgstr ""

#: libs/s25main/ingameWindows/iwDiplomacy.cpp:193
msgid "Suggest non-aggression pact"
msgstr ""

#: libs/s25main/ingameWindows/iwDiplomacy.cpp:202
msgid "Short-run"
msgstr ""

#: libs/s25main/ingameWindows/iwDiplomacy.cpp:202
msgid "Medium-term"
msgstr ""

#: libs/s25main/ingameWindows/iwDiplomacy.cpp:203
msgid "Long-run"
msgstr ""

#: libs/s25main/ingameWindows/iwDiplomacy.cpp:222
msgid "Contract type:"
msgstr ""

#: libs/s25main/ingameWindows/iwDiplomacy.cpp:224
msgid "To player:"
msgstr ""

#: libs/s25main/ingameWindows/iwDiplomacy.cpp:226
msgid "Duration:"
msgstr ""

#: libs/s25main/ingameWindows/iwDiplomacy.cpp:238
msgid "Eternal"
msgstr ""

#: libs/s25main/ingameWindows/iwDiplomacy.cpp:240
msgid "Confirm"
msgstr ""

#: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:45
msgid "IP Address of Host:"
msgstr ""

#: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:49
#: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:30
msgid "Server-Port:"
msgstr ""

#: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:53
msgid "Password (if needed):"
msgstr ""

#: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:113
#: libs/s25main/ingameWindows/iwLobbyConnect.cpp:162
msgid "Connection failed!"
msgstr ""

#: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:116
#: libs/s25main/ingameWindows/iwLobbyConnect.cpp:151
msgid "Connecting with Host..."
msgstr ""

#: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:26
msgid "Game's Name:"
msgstr ""

#: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:34
#: libs/s25main/ingameWindows/iwLobbyConnect.cpp:57
msgid "Password:"
msgstr ""

#: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:54
msgid "'s Game"
msgstr ""

#: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:129
msgid "Please enter a name for the game"
msgstr ""

#: libs/s25main/ingameWindows/iwDistribution.cpp:30
#: libs/s25main/ingameWindows/iwMainMenu.cpp:40
msgid "Distribution of goods"
msgstr ""

#: libs/s25main/ingameWindows/iwDistribution.cpp:139
msgid ""
"The priority of goods for the individual buildings can be set here. The "
"higher the value, the quicker the required goods are delivered to the "
"building concerned."
msgstr ""

#: libs/s25main/ingameWindows/iwDistribution.cpp:168
msgid "Foodstuff"
msgstr ""

#: libs/s25main/ingameWindows/iwDistribution.cpp:186
msgid "Construction"
msgstr ""

#: libs/s25main/ingameWindows/iwEconomicProgress.cpp:34
msgid "Economic progress"
msgstr ""

#: libs/s25main/ingameWindows/iwEconomicProgress.cpp:93
msgid "Time remaining:"
msgstr ""

#: libs/s25main/ingameWindows/iwEconomicProgress.cpp:142
msgid ""
"This window shows the wares that should be collected for the economy mode. "
"Displayed is the current inventory of the player, his team and after game "
"end of the opponent teams."
msgstr ""

#: libs/s25main/ingameWindows/iwEndgame.cpp:13
msgid "End game?"
msgstr ""

#: libs/s25main/ingameWindows/iwHQ.cpp:22
msgid "Reserve"
msgstr ""

#: libs/s25main/ingameWindows/iwHQ.cpp:40
#, c-format
msgid "%u/%u"
msgstr ""

#: libs/s25main/ingameWindows/iwHarborBuilding.cpp:23
msgid "Expedition"
msgstr ""

#: libs/s25main/ingameWindows/iwHarborBuilding.cpp:27
#: libs/s25main/ingameWindows/iwHarborBuilding.cpp:62
#: libs/s25main/ingameWindows/iwHarborBuilding.cpp:89
msgid "Start expedition"
msgstr ""

#: libs/s25main/ingameWindows/iwHarborBuilding.cpp:31
msgid "Exploration expedition"
msgstr ""

#: libs/s25main/ingameWindows/iwHarborBuilding.cpp:35
msgid "Start exporation expedition"
msgstr ""

#: libs/s25main/ingameWindows/iwHarborBuilding.cpp:58
#: libs/s25main/ingameWindows/iwHarborBuilding.cpp:85
msgid "Cancel expedition"
msgstr ""

#: libs/s25main/ingameWindows/iwHelp.cpp:17
msgid "What is this?"
msgstr ""

#: libs/s25main/ingameWindows/iwInventory.cpp:11
#: libs/s25main/ingameWindows/iwMainMenu.cpp:56
msgid "Stock"
msgstr ""

#: libs/s25main/ingameWindows/iwLobbyConnect.cpp:49
msgid "Connecting to Lobby"
msgstr ""

#: libs/s25main/ingameWindows/iwLobbyConnect.cpp:52
msgid "Username:"
msgstr ""

#: libs/s25main/ingameWindows/iwLobbyConnect.cpp:62
msgid "Save Password?"
msgstr ""

#: libs/s25main/ingameWindows/iwLobbyConnect.cpp:81
msgid "Register"
msgstr ""

#: libs/s25main/ingameWindows/iwLobbyConnect.cpp:171
msgid ""
"To register, you have to create a valid board account at http://forum."
"siedler25.org at the moment.\n"
msgstr ""

#: libs/s25main/ingameWindows/iwLobbyServerInfo.cpp:29
msgid "Server Information"
msgstr ""

#: libs/s25main/ingameWindows/iwLobbyServerInfo.cpp:33
msgid "Map Name:"
msgstr ""

#: libs/s25main/ingameWindows/iwLobbyServerInfo.cpp:35
msgid "Server Name:"
msgstr ""

#: libs/s25main/ingameWindows/iwLobbyServerInfo.cpp:37
msgid "Host:"
msgstr ""

#: libs/s25main/ingameWindows/iwLobbyServerInfo.cpp:39
msgid "Version:"
msgstr ""

#: libs/s25main/ingameWindows/iwMainMenu.cpp:43
#: libs/s25main/ingameWindows/iwTransport.cpp:19
msgid "Transport"
msgstr ""

#: libs/s25main/ingameWindows/iwMainMenu.cpp:45
#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:70
#: libs/s25main/ingameWindows/iwTools.cpp:31
#: libs/s25main/ingameWindows/iwTransport.cpp:54
msgid "Tools"
msgstr ""

#: libs/s25main/ingameWindows/iwMainMenu.cpp:49
msgid "General statistics"
msgstr ""

#: libs/s25main/ingameWindows/iwMainMenu.cpp:51
msgid "Merchandise statistics"
msgstr ""

#: libs/s25main/ingameWindows/iwMainMenu.cpp:66
#: libs/s25main/ingameWindows/iwShip.cpp:33
msgid "Ship register"
msgstr ""

#: libs/s25main/ingameWindows/iwMainMenu.cpp:81
msgid "Economic Progress"
msgstr ""

#: libs/s25main/ingameWindows/iwMainMenu.cpp:93
msgid "AI"
msgstr ""

#: libs/s25main/ingameWindows/iwMainMenu.cpp:93
msgid "AI Debug Window"
msgstr ""

#: libs/s25main/ingameWindows/iwMapDebug.cpp:152
msgid "Map Debug"
msgstr ""

#: libs/s25main/ingameWindows/iwMapDebug.cpp:163
msgid "Show coordinates"
msgstr ""

#: libs/s25main/ingameWindows/iwMapDebug.cpp:168
msgid "Jump to X:Y"
msgstr ""

#: libs/s25main/ingameWindows/iwMapDebug.cpp:177
msgid "BQ check disabled"
msgstr ""

#: libs/s25main/ingameWindows/iwMapDebug.cpp:180
msgid "BQ check every %1%ms"
msgstr ""

#: libs/s25main/ingameWindows/iwMapDebug.cpp:190
msgid "Nothing"
msgstr ""

#: libs/s25main/ingameWindows/iwMapDebug.cpp:191
msgid "Reserved"
msgstr ""

#: libs/s25main/ingameWindows/iwMapDebug.cpp:192
msgid "Altitude"
msgstr ""

#: libs/s25main/ingameWindows/iwMapDebug.cpp:193
msgid "Resources"
msgstr ""

#: libs/s25main/ingameWindows/iwMapDebug.cpp:194
msgid "Sea Id"
msgstr ""

#: libs/s25main/ingameWindows/iwMapDebug.cpp:195
msgid "Owner"
msgstr ""

#: libs/s25main/ingameWindows/iwMapDebug.cpp:196
msgid "Restricted area"
msgstr ""

#: libs/s25main/ingameWindows/iwMapDebug.cpp:204
msgid "Player %1%"
msgstr ""

#: libs/s25main/ingameWindows/iwMapGenerator.cpp:22
msgid "Map Generator"
msgstr ""

#: libs/s25main/ingameWindows/iwMapGenerator.cpp:44
msgid "%1% players"
msgstr ""

#: libs/s25main/ingameWindows/iwMapGenerator.cpp:47
msgid "Style"
msgstr ""

#: libs/s25main/ingameWindows/iwMapGenerator.cpp:51
msgid "Land"
msgstr ""

#: libs/s25main/ingameWindows/iwMapGenerator.cpp:52
msgid "Mixed"
msgstr ""

#: libs/s25main/ingameWindows/iwMapGenerator.cpp:69
msgid "Landscape"
msgstr ""

#: libs/s25main/ingameWindows/iwMapGenerator.cpp:76
msgid "HQ distance to mountain"
msgstr ""

#: libs/s25main/ingameWindows/iwMapGenerator.cpp:79
msgid "Close"
msgstr ""

#: libs/s25main/ingameWindows/iwMapGenerator.cpp:81
msgid "Far"
msgstr ""

#: libs/s25main/ingameWindows/iwMapGenerator.cpp:82
msgid "Very far"
msgstr ""

#: libs/s25main/ingameWindows/iwMapGenerator.cpp:85
msgid "Islands"
msgstr ""

#: libs/s25main/ingameWindows/iwMapGenerator.cpp:88
msgid "Few"
msgstr ""

#: libs/s25main/ingameWindows/iwMapGenerator.cpp:89
msgid "Medium"
msgstr ""

#: libs/s25main/ingameWindows/iwMapGenerator.cpp:90
msgid "Many"
msgstr ""

#: libs/s25main/ingameWindows/iwMapGenerator.cpp:94
msgid "Gold:"
msgstr ""

#: libs/s25main/ingameWindows/iwMapGenerator.cpp:97
msgid "Iron:"
msgstr ""

#: libs/s25main/ingameWindows/iwMapGenerator.cpp:100
msgid "Coal:"
msgstr ""

#: libs/s25main/ingameWindows/iwMapGenerator.cpp:103
msgid "Granite:"
msgstr ""

#: libs/s25main/ingameWindows/iwMapGenerator.cpp:106
msgid "Rivers:"
msgstr ""

#: libs/s25main/ingameWindows/iwMapGenerator.cpp:109
msgid "Trees:"
msgstr ""

#: libs/s25main/ingameWindows/iwMapGenerator.cpp:112
msgid "Stone piles:"
msgstr ""

#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:35
#: libs/s25main/ingameWindows/iwStatistics.cpp:134
#: libs/s25main/ingameWindows/iwStatistics.cpp:233
msgid "Merchandise"
msgstr ""

#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:52
#: libs/s25main/ingameWindows/iwTransport.cpp:53
msgid "Food"
msgstr ""

#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:62
msgid "Ironore"
msgstr ""

#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:72
#: libs/s25main/ingameWindows/iwTransport.cpp:43
msgid "Weapons"
msgstr ""

#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:74
msgid "Boats"
msgstr ""

#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:81
msgid "Delete all"
msgstr ""

#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:85
#: libs/s25main/ingameWindows/iwStatistics.cpp:146
msgid "15 m"
msgstr ""

#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:86
#: libs/s25main/ingameWindows/iwStatistics.cpp:147
msgid "1 h"
msgstr ""

#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:87
#: libs/s25main/ingameWindows/iwStatistics.cpp:148
msgid "4 h"
msgstr ""

#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:88
#: libs/s25main/ingameWindows/iwStatistics.cpp:149
msgid "16 h"
msgstr ""

#: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:113
msgid ""
"The merchandise statistics window allows you to check the quantities of your "
"merchandise. By clicking the left mouse button you can switch the display of "
"individual goods on and off. These can displayed over four different time "
"periods. To delete all displays, click on the wastebasket button."
msgstr ""

#: libs/s25main/ingameWindows/iwMilitary.cpp:28
msgid "Fewer recruits"
msgstr ""

#: libs/s25main/ingameWindows/iwMilitary.cpp:28
msgid "More recruits"
msgstr ""

#: libs/s25main/ingameWindows/iwMilitary.cpp:30
msgid "Weak defense"
msgstr ""

#: libs/s25main/ingameWindows/iwMilitary.cpp:30
msgid "Strong defense"
msgstr ""

#: libs/s25main/ingameWindows/iwMilitary.cpp:32
msgid "Fewer defenders"
msgstr ""

#: libs/s25main/ingameWindows/iwMilitary.cpp:32
msgid "More defenders"
msgstr ""

#: libs/s25main/ingameWindows/iwMilitary.cpp:36
msgid "Interior"
msgstr ""

#: libs/s25main/ingameWindows/iwMilitary.cpp:38
msgid "Center of country"
msgstr ""

#: libs/s25main/ingameWindows/iwMilitary.cpp:40
msgid "Near harbor points"
msgstr ""

#: libs/s25main/ingameWindows/iwMilitary.cpp:42
msgid "Border areas"
msgstr ""

#: libs/s25main/ingameWindows/iwMilitary.cpp:108
msgid ""
"This is where you can make adjustments to all military matters. The upper "
"value corresponds to the recruiting rate of your army. The higher it is, the "
"more inhabitants are recruited as soldiers. Below this is the setting to "
"protect your huts. If this value is set at maximum, your huts are defended "
"by the strongest unit. To raise the number of attackers leaving your huts "
"per attack, choose the next setting. The number of defenders who counter the "
"enemy in the event of an attack is shown by the fourth display. The final "
"three values correspond to the occupation of your huts in the interior, in "
"the center of the country and on its borders."
msgstr ""

#: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:58
msgid "Gold delivery"
msgstr ""

#: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:67
msgid "Go to next military building"
msgstr ""

#: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:73
msgid "Send max rank soldiers to a warehouse"
msgstr ""

#: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:78
msgid "Send soldiers home"
msgstr ""

#: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:300
msgid "Demolition ist not allowed because the building is under attack!"
msgstr ""

#: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:301
msgid ""
"Demolition ist not allowed because the building is located in border area!"
msgstr ""

#: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:304
msgid "Demolition not possible"
msgstr ""

#: libs/s25main/ingameWindows/iwMinimap.cpp:29
msgid "Outline map"
msgstr ""

#: libs/s25main/ingameWindows/iwMsgbox.cpp:66
#: libs/s25main/ingameWindows/iwMsgbox.cpp:71
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:63
#: libs/s25main/ingameWindows/iwSkipGFs.cpp:26
msgid "OK"
msgstr ""

#: libs/s25main/ingameWindows/iwMsgbox.cpp:72
#: libs/s25main/ingameWindows/iwMsgbox.cpp:85
msgid "Cancel"
msgstr ""

#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:86
msgid "Playlist:"
msgstr ""

#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:93
msgid "Add"
msgstr ""

#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:95
msgid "Remove"
msgstr ""

#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:99
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:279
msgid "Add track"
msgstr ""

#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:101
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:284
msgid "Add directory of tracks"
msgstr ""

#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:103
msgid "Remove track"
msgstr ""

#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:105
msgid "Upwards"
msgstr ""

#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:107
msgid "Downwards"
msgstr ""

#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:111
msgid "Less repeats"
msgstr ""

#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:113
msgid "More repeats"
msgstr ""

#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:115
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:428
msgid "Playback in this order"
msgstr ""

#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:117
msgid "Save playlist"
msgstr ""

#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:253
msgid "Specify the playlist name"
msgstr ""

#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:266
msgid "You are not allowed to delete the standard playlist!"
msgstr ""

#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:336
msgid "Ok"
msgstr ""

#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:336
msgid "The playlist was saved!"
msgstr ""

#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:340
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:390
msgid "The specified file couldn't be saved!"
msgstr ""

#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:373
msgid "The specified file couldn't be opened!"
msgstr ""

#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:428
msgid "Random playback"
msgstr ""

#: libs/s25main/ingameWindows/iwObservate.cpp:41
msgid "Zoom"
msgstr ""

#: libs/s25main/ingameWindows/iwObservate.cpp:44
msgid "Follow object"
msgstr ""

#: libs/s25main/ingameWindows/iwObservate.cpp:50
msgid "Resize window"
msgstr ""

#: libs/s25main/ingameWindows/iwOptionsWindow.cpp:49
msgid "Game menu"
msgstr ""

#: libs/s25main/ingameWindows/iwOptionsWindow.cpp:70
msgid "Load 'ReadMe' file"
msgstr ""

#: libs/s25main/ingameWindows/iwOptionsWindow.cpp:80
#: libs/s25main/ingameWindows/iwSave.cpp:129
msgid "Save game!"
msgstr ""

#: libs/s25main/ingameWindows/iwOptionsWindow.cpp:100
msgid "Advanced"
msgstr ""

#: libs/s25main/ingameWindows/iwOptionsWindow.cpp:101
#: libs/s25main/ingameWindows/iwSurrender.cpp:16
msgid "Surrender"
msgstr ""

#: libs/s25main/ingameWindows/iwOptionsWindow.cpp:102
#: libs/s25main/ingameWindows/iwVictory.cpp:47
msgid "End game"
msgstr ""

#: libs/s25main/ingameWindows/iwPlayReplay.cpp:52
msgid "Stocktaking date"
msgstr ""

#: libs/s25main/ingameWindows/iwPlayReplay.cpp:54
msgid "Length"
msgstr ""

#: libs/s25main/ingameWindows/iwPlayReplay.cpp:57
#: libs/s25main/ingameWindows/iwPlayReplay.cpp:145
#: libs/s25main/ingameWindows/iwPlayReplay.cpp:159
msgid "Clear"
msgstr ""

#: libs/s25main/ingameWindows/iwPlayReplay.cpp:59
msgid "Removes all replays that cannot be loaded with the current game version"
msgstr ""

#: libs/s25main/ingameWindows/iwPlayReplay.cpp:60
#: libs/s25main/ingameWindows/iwPlayReplay.cpp:152
msgid "Delete selected"
msgstr ""

#: libs/s25main/ingameWindows/iwPlayReplay.cpp:94
#: libs/s25main/network/GameClient.cpp:1465
msgid "Invalid Replay %1%! Reason: %2%\n"
msgstr ""

#: libs/s25main/ingameWindows/iwPlayReplay.cpp:95
#: libs/s25main/ingameWindows/iwSave.cpp:102
#: libs/s25main/network/GameClient.cpp:1466
msgid "Unknown"
msgstr ""

#: libs/s25main/ingameWindows/iwPlayReplay.cpp:133
#, c-format
msgid "Delete Invalid (%u)"
msgstr ""

#: libs/s25main/ingameWindows/iwPlayReplay.cpp:145
msgid "Are you sure to remove all replays?"
msgstr ""

#: libs/s25main/ingameWindows/iwPlayReplay.cpp:153
msgid "Are you sure you want to remove the selected replay?"
msgstr ""

#: libs/s25main/ingameWindows/iwPlayReplay.cpp:159
msgid "Are you sure to remove all invalid replays?"
msgstr ""

#: libs/s25main/ingameWindows/iwPlayReplay.cpp:182
msgid "Error while playing replay!"
msgstr ""

#: libs/s25main/ingameWindows/iwPlayReplay.cpp:182
msgid "Invalid Replay!"
msgstr ""

#: libs/s25main/ingameWindows/iwPostWindow.cpp:118
msgid ""
"All important messages are collected in this window and sorted into groups. "
"If this window is not open, the dove symbol at the bottom of the screen "
"indicates the arrival of a new message."
msgstr ""

#: libs/s25main/ingameWindows/iwPostWindow.cpp:130
msgid "Diary"
msgstr ""

#: libs/s25main/ingameWindows/iwPostWindow.cpp:276
msgid "No letters!"
msgstr ""

#: libs/s25main/ingameWindows/iwPostWindow.cpp:290
msgid "Message"
msgstr ""

#: libs/s25main/ingameWindows/iwPostWindow.cpp:290
#: libs/s25main/ingameWindows/iwSave.cpp:53
msgid "Time"
msgstr ""

#: libs/s25main/ingameWindows/iwRoadWindow.cpp:20
msgid "Interrupt road building"
msgstr ""

#: libs/s25main/ingameWindows/iwSave.cpp:51
msgid "Filename"
msgstr ""

#: libs/s25main/ingameWindows/iwSave.cpp:54
msgid "Game Time"
msgstr ""

#: libs/s25main/ingameWindows/iwSave.cpp:101
msgid "Invalid Savegame %1%! Reason: %2%\n"
msgstr ""

#: libs/s25main/ingameWindows/iwSave.cpp:137
msgid "Auto-Save every:"
msgstr ""

#: libs/s25main/ingameWindows/iwSave.cpp:142
msgid "%1% min"
msgstr ""

#: libs/s25main/ingameWindows/iwSave.cpp:145
msgid "Every GF"
msgstr ""

#: libs/s25main/ingameWindows/iwSave.cpp:179
msgid "Load game!"
msgstr ""

#: libs/s25main/ingameWindows/iwSettings.cpp:33
msgid "Settings"
msgstr ""

#: libs/s25main/ingameWindows/iwSettings.cpp:63
msgid "Invert Mouse Pan"
msgstr ""

#: libs/s25main/ingameWindows/iwSettings.cpp:66
msgid "Statistics Scale"
msgstr ""

#: libs/s25main/ingameWindows/iwShip.cpp:53
msgid "Found colony"
msgstr ""

#: libs/s25main/ingameWindows/iwShip.cpp:62
msgid "Return to harbor"
msgstr ""

#: libs/s25main/ingameWindows/iwShip.cpp:90
msgid "No ships available"
msgstr ""

#: libs/s25main/ingameWindows/iwShip.cpp:131
msgid ""
"The ship register contains all the ships in your fleet. Here you can monitor "
"the loading and destinations of individual ships. Ships on an expedition are "
"controlled from here as well."
msgstr ""

#: libs/s25main/ingameWindows/iwSkipGFs.cpp:14
msgid "Skip GameFrames"
msgstr ""

#: libs/s25main/ingameWindows/iwSkipGFs.cpp:19
msgid "to GameFrame:"
msgstr ""

#: libs/s25main/ingameWindows/iwStatistics.cpp:33
msgid "COMP"
msgstr ""

#: libs/s25main/ingameWindows/iwStatistics.cpp:39
msgid "Statistics"
msgstr ""

#: libs/s25main/ingameWindows/iwStatistics.cpp:128
#: libs/s25main/ingameWindows/iwStatistics.cpp:155
#: libs/s25main/ingameWindows/iwStatistics.cpp:221
msgid "Size of country"
msgstr ""

#: libs/s25main/ingameWindows/iwStatistics.cpp:132
#: libs/s25main/ingameWindows/iwStatistics.cpp:229
msgid "Inhabitants"
msgstr ""

#: libs/s25main/ingameWindows/iwStatistics.cpp:136
#: libs/s25main/ingameWindows/iwStatistics.cpp:237
msgid "Military strength"
msgstr ""

#: libs/s25main/ingameWindows/iwStatistics.cpp:142
#: libs/s25main/ingameWindows/iwStatistics.cpp:249
msgid "Vanquished enemies"
msgstr ""

#: libs/s25main/ingameWindows/iwStatistics.cpp:203
msgid ""
"This window allows a direct comparison with the enemies. Factors such as the "
"wealth, territorial area, inhabitants, etc. of all parties can be compared. "
"This data can be shown over four different time periods."
msgstr ""

#: libs/s25main/ingameWindows/iwSurrender.cpp:11
msgid "Surrender game?"
msgstr ""

#: libs/s25main/ingameWindows/iwSurrender.cpp:19
msgid "Destroy all buildings and surrender"
msgstr ""

#: libs/s25main/ingameWindows/iwSurrender.cpp:22
msgid "Don't surrender"
msgstr ""

#: libs/s25main/ingameWindows/iwTextfile.cpp:47
msgid "The file was not found!"
msgstr ""

#: libs/s25main/ingameWindows/iwTools.cpp:66
msgid "Zero all production"
msgstr ""

#: libs/s25main/ingameWindows/iwTools.cpp:82
msgid "Less often"
msgstr ""

#: libs/s25main/ingameWindows/iwTools.cpp:82
msgid "More often"
msgstr ""

#: libs/s25main/ingameWindows/iwTools.cpp:185
msgid ""
"These settings control the tool production of your metalworks. The higher "
"the value, the more likely this tool is to be produced."
msgstr ""

#: libs/s25main/ingameWindows/iwTrade.cpp:32
#, c-format
msgid "Trade with %s"
msgstr ""

#: libs/s25main/ingameWindows/iwTrade.cpp:43
msgid "Wares"
msgstr ""

#: libs/s25main/ingameWindows/iwTrade.cpp:44
msgid "Settlers"
msgstr ""

#: libs/s25main/ingameWindows/iwTrade.cpp:66
msgid "Ware you like to trade"
msgstr ""

#: libs/s25main/ingameWindows/iwTrade.cpp:70
msgid "Send"
msgstr ""

#: libs/s25main/ingameWindows/iwTransport.cpp:108
msgid ""
"The transport priority of a type of merchandise can be determined here.The "
"higher the priority of an item in the list, the quicker it is transported by "
"helpers."
msgstr ""

#: libs/s25main/ingameWindows/iwVictory.cpp:24
msgid "End of game"
msgstr ""

#: libs/s25main/ingameWindows/iwVictory.cpp:27
msgid "The winners:"
msgstr ""

#: libs/s25main/ingameWindows/iwVictory.cpp:27
msgid "The winner:"
msgstr ""

#: libs/s25main/ingameWindows/iwVictory.cpp:45
msgid "Continue game"
msgstr ""

#: libs/s25main/ingameWindows/iwWares.cpp:189
msgid "Next page"
msgstr ""

#: libs/s25main/ingameWindows/iwWares.cpp:207
msgid ""
"Here you will find a list of your entire stores of merchandise and all the "
"inhabitants of your realm."
msgstr ""

#: libs/s25main/languages.cpp:50
msgid "System language"
msgstr ""

#: libs/s25main/lua/LuaInterfaceGameBase.cpp:48
msgid "Wrong lua script version: %1%. Current version: %2%.%3%.\n"
msgstr ""

#: libs/s25main/lua/LuaPlayer.cpp:71
msgid "New building type:"
msgstr ""

#: libs/s25main/network/ClientError.cpp:12
msgid "Server sent an invalid message!"
msgstr ""

#: libs/s25main/network/ClientError.cpp:13
msgid "This Server is full!"
msgstr ""

#: libs/s25main/network/ClientError.cpp:14
msgid "Wrong Password!"
msgstr ""

#: libs/s25main/network/ClientError.cpp:15
msgid "Lost connection to server!"
msgstr ""

#: libs/s25main/network/ClientError.cpp:16
msgid "Wrong Server Type!"
msgstr ""

#: libs/s25main/network/ClientError.cpp:17
msgid "Map transmission was corrupt!"
msgstr ""

#: libs/s25main/network/ClientError.cpp:18
msgid "Wrong client version"
msgstr ""

#: libs/s25main/network/ClientError.cpp:19
msgid "Map is invalid or failed to load properly!"
msgstr ""

#: libs/s25main/network/ClientError.cpp:20
msgid "Unknown error!"
msgstr ""

#: libs/s25main/network/GameClient.cpp:692
msgid "Version mismatch. Server version: %1%, your version %2%"
msgstr ""

#: libs/s25main/network/GameClient.cpp:856
msgid ""
"Async log saved at %1%,\n"
"game saved at %2%\n"
msgstr ""

#: libs/s25main/network/GameClient.cpp:1348
msgid ""
"Error during execution of lua script: %1\n"
"Game stopped!"
msgstr ""

#: libs/s25main/network/GameClient.cpp:1389
#: libs/s25main/network/GameClient.cpp:1391
msgid "Auto-Save"
msgstr ""

#: libs/s25main/network/GameClient.cpp:1452
msgid "Replayfile couldn't be opened. No replay will be recorded\n"
msgstr ""

#: libs/s25main/network/GameClient.cpp:1516
msgid "Error decompressing map file"
msgstr ""

#: libs/s25main/network/GameClient.cpp:1525
msgid "Error decompressing lua file"
msgstr ""

#: libs/s25main/network/GameClient.cpp:1542
#, c-format
msgid "Error when loading game from replay: %s\n"
msgstr ""

#: libs/s25main/network/GameClient.cpp:1638
#, c-format
msgid "current GF: %u - still fast forwarding: %d GFs left (%d %%)"
msgstr ""

#: libs/s25main/network/GameClient.cpp:1650
#, c-format
msgid "Jump finished (%1$.3g seconds)."
msgstr ""

#: libs/s25main/network/GameClient.cpp:1669
msgid "Saving game..."
msgstr ""

#: libs/s25main/network/GameClient.cpp:1697
msgid "Error during saving: "
msgstr ""

#: libs/s25main/network/GameClientGF_Replay.cpp:48
#, c-format
msgid ""
"Warning: The played replay is not in sync with the original match. (GF: %u)"
msgstr ""

#: libs/s25main/network/GameClientGF_Replay.cpp:83
#, c-format
msgid ""
"Notice: The played replay has ended. (GF: %u, %dh %dmin %ds, TF: %u, "
"AVG_FPS: %u)"
msgstr ""

#: libs/s25main/network/GameClientGF_Replay.cpp:97
#, c-format
msgid "Notice: Overall asynchronous frame count: %u"
msgstr ""

#: libs/s25main/network/GameServer.cpp:666
msgid "SERVER: Error on socket of player %1%, bye bye!\n"
msgstr ""

#: libs/s25main/network/GameServer.cpp:676
msgid "SERVER: Reserved slot %1% freed due to timeout\n"
msgstr ""

#: libs/s25main/network/GameServer.cpp:756
msgid "SERVER: At GF %1%: Speed changed from %2% to %3%. NWF %4%\n"
msgstr ""

#: libs/s25main/network/GameServer.cpp:786
msgid ""
"Async at GF %1% of player %2% vs %3%. Checksums:\n"
"%4%\n"
"%5%\n"
"\n"
msgstr ""

#: libs/s25main/network/GameServer.cpp:804
msgid "SERVER: Kicking player %1% in %2% seconds\n"
msgstr ""

#: libs/s25main/network/GameServer.cpp:883
msgid "SERVER: Receiving Message for player %1% failed, kicking...\n"
msgstr ""

#: libs/s25main/network/GameServer.cpp:1307
msgid "Received async logs from %1% (%2% entries).\n"
msgstr ""

#: libs/s25main/network/GameServer.cpp:1314
msgid "Received async log from %1%, but did not expect it!\n"
msgstr ""

#: libs/s25main/network/GameServer.cpp:1325
msgid "Async logs received completely.\n"
msgstr ""

#: libs/s25main/network/GameServer.cpp:1534
msgid "There are %1% identical async log entries.\n"
msgstr ""

#: libs/s25main/network/GameServer.cpp:1571
msgid "Async log saved at %1%\n"
msgstr ""

#: libs/s25main/network/GameServer.cpp:1575
msgid "Failed to save async log at %1%\n"
msgstr ""

#: libs/s25main/network/GameServer.cpp:1585
msgid ""
"The game clients are out of sync. Would you like to send debug information "
"to RttR to help us avoiding this in the future? Thank you very much!"
msgstr ""

#: libs/s25main/network/GameServer.cpp:1596
msgid "Sending async logs %1%.\n"
msgstr ""

#: libs/s25main/nodeObjs/noShip.cpp:238
msgid "A ship is ready for an expedition."
msgstr ""

#: libs/s25main/nodeObjs/noShip.cpp:374
msgid "A ship disovered an enemy territory"
msgstr ""

#: libs/s25main/nodeObjs/noShip.cpp:678
msgid "A ship has reached the destination of its expedition."
msgstr ""

#: libs/s25main/nodeObjs/noShipBuildingSite.cpp:96
msgid "A new ship is ready"
msgstr ""

#: libs/s25main/postSystem/DiplomacyPostQuestion.cpp:17
#, c-format
msgid "The player '%s' offers you a %s."
msgstr ""

#: libs/s25main/postSystem/DiplomacyPostQuestion.cpp:19
msgid "Duration: Forever"
msgstr ""

#: libs/s25main/postSystem/DiplomacyPostQuestion.cpp:21
#, c-format
msgid "Duration: %d GF (%s)"
msgstr ""

#: libs/s25main/postSystem/DiplomacyPostQuestion.cpp:33
#, c-format
msgid ""
"The player '%s' want to cancel the '%s' between you both prematurely. Do you "
"agree?"
msgstr ""

#: libs/s25main/postSystem/PostMsg.cpp:25
#, c-format
msgid "The %s between player '%s' and you has been concluded."
msgstr ""

#: libs/s25main/postSystem/PostMsg.cpp:29
#, c-format
msgid "The %s between player '%s' and you has been cancelled."
msgstr ""

#: libs/s25main/resources/ArchiveLoader.cpp:57
#, c-format
msgid "Bob-like file contained multiple text entries: %s\n"
msgstr ""

#: libs/s25main/resources/ArchiveLoader.cpp:72
msgid "Loading %1%: "
msgstr ""

#: libs/s25main/resources/ArchiveLoader.cpp:84
#, c-format
msgid "Loading directory %s\n"
msgstr ""

#: libs/s25main/resources/ArchiveLoader.cpp:86
msgid "  Loading %1% entries: "
msgstr ""

#: libs/s25main/resources/ArchiveLoader.cpp:101
#, c-format
msgid "File or directory does not exist: %s\n"
msgstr ""

#: libs/s25main/resources/ArchiveLoader.cpp:103
#, c-format
msgid "Could not determine type of path %s\n"
msgstr ""

#: libs/s25main/resources/ArchiveLoader.cpp:147
msgid "Failed to merge entry %1%. Archive expected!\n"
msgstr ""

#: libs/s25main/resources/ArchiveLocator.cpp:46
msgid ""
"Ignoring resource %1% in %2% because the name contains unsupported "
"characters\n"
msgstr ""

#: libs/s25main/resources/ArchiveLocator.cpp:60
msgid "Ignoring resource %1% in %2% because it is already found in %3%\n"
msgstr ""

#: libs/s25main/resources/ArchiveLocator.cpp:104
msgid "Skipping removed file %1% when checking for files to load for %2%\n"
msgstr ""

#: libs/s25main/resources/ArchiveLocator.cpp:110
msgid "Skipping duplicate override file %1% for %2%\n"
msgstr ""

#: libs/s25main/world/GameWorld.cpp:481
msgid "Lost land by this building"
msgstr ""

#: libs/s25main/world/GameWorldView.cpp:410
msgid "(stopped)"
msgstr ""

#: libs/s25main/world/GameWorldView.cpp:433
msgid "(1 soldier)"
msgstr ""

#: libs/s25main/world/GameWorldView.cpp:435
#, c-format
msgid "(%d soldiers)"
msgstr ""

#: libs/s25main/world/MapLoader.cpp:236
msgid "Unknown tree1-4 at %1%: (0x%2$x)\n"
msgstr ""

#: libs/s25main/world/MapLoader.cpp:252
msgid "Unknown tree5-8 at %1%: (0x%2$x)\n"
msgstr ""

#: libs/s25main/world/MapLoader.cpp:262
msgid "Unknown tree9 at %1%: (0x%2$x)\n"
msgstr ""

#: libs/s25main/world/MapLoader.cpp:323
msgid "Unknown nature object at %1%: (0x%2$x)\n"
msgstr ""

#: libs/s25main/world/MapLoader.cpp:333 libs/s25main/world/MapLoader.cpp:343
msgid "Unknown granite type2 at %1%: (0x%2$x)\n"
msgstr ""

#: libs/s25main/world/MapLoader.cpp:353
msgid "Unknown object at %1%: (0x%2$x: 0x%3$x)\n"
msgstr ""

#: libs/s25main/world/MapLoader.cpp:386
msgid "Unknown animal species at %1%: (0x%2$x)\n"
msgstr ""

#: libs/s25main/world/MapLoader.cpp:412
#, c-format
msgid "Player %u does not have a valid start position!"
msgstr ""

#: libs/s25main/world/MapSerializer.cpp:68
#: libs/s25main/world/MapSerializer.cpp:71
msgid "Failed to save lua state!"
msgstr ""

#: libs/s25main/world/MapSerializer.cpp:71
#: libs/s25main/world/MapSerializer.cpp:190
msgid "Error: "
msgstr ""

#: libs/s25main/world/MapSerializer.cpp:171
msgid "Invalid id for lua data"
msgstr ""

#: libs/s25main/world/MapSerializer.cpp:176
msgid "Invalid end-id for lua data"
msgstr ""

#: libs/s25main/world/MapSerializer.cpp:181
msgid "Lua script failed to load."
msgstr ""

#: libs/s25main/world/MapSerializer.cpp:183
msgid "Wrong version for lua script."
msgstr ""

#: libs/s25main/world/MapSerializer.cpp:187
msgid "Lua load callback returned failure!"
msgstr ""

#: libs/s25main/world/MapSerializer.cpp:190
msgid "Failed to load lua state!"
msgstr ""