# Copyright (C) 2005 - 2021 Settlers Freaks <sf-team at siedler25.org> # # SPDX-License-Identifier: GPL-2.0-or-later # #, fuzzy msgid "" msgstr "" "Project-Id-Version: Return To The Roots\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2025-02-21 17:19+0100\n" "PO-Revision-Date: 2012-09-30 18:07+0100\n" "Last-Translator: Florian Doersch <sf-team@siedler25.org>\n" "Language-Team: Return To The Roots <sf-team@siedler25.org>\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Launchpad-Export-Date: 2020-12-21 13:16+0000\n" "X-Generator: Poedit 3.0.1\n" "X-Poedit-SourceCharset: iso-8859-15\n" "X-Poedit-Basepath: ../..\n" "X-Poedit-KeywordsList: _;gettext_noop;__\n" "X-Poedit-SearchPath-0: libs\n" "X-Poedit-SearchPath-1: extras\n" "X-Poedit-SearchPath-2: data/RTTR/gamedata\n" #: data/RTTR/gamedata/world/greenland.lua:9 msgid "greenland" msgstr "" #: data/RTTR/gamedata/world/wasteland.lua:8 msgid "wasteland" msgstr "" #: data/RTTR/gamedata/world/winterworld.lua:8 msgid "winterworld" msgstr "" #: libs/libGamedata/gameData/CampaignDescription.cpp:26 msgid "Invalid maximum human player count: %1%" msgstr "" #: libs/libGamedata/gameData/CampaignDescription.cpp:30 msgid "easy" msgstr "" #: libs/libGamedata/gameData/CampaignDescription.cpp:30 msgid "medium" msgstr "" #: libs/libGamedata/gameData/CampaignDescription.cpp:30 msgid "hard" msgstr "" #: libs/libGamedata/gameData/CampaignDescription.cpp:31 msgid "Invalid difficulty: %1%" msgstr "" #: libs/libGamedata/lua/CampaignDataLoader.cpp:42 msgid "Wrong lua script version: %1%. Current version: %2%.\n" msgstr "" #: libs/libGamedata/lua/CampaignDataLoader.cpp:47 #: libs/s25main/lua/LuaInterfaceGameBase.cpp:54 msgid "" "Lua script did not provide the function getRequiredLuaVersion()! It is " "probably outdated.\n" msgstr "" #: libs/libGamedata/lua/LuaInterfaceBase.cpp:44 #, c-format msgid "Lua error: %s\n" msgstr "" #: libs/libGamedata/lua/LuaInterfaceBase.cpp:44 #: libs/libGamedata/lua/LuaInterfaceBase.cpp:51 msgid "Unknown error" msgstr "" #: libs/libGamedata/lua/LuaInterfaceBase.cpp:61 msgid "Failed to read lua file '%1%'\n" msgstr "" #: libs/libGamedata/lua/LuaInterfaceBase.cpp:69 msgid "Failed to load lua file '%1%'\n" msgstr "" #: libs/s25client/s25client.cpp:121 msgid "" "RttR crashed. Would you like to send debug information to RttR to help us " "avoiding this crash in the future? Thank you very much!" msgstr "" #: libs/s25client/s25client.cpp:123 libs/s25client/s25client.cpp:146 #: libs/s25main/desktops/dskCampaignMissionSelection.cpp:163 #: libs/s25main/desktops/dskCampaignMissionSelection.cpp:169 #: libs/s25main/desktops/dskCampaignSelection.cpp:259 #: libs/s25main/desktops/dskCredits.cpp:277 #: libs/s25main/desktops/dskCredits.cpp:288 #: libs/s25main/desktops/dskGameLoader.cpp:135 #: libs/s25main/desktops/dskGameLobby.cpp:90 #: libs/s25main/desktops/dskGameLobby.cpp:96 #: libs/s25main/desktops/dskGameLobby.cpp:253 #: libs/s25main/desktops/dskGameLobby.cpp:359 #: libs/s25main/desktops/dskGameLobby.cpp:752 #: libs/s25main/desktops/dskGameLobby.cpp:1050 #: libs/s25main/desktops/dskGameLobby.cpp:1060 #: libs/s25main/desktops/dskLobby.cpp:259 #: libs/s25main/desktops/dskOptions.cpp:578 #: libs/s25main/desktops/dskSelectMap.cpp:173 #: libs/s25main/desktops/dskSelectMap.cpp:235 #: libs/s25main/desktops/dskSelectMap.cpp:362 #: libs/s25main/desktops/dskSelectMap.cpp:392 #: libs/s25main/desktops/dskSelectMap.cpp:409 #: libs/s25main/desktops/dskSinglePlayer.cpp:95 #: libs/s25main/desktops/dskSinglePlayer.cpp:100 #: libs/s25main/desktops/dskTextureTest.cpp:46 #: libs/s25main/ingameWindows/iwConnecting.cpp:60 #: libs/s25main/ingameWindows/iwLobbyConnect.cpp:170 #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:169 #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:266 #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:340 #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:373 #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:390 #: libs/s25main/network/GameServer.cpp:1589 msgid "Error" msgstr "" #: libs/s25client/s25client.cpp:145 msgid "RttR crashed. Please restart the application!" msgstr "" #: libs/s25main/EconomyModeHandler.cpp:66 msgid "Economy Mode: Collect as much as you can of the following good types: " msgstr "" #: libs/s25main/EconomyModeHandler.cpp:74 msgid "" "Tools in the hands of workers are also counted. So are weapons, and beer, " "that soldiers have in use. For an updating tally of the collected goods see " "the economic progress window." msgstr "" #: libs/s25main/EventManager.cpp:159 msgid "Event count mismatch. Found events: %1%. Expected: %2%.\n" msgstr "" #: libs/s25main/EventManager.cpp:172 msgid "Cannot deserialize event manager when there are still events active!" msgstr "" #: libs/s25main/EventManager.cpp:183 msgid "Event count mismatch. Read events: %1%. Expected: %2%.\n" msgstr "" #: libs/s25main/EventManager.cpp:192 msgid "Invalid event instance id. Found: %1%. Expected less than %2%.\n" msgstr "" #: libs/s25main/GameManager.cpp:46 msgid "Video driver couldn't be loaded!" msgstr "" #: libs/s25main/GameManager.cpp:62 msgid "Audio driver couldn't be loaded!" msgstr "" #: libs/s25main/GameManager.cpp:73 msgid "" "\n" "Starting the game\n" msgstr "" #: libs/s25main/GameManager.cpp:122 #, c-format msgid "" "jumping to gf %i, now at gf %i, time for last 5k gf: %.3f s, avg gf time " "%.3f ms \n" msgstr "" #: libs/s25main/GameManager.cpp:125 #, c-format msgid "jumping to gf %i, now at gf %i \n" msgstr "" #: libs/s25main/GameManager.cpp:137 #, c-format msgid "" "jump to gf %i complete, time for last %i gf: %.3f s, avg gf time %.3f ms \n" msgstr "" #: libs/s25main/GameManager.cpp:142 msgid "jump to gf %1% complete\n" msgstr "" #: libs/s25main/GameManager.cpp:168 msgid "Splash screen couldn't be loaded!" msgstr "" #: libs/s25main/GamePlayer.cpp:1643 msgid "Your ally wishes to notify you of this location" msgstr "" #: libs/s25main/GamePlayer.cpp:2067 msgid "The emergency program has been activated." msgstr "" #: libs/s25main/GamePlayer.cpp:2076 msgid "The emergency program has been deactivated." msgstr "" #: libs/s25main/GlobalGameSettings.cpp:251 #, c-format msgid "Addon %1$#x not found!\n" msgstr "" #: libs/s25main/JoinPlayerInfo.cpp:50 #, c-format msgid "Dummy %u" msgstr "" #: libs/s25main/JoinPlayerInfo.cpp:50 #, c-format msgid "Computer %u" msgstr "" #: libs/s25main/JoinPlayerInfo.cpp:51 msgid " (AI)" msgstr "" #: libs/s25main/JoinPlayerInfo.cpp:57 msgid " (easy)" msgstr "" #: libs/s25main/JoinPlayerInfo.cpp:58 msgid " (medium)" msgstr "" #: libs/s25main/JoinPlayerInfo.cpp:59 msgid " (hard)" msgstr "" #: libs/s25main/Loader.cpp:266 msgid "Starting sound conversion: " msgstr "" #: libs/s25main/Loader.cpp:272 libs/s25main/resources/ArchiveLoader.cpp:122 msgid "failed: %1%\n" msgstr "" #: libs/s25main/Loader.cpp:276 libs/s25main/resources/ArchiveLoader.cpp:117 #, c-format msgid "done in %ums\n" msgstr "" #: libs/s25main/Loader.cpp:291 msgid "WARNING: Found invalid music item for %1%\n" msgstr "" #: libs/s25main/Loader.cpp:300 msgid "" "WARNING: Did not find the music files.\n" "\tYou have to run the updater once or copy the .ogg files manually to %1% or " "you won't be able to hear the music.\n" msgstr "" #: libs/s25main/Loader.cpp:319 msgid "Unable to load font at index %1%\n" msgstr "" #: libs/s25main/Loader.cpp:534 libs/s25main/Loader.cpp:549 #, c-format msgid "Failed to load %s\n" msgstr "" #: libs/s25main/Loader.cpp:1066 libs/s25main/Loader.cpp:1085 msgid "Failed to resolve resource %1%\n" msgstr "" #: libs/s25main/Messenger.cpp:81 #, c-format msgid "<%s> " msgstr "" #: libs/s25main/MusicPlayer.cpp:63 msgid "Loading \"%1%\": " msgstr "" #: libs/s25main/MusicPlayer.cpp:68 msgid "Error: %1%\n" msgstr "" #: libs/s25main/MusicPlayer.cpp:72 msgid "OK\n" msgstr "" #: libs/s25main/Playlist.cpp:64 msgid "Loading %1%\n" msgstr "" #: libs/s25main/PreviewMinimap.cpp:44 libs/s25main/desktops/dskSelectMap.cpp:65 #: libs/s25main/world/MapSerializer.cpp:86 msgid "Failed to load game data!" msgstr "" #: libs/s25main/QuickStartGame.cpp:58 msgid "Given map or replay (%1%) does not exist!" msgstr "" #: libs/s25main/QuickStartGame.cpp:83 #: libs/s25main/desktops/dskSinglePlayer.cpp:45 #: libs/s25main/desktops/dskSinglePlayer.cpp:134 #: libs/s25main/desktops/dskSinglePlayer.cpp:139 msgid "Unlimited Play" msgstr "" #: libs/s25main/QuickStartGame.cpp:85 msgid "Loading game...\n" msgstr "" #: libs/s25main/Replay.cpp:183 msgid "File could not be opened." msgstr "" #: libs/s25main/Replay.cpp:201 msgid "" "Cannot play replay created with a more recent version (Current: %1%, Replay: " "%2%)" msgstr "" #: libs/s25main/Replay.cpp:213 msgid "" "Cannot play replay created with a more recent GC version (Current: %1%, " "Replay: %2%)" msgstr "" #: libs/s25main/Replay.cpp:224 libs/s25main/Replay.cpp:282 msgid "Savegame error: " msgstr "" #: libs/s25main/SavedFile.cpp:65 msgid "File is not in a valid format!" msgstr "" #: libs/s25main/SavedFile.cpp:75 msgid "" "File has an old version and cannot be used (version: %1%, expected: %2%)!" msgstr "" #: libs/s25main/SavedFile.cpp:76 msgid "" "File was created with more recent program and cannot be used (version: %1%, " "expected: %2%)!" msgstr "" #: libs/s25main/SerializedGameData.cpp:345 msgid "An error occured while saving which was suppressed!" msgstr "" #: libs/s25main/WindowManager.cpp:792 msgid "Screenshot saved to %1%\n" msgstr "" #: libs/s25main/WindowManager.cpp:795 msgid "Error writing screenshot: %1%\n" msgstr "" #: libs/s25main/addons/AddonAIDebugWindow.h:17 msgid "AI Debugging Window" msgstr "" #: libs/s25main/addons/AddonAIDebugWindow.h:18 msgid "" "Enable AI Debugging Window\n" "(possible cheating)" msgstr "" #: libs/s25main/addons/AddonAdjustMilitaryStrength.h:29 msgid "Adjust military strength" msgstr "" #: libs/s25main/addons/AddonAdjustMilitaryStrength.h:30 msgid "Modify the strength increase of military ranks" msgstr "" #: libs/s25main/addons/AddonAdjustMilitaryStrength.h:32 msgid "Maximum strength" msgstr "" #: libs/s25main/addons/AddonAdjustMilitaryStrength.h:33 msgid "Medium strength" msgstr "" #: libs/s25main/addons/AddonAdjustMilitaryStrength.h:34 msgid "Minimum strength" msgstr "" #: libs/s25main/addons/AddonAsyncDebug.h:16 msgid "Async debugging (REALLY SLOW!)" msgstr "" #: libs/s25main/addons/AddonAsyncDebug.h:17 msgid "" "Enables extra stuff to debug asyncs. Do not enable unless you know what you " "are doing!" msgstr "" #: libs/s25main/addons/AddonAutoFlags.h:18 msgid "Automatic flag placement" msgstr "" #: libs/s25main/addons/AddonAutoFlags.h:19 msgid "Automatically places flags on newly build roads" msgstr "" #: libs/s25main/addons/AddonBattlefieldPromotion.h:16 msgid "Enable battlefield promotions" msgstr "" #: libs/s25main/addons/AddonBattlefieldPromotion.h:17 msgid "Soldiers winning a fight increase in rank." msgstr "" #: libs/s25main/addons/AddonBool.cpp:27 msgid "Use" msgstr "" #: libs/s25main/addons/AddonBool.cpp:29 libs/s25main/addons/AddonList.cpp:37 msgid "Locked" msgstr "" #: libs/s25main/addons/AddonBurnDuration.h:16 msgid "Set duration fires burn" msgstr "" #: libs/s25main/addons/AddonBurnDuration.h:17 msgid "Adjusts how long a building will burn for when it is destroyed" msgstr "" #: libs/s25main/addons/AddonBurnDuration.h:19 #: libs/s25main/addons/AddonDurableGeologistSigns.h:22 #: libs/s25main/addons/AddonMaxWaterwayLength.h:32 #: libs/s25main/ingameWindows/iwAddons.cpp:50 #: libs/s25main/ingameWindows/iwBuildOrder.cpp:71 #: libs/s25main/ingameWindows/iwDistribution.cpp:66 #: libs/s25main/ingameWindows/iwMilitary.cpp:47 #: libs/s25main/ingameWindows/iwTools.cpp:69 #: libs/s25main/ingameWindows/iwTransport.cpp:27 msgid "Default" msgstr "" #: libs/s25main/addons/AddonBurnDuration.h:20 msgid "-25%" msgstr "" #: libs/s25main/addons/AddonBurnDuration.h:21 msgid "-50%" msgstr "" #: libs/s25main/addons/AddonBurnDuration.h:22 msgid "-75%" msgstr "" #: libs/s25main/addons/AddonBurnDuration.h:23 msgid "-90%" msgstr "" #: libs/s25main/addons/AddonBurnDuration.h:24 #: libs/s25main/addons/AddonMoreAnimals.h:21 msgid "+50%" msgstr "" #: libs/s25main/addons/AddonBurnDuration.h:25 #: libs/s25main/addons/AddonMoreAnimals.h:22 msgid "+100%" msgstr "" #: libs/s25main/addons/AddonCatapultGraphics.h:19 msgid "Nation-specific catapult graphics" msgstr "" #: libs/s25main/addons/AddonCatapultGraphics.h:20 msgid "Adds new nation-specific graphics for catapults to the game." msgstr "" #: libs/s25main/addons/AddonChangeGoldDeposits.h:19 msgid "Change gold deposits" msgstr "" #: libs/s25main/addons/AddonChangeGoldDeposits.h:20 msgid "" "You can remove gold resources completely or convert them into iron ore, coal " "or granite.\n" "\n" "You'll probably want to convert gold to iron ore, as this (on most maps)\n" "allows you to utilize the additional coal not needed for minting anymore." msgstr "" #: libs/s25main/addons/AddonChangeGoldDeposits.h:24 #: libs/s25main/addons/AddonDefenderBehavior.h:24 msgid "No change" msgstr "" #: libs/s25main/addons/AddonChangeGoldDeposits.h:25 msgid "Remove gold completely" msgstr "" #: libs/s25main/addons/AddonChangeGoldDeposits.h:26 msgid "Convert to iron ore" msgstr "" #: libs/s25main/addons/AddonChangeGoldDeposits.h:27 msgid "Convert to coal" msgstr "" #: libs/s25main/addons/AddonChangeGoldDeposits.h:28 msgid "Convert to granite" msgstr "" #: libs/s25main/addons/AddonCharburner.h:17 msgid "Enable charburner" msgstr "" #: libs/s25main/addons/AddonCharburner.h:18 msgid "Allows to build the charburner." msgstr "" #: libs/s25main/addons/AddonCoinsCapturedBld.h:17 msgid "Coins on captured buildings" msgstr "" #: libs/s25main/addons/AddonCoinsCapturedBld.h:18 msgid "Change the coin setting for captured military buildings." msgstr "" #: libs/s25main/addons/AddonCoinsCapturedBld.h:20 msgid "Keep setting" msgstr "" #: libs/s25main/addons/AddonCoinsCapturedBld.h:21 msgid "Enable" msgstr "" #: libs/s25main/addons/AddonCoinsCapturedBld.h:22 msgid "Disable" msgstr "" #: libs/s25main/addons/AddonCustomBuildSequence.h:18 msgid "Custom build sequence" msgstr "" #: libs/s25main/addons/AddonCustomBuildSequence.h:19 msgid "" "Allows every player to control whether building sites should be supplied in " "sequence of given order or in a definable sequence based on the building " "type." msgstr "" #: libs/s25main/addons/AddonDefenderBehavior.h:18 msgid "Change defender behavior" msgstr "" #: libs/s25main/addons/AddonDefenderBehavior.h:19 msgid "" "Change the military setting 'defender'.\n" "\n" "You can choose to disallow any changes to that setting or you can limit the " "amount of reoccupying troops (during an attack) according to the defender " "setting." msgstr "" #: libs/s25main/addons/AddonDefenderBehavior.h:25 msgid "Disallow change" msgstr "" #: libs/s25main/addons/AddonDefenderBehavior.h:26 msgid "Reduce reoccupying troops accordingly" msgstr "" #: libs/s25main/addons/AddonDemolishBldWORes.h:14 msgid "Demolish building when out of resources" msgstr "" #: libs/s25main/addons/AddonDemolishBldWORes.h:15 msgid "" "Automatically demolish a resource gathering building, like a mine, if it " "runs permanently out of resources." msgstr "" #: libs/s25main/addons/AddonDemolitionProhibition.h:18 msgid "Disable Demolition of military buildings" msgstr "" #: libs/s25main/addons/AddonDemolitionProhibition.h:19 msgid "" "Disable the demolition of military buildings under attack or near frontiers." msgstr "" #: libs/s25main/addons/AddonDemolitionProhibition.h:21 #: libs/s25main/addons/AddonMilitaryAid.h:21 #: libs/s25main/desktops/dskOptions.cpp:225 #: libs/s25main/desktops/dskOptions.cpp:250 #: libs/s25main/desktops/dskOptions.cpp:260 #: libs/s25main/desktops/dskOptions.cpp:279 #: libs/s25main/desktops/dskOptions.cpp:305 #: libs/s25main/desktops/dskOptions.cpp:327 #: libs/s25main/desktops/dskOptions.cpp:343 #: libs/s25main/desktops/dskOptions.cpp:354 msgid "Off" msgstr "" #: libs/s25main/addons/AddonDemolitionProhibition.h:22 msgid "Active if attacked" msgstr "" #: libs/s25main/addons/AddonDemolitionProhibition.h:23 msgid "Active near frontiers" msgstr "" #: libs/s25main/addons/AddonDurableGeologistSigns.h:19 msgid "Geologist sign durability" msgstr "" #: libs/s25main/addons/AddonDurableGeologistSigns.h:20 msgid "Increase the durability of geologist signs by a factor." msgstr "" #: libs/s25main/addons/AddonDurableGeologistSigns.h:23 #: libs/s25main/addons/AddonDurableGeologistSigns.h:24 #: libs/s25main/addons/AddonDurableGeologistSigns.h:25 msgid "%1%x" msgstr "" #: libs/s25main/addons/AddonEconomyModeGameLength.h:44 msgid "Economy Mode: Game Length" msgstr "" #: libs/s25main/addons/AddonEconomyModeGameLength.h:45 msgid "" "Adjust the time after which the economy mode victory condition is checked." msgstr "" #: libs/s25main/addons/AddonExhaustibleWater.h:17 msgid "Exhaustible Water" msgstr "" #: libs/s25main/addons/AddonExhaustibleWater.h:18 msgid "" "If Water is exhaustible wells will now dry out. If water everywhere is " "enabled, a geologist will not notify for water" msgstr "" #: libs/s25main/addons/AddonExhaustibleWater.h:21 msgid "Inexhaustible" msgstr "" #: libs/s25main/addons/AddonExhaustibleWater.h:22 msgid "Inexhaustible and water everywhere" msgstr "" #: libs/s25main/addons/AddonExhaustibleWater.h:23 msgid "Exhaustible" msgstr "" #: libs/s25main/addons/AddonFrontierDistanceReachable.h:14 msgid "Frontier Distance checks reachability" msgstr "" #: libs/s25main/addons/AddonFrontierDistanceReachable.h:15 msgid "" "Military building counts as interior if an attack is permanently impossible. " "(Path blocked by terrain like sea, lava, etc.)" msgstr "" #: libs/s25main/addons/AddonHalfCostMilEquip.h:16 msgid "Half cost recruits" msgstr "" #: libs/s25main/addons/AddonHalfCostMilEquip.h:17 msgid "" "Smith can create 1 shield & 1 sword for 1 iron + 1 coal instead of 2 iron + " "2 coal" msgstr "" #: libs/s25main/addons/AddonInexhaustibleFish.h:17 msgid "Inexhaustible Fish" msgstr "" #: libs/s25main/addons/AddonInexhaustibleFish.h:18 msgid "Deactivates reduction of fish population." msgstr "" #: libs/s25main/addons/AddonInexhaustibleGraniteMines.h:17 msgid "Inexhaustible Granite Mines" msgstr "" #: libs/s25main/addons/AddonInexhaustibleGraniteMines.h:18 msgid "Granite mines will never be depleted." msgstr "" #: libs/s25main/addons/AddonInexhaustibleMines.h:17 msgid "Inexhaustible Mines" msgstr "" #: libs/s25main/addons/AddonInexhaustibleMines.h:18 msgid "Mines will never be depleted." msgstr "" #: libs/s25main/addons/AddonLimitCatapults.h:17 msgid "Limit number of catapults" msgstr "" #: libs/s25main/addons/AddonLimitCatapults.h:18 msgid "" "Limits the number of catapults per player.\n" "\n" "Proportional uses the following ratios of military buildings to catapults:\n" "Barracks: 8\n" "Guardhouse: 4\n" "Watchtower: 2\n" "Fortress: 1" msgstr "" #: libs/s25main/addons/AddonLimitCatapults.h:25 #: libs/s25main/addons/AddonMaxWaterwayLength.h:36 msgid "Unlimited" msgstr "" #: libs/s25main/addons/AddonLimitCatapults.h:26 msgid "Proportional" msgstr "" #: libs/s25main/addons/AddonLimitCatapults.h:27 msgid "No catapults" msgstr "" #: libs/s25main/addons/AddonLimitCatapults.h:28 msgid "3 catapults" msgstr "" #: libs/s25main/addons/AddonLimitCatapults.h:29 msgid "5 catapults" msgstr "" #: libs/s25main/addons/AddonLimitCatapults.h:30 msgid "10 catapults" msgstr "" #: libs/s25main/addons/AddonLimitCatapults.h:31 msgid "20 catapults" msgstr "" #: libs/s25main/addons/AddonLimitCatapults.h:32 msgid "30 catapults" msgstr "" #: libs/s25main/addons/AddonManualRoadEnlargement.h:17 msgid "Manual road enlargement" msgstr "" #: libs/s25main/addons/AddonManualRoadEnlargement.h:18 msgid "Manually upgrade your roads and directly build donkey roads." msgstr "" #: libs/s25main/addons/AddonMaxRank.h:27 msgid "Set max rank" msgstr "" #: libs/s25main/addons/AddonMaxRank.h:27 msgid "Limit the rank for soldiers" msgstr "" #: libs/s25main/addons/AddonMaxRank.h:29 msgid "General (4)" msgstr "" #: libs/s25main/addons/AddonMaxRank.h:30 msgid "Officer (3)" msgstr "" #: libs/s25main/addons/AddonMaxRank.h:31 msgid "Sergeant (2)" msgstr "" #: libs/s25main/addons/AddonMaxRank.h:32 msgid "Privatefc (1)" msgstr "" #: libs/s25main/addons/AddonMaxRank.h:33 msgid "Private (0)" msgstr "" #: libs/s25main/addons/AddonMaxWaterwayLength.h:21 msgid "Set maximum waterway length" msgstr "" #: libs/s25main/addons/AddonMaxWaterwayLength.h:22 msgid "" "Limits the distance settlers may travel per boat.\n" "\n" "Possible values are:\n" "Short: 3 tiles\n" "Default: 5 tiles\n" "Long: 9 tiles\n" "Longer: 13 tiles\n" "Very long: 21 tiles\n" "and Unlimited." msgstr "" #: libs/s25main/addons/AddonMaxWaterwayLength.h:31 msgid "Short" msgstr "" #: libs/s25main/addons/AddonMaxWaterwayLength.h:33 msgid "Long" msgstr "" #: libs/s25main/addons/AddonMaxWaterwayLength.h:34 msgid "Longer" msgstr "" #: libs/s25main/addons/AddonMaxWaterwayLength.h:35 msgid "Very long" msgstr "" #: libs/s25main/addons/AddonMetalworksBehaviorOnZero.h:14 msgid "Change metalworks behavior on zero" msgstr "" #: libs/s25main/addons/AddonMetalworksBehaviorOnZero.h:15 msgid "" "Change the working behavior of metalworks if all sliders in the tools window " "are set to zero.\n" "Produce random ware: S2-Default\n" "Produce nothing: RttR-Default" msgstr "" #: libs/s25main/addons/AddonMetalworksBehaviorOnZero.h:19 msgid "Produce random ware" msgstr "" #: libs/s25main/addons/AddonMetalworksBehaviorOnZero.h:20 msgid "Produce nothing" msgstr "" #: libs/s25main/addons/AddonMilitaryAid.h:19 msgid "Military Aid" msgstr "" #: libs/s25main/addons/AddonMilitaryAid.h:20 msgid "Adds indicators for constructing or attacking military buildings." msgstr "" #: libs/s25main/addons/AddonMilitaryAid.h:21 msgid "Construction aid only" msgstr "" #: libs/s25main/addons/AddonMilitaryAid.h:21 msgid "Construction and attack aid" msgstr "" #: libs/s25main/addons/AddonMilitaryControl.h:13 msgid "Military Control" msgstr "" #: libs/s25main/addons/AddonMilitaryControl.h:14 msgid "" "Adds troop controls to military buildings.\n" "Minimal: Adds the 'send home' button which will send all soldiers of the " "highest available rank to a warehouse.\n" "Full: Allows players to control in each military building how many soldiers " "of each rank should be stationed there." msgstr "" #: libs/s25main/addons/AddonMilitaryControl.h:20 #: libs/s25main/desktops/dskGameLobby.cpp:212 msgid "None" msgstr "" #: libs/s25main/addons/AddonMilitaryControl.h:21 msgid "Minimal Control" msgstr "" #: libs/s25main/addons/AddonMilitaryControl.h:22 msgid "Full Control" msgstr "" #: libs/s25main/addons/AddonMilitaryHitpoints.h:16 msgid "Military Hitpoints" msgstr "" #: libs/s25main/addons/AddonMilitaryHitpoints.h:17 msgid "Display the hitpoints of units in military buildings." msgstr "" #: libs/s25main/addons/AddonMoreAnimals.h:17 msgid "More trees spawn animals" msgstr "" #: libs/s25main/addons/AddonMoreAnimals.h:18 msgid "Adjust the fraction of trees that spawn animals." msgstr "" #: libs/s25main/addons/AddonMoreAnimals.h:20 msgid "default" msgstr "" #: libs/s25main/addons/AddonMoreAnimals.h:23 msgid "+200%" msgstr "" #: libs/s25main/addons/AddonMoreAnimals.h:24 msgid "+500%" msgstr "" #: libs/s25main/addons/AddonMoreAnimals.h:25 msgid "+1000%" msgstr "" #: libs/s25main/addons/AddonNoAlliedPush.h:16 msgid "Improved Alliance" msgstr "" #: libs/s25main/addons/AddonNoAlliedPush.h:17 msgid "Allied players can no longer push your borders back with new buildings." msgstr "" #: libs/s25main/addons/AddonNoCoinsDefault.h:17 msgid "Disable coins by default" msgstr "" #: libs/s25main/addons/AddonNoCoinsDefault.h:18 msgid "Receiving coins is disabled for military buildings by default." msgstr "" #: libs/s25main/addons/AddonNumScoutsExploration.h:18 msgid "Number of scouts required for exploration expedition" msgstr "" #: libs/s25main/addons/AddonNumScoutsExploration.h:19 msgid "" "Change the required number of scouts for an exploration via ship\n" "Note: Setting this to low might make some maps imbalanced!" msgstr "" #: libs/s25main/addons/AddonNumScoutsExploration.h:23 msgid "Minimal" msgstr "" #: libs/s25main/addons/AddonNumScoutsExploration.h:24 #: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:85 msgid "Fewer" msgstr "" #: libs/s25main/addons/AddonNumScoutsExploration.h:25 #: libs/s25main/addons/AddonShipSpeed.h:21 #: libs/s25main/desktops/dskGameLobby.cpp:205 #: libs/s25main/desktops/dskGameLobby.cpp:231 #: libs/s25main/ingameWindows/iwMapGenerator.cpp:80 msgid "Normal" msgstr "" #: libs/s25main/addons/AddonNumScoutsExploration.h:26 #: libs/s25main/controls/ctrlProgress.cpp:37 #: libs/s25main/ingameWindows/iwHQ.cpp:38 #: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:92 msgid "More" msgstr "" #: libs/s25main/addons/AddonNumScoutsExploration.h:27 msgid "Maximal" msgstr "" #: libs/s25main/addons/AddonPeacefulMode.h:16 msgid "Peaceful" msgstr "" #: libs/s25main/addons/AddonPeacefulMode.h:17 msgid "Nobody can attack anyone." msgstr "" #: libs/s25main/addons/AddonRefundMaterials.h:17 msgid "Refund materials for destroyed buildings" msgstr "" #: libs/s25main/addons/AddonRefundMaterials.h:18 msgid "Get building materials back when a building is destroyed." msgstr "" #: libs/s25main/addons/AddonRefundMaterials.h:20 msgid "No refund" msgstr "" #: libs/s25main/addons/AddonRefundMaterials.h:21 msgid "Refund 25%" msgstr "" #: libs/s25main/addons/AddonRefundMaterials.h:22 msgid "Refund 50%" msgstr "" #: libs/s25main/addons/AddonRefundMaterials.h:23 msgid "Refund 75%" msgstr "" #: libs/s25main/addons/AddonRefundMaterials.h:24 msgid "Get all back" msgstr "" #: libs/s25main/addons/AddonRefundOnEmergency.h:18 msgid "Refund materials in emergency program" msgstr "" #: libs/s25main/addons/AddonRefundOnEmergency.h:19 msgid "" "Get building materials back when a building is destroyed and your emergency " "program is active." msgstr "" #: libs/s25main/addons/AddonSeaAttack.h:23 msgid "Sea attack settings" msgstr "" #: libs/s25main/addons/AddonSeaAttack.h:24 msgid "Set restriction level for sea attacks" msgstr "" #: libs/s25main/addons/AddonSeaAttack.h:26 msgid "Enemy harbors don't block" msgstr "" #: libs/s25main/addons/AddonSeaAttack.h:27 msgid "Enemy harbors block" msgstr "" #: libs/s25main/addons/AddonSeaAttack.h:28 msgid "No sea attacks" msgstr "" #: libs/s25main/addons/AddonShipSpeed.h:17 msgid "Set ship speed" msgstr "" #: libs/s25main/addons/AddonShipSpeed.h:17 msgid "Changes the ship movement speed" msgstr "" #: libs/s25main/addons/AddonShipSpeed.h:19 #: libs/s25main/desktops/dskGameLobby.cpp:229 msgid "Very slow" msgstr "" #: libs/s25main/addons/AddonShipSpeed.h:20 #: libs/s25main/desktops/dskGameLobby.cpp:230 msgid "Slow" msgstr "" #: libs/s25main/addons/AddonShipSpeed.h:22 #: libs/s25main/desktops/dskGameLobby.cpp:232 msgid "Fast" msgstr "" #: libs/s25main/addons/AddonShipSpeed.h:23 #: libs/s25main/desktops/dskGameLobby.cpp:233 msgid "Very fast" msgstr "" #: libs/s25main/addons/AddonStatisticsVisibility.h:18 msgid "Change the visibility of your ingame statistics" msgstr "" #: libs/s25main/addons/AddonStatisticsVisibility.h:19 msgid "" "Decides to whom your statistics are visible.\n" "\n" "\"Allies\" applies to team members as well as to allies by treaty." msgstr "" #: libs/s25main/addons/AddonStatisticsVisibility.h:22 msgid "Everyone" msgstr "" #: libs/s25main/addons/AddonStatisticsVisibility.h:23 #: libs/s25main/ingameWindows/iwChat.cpp:30 msgid "Allies" msgstr "" #: libs/s25main/addons/AddonStatisticsVisibility.h:24 msgid "Nobody else but you" msgstr "" #: libs/s25main/addons/AddonToolOrdering.h:13 msgid "Tool ordering" msgstr "" #: libs/s25main/addons/AddonToolOrdering.h:14 msgid "Allows to order a specific amount of tools for priority production." msgstr "" #: libs/s25main/addons/AddonTrade.h:14 #: libs/s25main/ingameWindows/iwTrade.cpp:28 msgid "Trade" msgstr "" #: libs/s25main/addons/AddonTrade.h:15 msgid "Allows to send wares/figures to allied warehouses" msgstr "" #: libs/s25main/addons/AddonWine.h:17 msgid "Enable wine economy" msgstr "" #: libs/s25main/addons/AddonWine.h:18 msgid "Allows to build the wine economy buildings." msgstr "" #: libs/s25main/ai/aijh/AIPlayerJH.cpp:238 msgid "Hi, I'm an artifical player and I'm not very good yet!" msgstr "" #: libs/s25main/ai/aijh/AIPlayerJH.cpp:395 msgid "You win" msgstr "" #: libs/s25main/buildings/nobHarborBuilding.cpp:80 msgid "New harbor building finished" msgstr "" #: libs/s25main/buildings/nobMilitary.cpp:703 msgid "Military building occupied" msgstr "" #: libs/s25main/buildings/nobMilitary.cpp:1009 msgid "Military building lost" msgstr "" #: libs/s25main/buildings/nobMilitary.cpp:1012 msgid "Military building captured" msgstr "" #: libs/s25main/buildings/nobMilitary.cpp:1256 msgid "A catapult is firing upon us!" msgstr "" #: libs/s25main/buildings/nobStorehouse.cpp:20 msgid "New storehouse finished" msgstr "" #: libs/s25main/buildings/nobUsual.cpp:533 msgid "This well has dried out" msgstr "" #: libs/s25main/buildings/nobUsual.cpp:535 msgid "This mine is exhausted" msgstr "" #: libs/s25main/buildings/nobUsual.cpp:537 msgid "No more stones in range" msgstr "" #: libs/s25main/buildings/nobUsual.cpp:539 msgid "No more fishes in range" msgstr "" #: libs/s25main/controls/ctrlMapSelection.cpp:27 #, c-format msgid "Loading of images %s for map selection failed." msgstr "" #: libs/s25main/controls/ctrlMapSelection.cpp:44 msgid "Map and mission mask have different sizes." msgstr "" #: libs/s25main/controls/ctrlProgress.cpp:35 #: libs/s25main/ingameWindows/iwHQ.cpp:35 msgid "Less" msgstr "" #: libs/s25main/desktops/dskCampaignMissionSelection.cpp:66 msgid "Campaign %1% has no maps.\n" msgstr "" #: libs/s25main/desktops/dskCampaignMissionSelection.cpp:71 #: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:49 #: libs/s25main/ingameWindows/iwPlayReplay.cpp:62 msgid "Start" msgstr "" #: libs/s25main/desktops/dskCampaignMissionSelection.cpp:73 #: libs/s25main/desktops/dskCampaignMissionSelection.cpp:106 #: libs/s25main/desktops/dskCampaignSelection.cpp:88 #: libs/s25main/desktops/dskCredits.cpp:46 #: libs/s25main/desktops/dskDirectIP.cpp:31 #: libs/s25main/desktops/dskIntro.cpp:20 libs/s25main/desktops/dskLAN.cpp:40 #: libs/s25main/desktops/dskLobby.cpp:45 #: libs/s25main/desktops/dskMultiPlayer.cpp:31 #: libs/s25main/desktops/dskOptions.cpp:129 #: libs/s25main/desktops/dskSelectMap.cpp:86 #: libs/s25main/desktops/dskSinglePlayer.cpp:49 #: libs/s25main/desktops/dskTextureTest.cpp:35 #: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:65 #: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:52 #: libs/s25main/ingameWindows/iwMapGenerator.cpp:116 #: libs/s25main/ingameWindows/iwPlayReplay.cpp:61 msgid "Back" msgstr "" #: libs/s25main/desktops/dskCampaignMissionSelection.cpp:82 msgid "Choose mission" msgstr "" #: libs/s25main/desktops/dskCampaignMissionSelection.cpp:144 #: libs/s25main/desktops/dskCampaignSelection.cpp:236 #: libs/s25main/desktops/dskSelectMap.cpp:430 msgid "Failed to load map %1%: %2%\n" msgstr "" #: libs/s25main/desktops/dskCampaignMissionSelection.cpp:163 msgid "Hosting of game not possible" msgstr "" #: libs/s25main/desktops/dskCampaignSelection.cpp:67 #: libs/s25main/desktops/dskSinglePlayer.cpp:43 msgid "Campaigns" msgstr "" #: libs/s25main/desktops/dskCampaignSelection.cpp:73 msgid "Title" msgstr "" #: libs/s25main/desktops/dskCampaignSelection.cpp:74 msgid "Description" msgstr "" #: libs/s25main/desktops/dskCampaignSelection.cpp:75 #: libs/s25main/desktops/dskSelectMap.cpp:76 msgid "Author" msgstr "" #: libs/s25main/desktops/dskCampaignSelection.cpp:76 msgid "Maps" msgstr "" #: libs/s25main/desktops/dskCampaignSelection.cpp:77 msgid "Difficulty" msgstr "" #: libs/s25main/desktops/dskCampaignSelection.cpp:89 #: libs/s25main/desktops/dskSelectMap.cpp:90 #: libs/s25main/ingameWindows/iwMissionStatement.cpp:43 msgid "Continue" msgstr "" #: libs/s25main/desktops/dskCampaignSelection.cpp:217 msgid "Failed to load campaign %1%.\n" msgstr "" #: libs/s25main/desktops/dskCampaignSelection.cpp:229 msgid "Campaign map %1% does not exist.\n" msgstr "" #: libs/s25main/desktops/dskCampaignSelection.cpp:242 msgid "Campaign map lua file %1% does not exist.\n" msgstr "" #: libs/s25main/desktops/dskCampaignSelection.cpp:257 msgid "%1% campaign(s) could not be loaded. Check the log for details" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:47 msgid "Return To The Roots" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:48 #: libs/s25main/desktops/dskMainMenu.cpp:53 msgid "Credits" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:57 #: libs/s25main/desktops/dskCredits.cpp:67 #: libs/s25main/desktops/dskCredits.cpp:83 #: libs/s25main/desktops/dskCredits.cpp:96 #: libs/s25main/desktops/dskCredits.cpp:104 msgid "Programming" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:58 #: libs/s25main/desktops/dskCredits.cpp:63 #: libs/s25main/desktops/dskCredits.cpp:73 #: libs/s25main/desktops/dskCredits.cpp:84 #: libs/s25main/desktops/dskCredits.cpp:88 #: libs/s25main/desktops/dskCredits.cpp:97 #: libs/s25main/desktops/dskCredits.cpp:107 msgid "Quality Assurance" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:62 #: libs/s25main/desktops/dskCredits.cpp:78 #: libs/s25main/desktops/dskCredits.cpp:105 msgid "Website Administration" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:68 msgid "Artificial Intelligence (AI)" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:72 msgid "Additional graphics" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:74 #: libs/s25main/desktops/dskCredits.cpp:89 msgid "Mapping" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:79 #: libs/s25main/desktops/dskCredits.cpp:106 msgid "Website Programming" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:94 #: libs/s25main/desktops/dskCredits.cpp:101 msgid "Project founder" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:95 #: libs/s25main/desktops/dskCredits.cpp:102 msgid "Project management" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:103 msgid "Server management" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:108 msgid "Finances" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:112 msgid "Additional Programming:" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:122 msgid "all developers who contributed via Github" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:126 msgid "Additional Graphics:" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:131 msgid "Additional Support:" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:141 msgid "various anonymous donators" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:240 msgid "... and many more" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:244 msgid "Donators" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:244 msgid "Thank you for your donations!" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:269 msgid "We hope you enjoy playing Return To The Roots!" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:269 msgid "THE END" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:270 msgid "Thank you!" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:277 msgid "Failed to load game data" msgstr "" #: libs/s25main/desktops/dskCredits.cpp:288 #: libs/s25main/desktops/dskGameLoader.cpp:97 msgid "Failed to load game resources" msgstr "" #: libs/s25main/desktops/dskDirectIP.cpp:26 #: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:19 msgid "Create Game" msgstr "" #: libs/s25main/desktops/dskDirectIP.cpp:28 #: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:41 msgid "Join Game" msgstr "" #: libs/s25main/desktops/dskDirectIP.cpp:45 libs/s25main/desktops/dskLAN.cpp:83 #: libs/s25main/desktops/dskLAN.cpp:164 libs/s25main/desktops/dskLobby.cpp:122 #: libs/s25main/desktops/dskLobby.cpp:226 #: libs/s25main/desktops/dskLobby.cpp:239 #: libs/s25main/desktops/dskOptions.cpp:611 #: libs/s25main/desktops/dskOptions.cpp:623 #: libs/s25main/desktops/dskOptions.cpp:631 #: libs/s25main/ingameWindows/iwSettings.cpp:86 msgid "Sorry!" msgstr "" #: libs/s25main/desktops/dskDirectIP.cpp:46 libs/s25main/desktops/dskLAN.cpp:84 #: libs/s25main/desktops/dskLobby.cpp:123 msgid "" "You can't create a game while a proxy server is active\n" "Disable the use of a proxy server first!" msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:120 #: libs/s25main/desktops/dskLAN.cpp:47 libs/s25main/desktops/dskLobby.cpp:54 #: libs/s25main/ingameWindows/iwSave.cpp:52 msgid "Map" msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:123 #: libs/s25main/ingameWindows/iwMainMenu.cpp:34 msgid "Main selection" msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:127 msgid "Construction aid mode" msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:130 #: libs/s25main/ingameWindows/iwPostWindow.cpp:53 msgid "Post office" msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:372 #, c-format msgid "" "(Replay-Mode) Current GF: %u (End at: %u) / GF length: %u ms / NWF length: " "%u gf (%u ms)" msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:378 #, c-format msgid "" "Current GF: %u / GF length: %u ms / NWF length: %u gf (%u ms) / Ping: %u ms" msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:393 msgid "Tournament finished" msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:779 #: libs/s25main/desktops/dskOptions.cpp:190 #: libs/s25main/desktops/dskOptions.cpp:650 #: libs/s25main/ingameWindows/iwOptionsWindow.cpp:67 #: libs/s25main/ingameWindows/iwOptionsWindow.cpp:114 msgid "Keyboard layout" msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:782 #: libs/s25main/desktops/dskMainMenu.cpp:125 #: libs/s25main/ingameWindows/iwOptionsWindow.cpp:116 msgid "Readme!" msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:1158 #, c-format msgid "Player '%s' left the game!" msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:1161 #, c-format msgid "Player '%s' joined the game!" msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:1168 #, c-format msgid "Note: Game settings changed by the server%s" msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:1181 #: libs/s25main/network/GameClient.cpp:840 msgid "The Game is not in sync. Checksums of some players don't match." msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:1183 msgid "A auto-savegame is created..." msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:1198 #: libs/s25main/desktops/dskGameInterface.cpp:1203 msgid "SYSTEM" msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:1198 msgid "Game was paused." msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:1203 msgid "Game was resumed." msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:1217 #: libs/s25main/desktops/dskLobby.cpp:259 msgid "Lost connection to lobby!" msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:1253 #, c-format msgid "Player '%s' was defeated!" msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:1359 #, c-format msgid "Player '%s' is the winner!" msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:1377 msgid "%1% are the winners!" msgstr "" #: libs/s25main/desktops/dskGameInterface.cpp:1377 msgid " and " msgstr "" #: libs/s25main/desktops/dskGameLoader.cpp:83 msgid "Map was loaded and pinned at the wall..." msgstr "" #: libs/s25main/desktops/dskGameLoader.cpp:89 msgid "Tribal chiefs assembled around the table..." msgstr "" #: libs/s25main/desktops/dskGameLoader.cpp:101 msgid "Game crate was picked and spread out..." msgstr "" #: libs/s25main/desktops/dskGameLoader.cpp:112 msgid "Failed to init GUI: " msgstr "" #: libs/s25main/desktops/dskGameLoader.cpp:120 msgid "World was put together and glued..." msgstr "" #: libs/s25main/desktops/dskGameLoader.cpp:124 msgid "And let's go!" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:90 #: libs/s25main/desktops/dskGameLobby.cpp:359 msgid "" "Lua script was found but failed to load. Map might not work as expected!" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:96 msgid "" "Lua script uses a different version and cannot be used. Map might not work " "as expected!" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:103 msgid "Lua was disabled by the script itself\n" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:118 msgid "Player Name" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:120 msgid "Race" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:122 msgid "Color" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:124 msgid "Team" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:129 msgid "Ready?" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:131 #: libs/s25main/desktops/dskLobby.cpp:57 #: libs/s25main/ingameWindows/iwDiplomacy.cpp:50 msgid "Ping" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:135 msgid "Swap" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:138 msgid "Past player" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:147 msgid "Game Chat" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:149 msgid "Lobby Chat" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:166 #: libs/s25main/desktops/dskGameLobby.cpp:668 #: libs/s25main/desktops/dskGameLobby.cpp:916 msgid "Start game" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:166 #: libs/s25main/desktops/dskGameLobby.cpp:674 #: libs/s25main/desktops/dskGameLobby.cpp:918 msgid "Ready" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:169 msgid "Return" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:172 msgid "Lock teams:" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:175 msgid "Shared team view" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:178 msgid "Random start locations" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:182 msgid "Addons:" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:184 msgid "Change Settings..." msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:184 msgid "View Settings..." msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:191 msgid "Exploration:" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:194 msgid "Off (all visible)" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:195 msgid "Classic (Settlers 2)" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:196 msgid "Fog of War" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:197 msgid "FoW - all explored" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:200 msgid "Goods at start:" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:203 msgid "Very Low" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:204 msgid "Low" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:206 msgid "A lot" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:209 msgid "Goals:" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:213 msgid "Conquer 3/4 of map" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:214 msgid "Total domination" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:215 #: libs/s25main/desktops/dskGameLobby.cpp:1085 msgid "Economy mode" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:222 #, c-format msgid "Tournament: %u minutes" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:226 msgid "Speed:" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:241 msgid "No preview" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:243 #: libs/s25main/desktops/dskGameLobby.cpp:262 #: libs/s25main/desktops/dskSelectMap.cpp:127 msgid "Map: " msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:253 msgid "Could not load map:\n" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:306 #: libs/s25main/desktops/dskGameLobby.cpp:446 #: libs/s25main/desktops/dskGameLobby.cpp:448 msgid "-" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:385 msgid "Open" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:386 msgid "Closed" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:455 #, c-format msgid "%d" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:725 #, c-format msgid "You have %u seconds until game starts" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:727 msgid "Don't forget to check the addon configuration!" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:733 msgid "Starting game, please wait" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:743 msgid "Start aborted" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:753 msgid "" "Game can only be started as soon as everybody has a unique color,everyone is " "ready and all free slots are closed." msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:916 msgid "Cancel start" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:918 msgid "Not Ready" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:1086 msgid "" "You chose the economy mode. In economy mode the player or team that collects " "the most of certain goods wins (check the Economic progress window in " "game).\n" "\n" "Some players like to play this objective in peaceful mode. Would you like to " "adjust settings for a peaceful game?\n" "Choosing Yes will activate peaceful mode, ban catapults and disable " "buildings receiving coins by default. After clicking Yes you will be able to " "review the changes and then start the game by clicking the Start game button " "again.\n" "Choosing No will start the game without any changes." msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:1100 msgid "Peaceful mode" msgstr "" #: libs/s25main/desktops/dskGameLobby.cpp:1101 msgid "" "You chose a war based victory condition but peaceful mode is still active. " "Would you like to deactivate peaceful mode before you start? Choosing No " "will start the game, Yes will let you review the changes." msgstr "" #: libs/s25main/desktops/dskLAN.cpp:35 libs/s25main/desktops/dskLobby.cpp:47 msgid "Add Server" msgstr "" #: libs/s25main/desktops/dskLAN.cpp:38 libs/s25main/desktops/dskLobby.cpp:46 #: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:64 #: libs/s25main/ingameWindows/iwLobbyConnect.cpp:80 msgid "Connect" msgstr "" #: libs/s25main/desktops/dskLAN.cpp:45 libs/s25main/desktops/dskLobby.cpp:52 msgid "ID" msgstr "" #: libs/s25main/desktops/dskLAN.cpp:46 libs/s25main/desktops/dskLobby.cpp:53 msgid "Server" msgstr "" #: libs/s25main/desktops/dskLAN.cpp:48 libs/s25main/desktops/dskLobby.cpp:55 #: libs/s25main/desktops/dskSelectMap.cpp:77 #: libs/s25main/ingameWindows/iwEconomicProgress.cpp:48 #: libs/s25main/ingameWindows/iwPlayReplay.cpp:53 msgid "Player" msgstr "" #: libs/s25main/desktops/dskLAN.cpp:49 libs/s25main/desktops/dskLobby.cpp:56 #: libs/s25main/desktops/dskLobby.cpp:59 msgid "Version" msgstr "" #: libs/s25main/desktops/dskLAN.cpp:164 libs/s25main/desktops/dskLobby.cpp:239 msgid "You can't join that game with your version!" msgstr "" #: libs/s25main/desktops/dskLobby.cpp:59 #: libs/s25main/desktops/dskSelectMap.cpp:75 msgid "Name" msgstr "" #: libs/s25main/desktops/dskLobby.cpp:226 msgid "The selected game was not found anymore." msgstr "" #: libs/s25main/desktops/dskLobby.cpp:368 msgid " (playing)" msgstr "" #: libs/s25main/desktops/dskMainMenu.cpp:40 msgid "Singleplayer" msgstr "" #: libs/s25main/desktops/dskMainMenu.cpp:43 msgid "Multiplayer" msgstr "" #: libs/s25main/desktops/dskMainMenu.cpp:46 #: libs/s25main/desktops/dskOptions.cpp:132 #: libs/s25main/ingameWindows/iwMainMenu.cpp:99 msgid "Options" msgstr "" #: libs/s25main/desktops/dskMainMenu.cpp:48 msgid "Intro" msgstr "" #: libs/s25main/desktops/dskMainMenu.cpp:51 msgid "Readme" msgstr "" #: libs/s25main/desktops/dskMainMenu.cpp:55 msgid "Quit program" msgstr "" #: libs/s25main/desktops/dskMainMenu.cpp:73 msgid "Submit debug data?" msgstr "" #: libs/s25main/desktops/dskMainMenu.cpp:74 msgid "" "RttR now supports sending debug data. Would you like to help us improving " "this game by sending debug data?" msgstr "" #: libs/s25main/desktops/dskMultiPlayer.cpp:25 msgid "Internet Lobby" msgstr "" #: libs/s25main/desktops/dskMultiPlayer.cpp:27 msgid "Network/LAN" msgstr "" #: libs/s25main/desktops/dskMultiPlayer.cpp:29 msgid "Direct IP" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:136 msgid "Addons" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:139 msgid "Common" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:142 msgid "Graphics" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:145 msgid "Sound/Music" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:163 msgid "Name in Game:" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:169 msgid "Language:" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:193 msgid "Local Port:" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:201 #: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:56 #: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:38 #: libs/s25main/ingameWindows/iwLobbyConnect.cpp:70 msgid "Use IPv6:" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:204 #: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:60 #: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:42 #: libs/s25main/ingameWindows/iwLobbyConnect.cpp:74 msgid "IPv6" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:205 #: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:59 #: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:41 #: libs/s25main/ingameWindows/iwLobbyConnect.cpp:73 msgid "IPv4" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:212 msgid "Proxyserver:" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:222 msgid "Use UPnP" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:224 #: libs/s25main/desktops/dskOptions.cpp:248 #: libs/s25main/desktops/dskOptions.cpp:257 #: libs/s25main/desktops/dskOptions.cpp:267 #: libs/s25main/desktops/dskOptions.cpp:278 #: libs/s25main/desktops/dskOptions.cpp:304 #: libs/s25main/desktops/dskOptions.cpp:326 #: libs/s25main/desktops/dskOptions.cpp:342 #: libs/s25main/desktops/dskOptions.cpp:353 msgid "On" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:230 msgid "Proxytyp:" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:233 msgid "No Proxy" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:234 msgid "Socks v4" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:246 msgid "Invert Mouse Pan:" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:249 msgid "" "Map moves in the opposite direction the mouse is moved when scrolling/" "panning." msgstr "" #: libs/s25main/desktops/dskOptions.cpp:251 msgid "" "Map moves in the same direction the mouse is moved when scrolling/panning." msgstr "" #: libs/s25main/desktops/dskOptions.cpp:255 msgid "Smart Cursor" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:258 msgid "" "Place cursor on default button for new dialogs / action windows (default)" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:261 msgid "" "Don't move cursor automatically\n" "Useful e.g. for split-screen / dual-mice multiplayer (see wiki)" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:265 msgid "Submit debug data:" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:269 msgid "Ask always" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:276 msgid "Show GameFrame Info:" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:285 #: libs/s25main/ingameWindows/iwSettings.cpp:36 msgid "Fullscreen resolution:" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:290 #: libs/s25main/ingameWindows/iwSettings.cpp:55 msgid "Mode:" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:292 #: libs/s25main/ingameWindows/iwSettings.cpp:57 msgid "Fullscreen" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:293 #: libs/s25main/ingameWindows/iwSettings.cpp:59 msgid "Windowed" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:297 msgid "Limit Framerate:" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:302 msgid "Vertex Buffer Objects:" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:309 msgid "Graphics Driver" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:323 msgid "Optimized Textures:" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:330 msgid "GUI Scale:" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:340 msgid "Music" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:351 msgid "Effects" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:361 #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:81 #: libs/s25main/ingameWindows/iwOptionsWindow.cpp:98 msgid "Music player" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:365 msgid "Sounddriver" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:413 msgid "Dynamic (Limits to display refresh rate, works with most drivers)" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:417 #: libs/s25main/ingameWindows/iwSave.cpp:140 msgid "Disabled" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:579 #: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:100 #: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:138 msgid "Invalid port. The valid port-range is 1 to 65535!" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:611 msgid "" "The selected video driver does not support GUI scaling! Setting won't be " "used." msgstr "" #: libs/s25main/desktops/dskOptions.cpp:623 #: libs/s25main/ingameWindows/iwSettings.cpp:86 msgid "You need to restart your game to change the screen resolution!" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:631 msgid "You need to restart your game to change the video or audio driver!" msgstr "" #: libs/s25main/desktops/dskOptions.cpp:726 #, c-format msgid "Auto (%u%%)" msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:78 msgid "Type" msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:79 #: libs/s25main/ingameWindows/iwMapGenerator.cpp:55 msgid "Size" msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:83 msgid "Selection of maps" msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:88 msgid "Load game..." msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:92 msgid "Random Map" msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:94 msgid "..." msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:100 msgid "Old maps" msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:103 msgid "New maps" msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:106 msgid "Own maps" msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:109 msgid "Continents" msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:112 #: libs/s25main/desktops/dskSinglePlayer.cpp:111 msgid "Campaign" msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:115 msgid "RTTR" msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:118 #: libs/s25main/ingameWindows/iwAddons.cpp:70 msgid "Other" msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:121 msgid "Sea" msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:124 msgid "Played" msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:128 msgid "Mapfile: " msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:170 msgid "%1% map(s) could not be loaded. Check the log for details" msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:191 msgid "Unexpected dynamic type of map" msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:193 msgid "Map is bigger than allowed size of %1% nodes" msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:195 msgid "Map has more than %1% players" msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:233 msgid "" "Could not load map:\n" "%1%\n" "%2%" msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:407 msgid "" "Failed to generate random map.\n" "Reason: " msgstr "" #: libs/s25main/desktops/dskSelectMap.cpp:442 #, c-format msgid "%d Player" msgstr "" #: libs/s25main/desktops/dskSinglePlayer.cpp:40 msgid "Resume last game" msgstr "" #: libs/s25main/desktops/dskSinglePlayer.cpp:41 msgid "Load game" msgstr "" #: libs/s25main/desktops/dskSinglePlayer.cpp:47 #: libs/s25main/ingameWindows/iwPlayReplay.cpp:46 msgid "Play Replay" msgstr "" #: libs/s25main/desktops/dskSinglePlayer.cpp:96 #: libs/s25main/desktops/dskSinglePlayer.cpp:100 #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:169 msgid "The specified file couldn't be loaded!" msgstr "" #: libs/s25main/desktops/dskSplash.cpp:81 msgid "" "Some essential game files failed to load.\n" "Please ensure that the Settlers 2 Gold-Edition is installed in\n" "%1%" msgstr "" #: libs/s25main/desktops/dskSplash.cpp:87 msgid "Missing game files" msgstr "" #: libs/s25main/desktops/dskTest.cpp:45 msgid "Internal test screen for developers" msgstr "" #: libs/s25main/drivers/AudioDriverWrapper.cpp:82 msgid "Loaded audio driver \"%1%\"\n" msgstr "" #: libs/s25main/drivers/DriverWrapper.cpp:94 msgid "Failed to load library. Check dependencies!" msgstr "" #: libs/s25main/drivers/DriverWrapper.cpp:101 msgid "Not a RTTR driver library!" msgstr "" #: libs/s25main/drivers/DriverWrapper.cpp:106 msgid "Invalid API version!" msgstr "" #: libs/s25main/drivers/DriverWrapper.cpp:124 msgid "Missing required API function" msgstr "" #: libs/s25main/drivers/DriverWrapper.cpp:148 #, c-format msgid "Searching for drivers in %s\n" msgstr "" #: libs/s25main/drivers/DriverWrapper.cpp:170 #, c-format msgid "Skipping %s: %s\n" msgstr "" #: libs/s25main/drivers/VideoDriverWrapper.cpp:50 msgid "Loaded video driver \"%1%\"\n" msgstr "" #: libs/s25main/drivers/VideoDriverWrapper.cpp:371 msgid "OpenGL %1%.%2% supported\n" msgstr "" #: libs/s25main/drivers/VideoDriverWrapper.cpp:374 msgid "" "OpenGL %1% %2%.%3% is not supported. Try updating your GPU drivers or " "hardware!" msgstr "" #: libs/s25main/figures/nofAttacker.cpp:222 msgid "Our headquarters was destroyed!" msgstr "" #: libs/s25main/figures/nofAttacker.cpp:223 msgid "This harbor building was destroyed" msgstr "" #: libs/s25main/figures/nofAttacker.cpp:465 msgid "We are under attack!" msgstr "" #: libs/s25main/figures/nofGeologist.cpp:435 msgid "Found iron ore" msgstr "" #: libs/s25main/figures/nofGeologist.cpp:436 msgid "Found gold" msgstr "" #: libs/s25main/figures/nofGeologist.cpp:437 msgid "Found coal" msgstr "" #: libs/s25main/figures/nofGeologist.cpp:438 msgid "Found granite" msgstr "" #: libs/s25main/figures/nofGeologist.cpp:439 msgid "Found water" msgstr "" #: libs/s25main/figures/nofMetalworker.cpp:175 msgid "Completed the ordered amount of tools." msgstr "" #: libs/s25main/figures/nofScout_LookoutTower.cpp:45 msgid "Lookout-tower occupied" msgstr "" #: libs/s25main/figures/nofTradeLeader.cpp:62 #, c-format msgid "Trade caravan with %s %s arrives from player '%s'." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:10 #: libs/s25main/ingameWindows/iwHQ.cpp:15 msgid "Headquarters" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:11 msgid "Barracks" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:12 msgid "Guardhouse" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:14 msgid "Watchtower" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:15 msgid "Vineyard" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:16 msgid "Winery" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:17 msgid "Temple" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:19 msgid "Fortress" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:20 msgid "Granite mine" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:21 msgid "Coal mine" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:22 msgid "Iron mine" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:23 msgid "Gold mine" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:24 msgid "Lookout tower" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:26 msgid "Catapult" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:27 msgid "Woodcutter" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:28 msgid "Fishery" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:29 msgid "Quarry" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:30 msgid "Forester" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:31 msgid "Slaughterhouse" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:32 msgid "Hunter" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:33 msgid "Brewery" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:34 msgid "Armory" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:35 msgid "Metalworks" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:36 msgid "Iron smelter" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:37 #: libs/s25main/gameData/JobConsts.cpp:52 msgid "Charburner" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:38 msgid "Pig farm" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:39 msgid "Storehouse" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:41 msgid "Mill" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:42 msgid "Bakery" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:43 msgid "Sawmill" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:44 msgid "Mint" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:45 msgid "Well" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:46 msgid "Shipyard" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:47 msgid "Farm" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:48 msgid "Donkey breeding" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:49 #: libs/s25main/ingameWindows/iwHarborBuilding.cpp:16 msgid "Harbor building" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:54 msgid "" "The headquarters represents the center of your realm. The large amount of " "storage space available means a great many things can be safely stored here. " "You can release certain merchandise from the headquarters, as and when " "required or stop its storage. To do this, first choose the corresponding " "icon followed by the desired merchandise or job symbol. On the third page, " "you can adjust the number of reserve soldiers who are responsible for " "guarding the headquarters. There are two values given: the first value " "indicates the current number of men, the second value indicates the desired " "number. " msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:75 msgid "" "The barracks is a very small hut which can be used by your soldiers as " "quarters. Using the gold coin button you can stop the delivery of gold coins " "to the soldiers stationed here. However, without gold coins the soldiers " "here can not train and improve their skills." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:85 msgid "" "The guardhouse is a comfortable place for the military which is also " "protected by solid stone walls. Using the gold coin button you can stop the " "delivery of gold coins to the soldiers stationed here. However, without gold " "coins the soldiers here can not train and improve their skills." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:98 msgid "" "The watchtower with its large amount of space is best suited for stationing " "a large number of your troops. Using the gold coin button you can stop the " "delivery of gold coins to the soldiers stationed here. However, without gold " "coins the soldiers here can not train and improve their skills." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:109 msgid "" "The winegrower plants and harvests grapes in the surrounding fields. A " "vineyard requires a steady supply of sturdy logs for trellises and fresh " "water to irrigate the fields. Ripe grapes are sent to the winery to be " "pressed into wine." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:117 msgid "" "At the winery, grapes are stomped in a vat to produce wine. The vintner's " "wine is of high quality, worthy of sacrifice at the temple." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:122 msgid "" "The temple servant sacrifices wine and food granting a blessing of gold, " "iron ore, coal or granite. This allows your iron founder and minter to " "continue working when mines become exhausted. The desired mineral can be " "selected by toggling the output button." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:132 msgid "" "The defensive capabilities and size of the fortress are unsurpassed. This " "stronghold ensures that other valuable buildings and commodities are " "protected. Using the gold coin button you can stop the delivery of gold " "coins to the soldiers stationed here. However, without gold coins the " "soldiers here can not train and improve their skills." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:145 msgid "" "The quarrying of stone in a granite mine guarantees the supply of stone for " "buildings. However, even a granite mine has to feed its workers." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:151 msgid "" "The mining of coal supports the metalworks and smithy. This hard work " "requires an adequate supply of food." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:156 msgid "" "Deep within the mountains, miners dig for iron ore. They will obviously need " "a lot of food for the strenuous work." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:161 msgid "" "A gold mine allows you to prospect for valuable gold deposits. For this, it " "is necessary to ensure that the miners are provided with plenty of food." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:168 msgid "" "From the lookout tower you can see far into previously unexplored lands." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:174 msgid "" "Thanks to its immense strength, the catapults represents an effective weapon " "against enemy military buildings." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:179 msgid "" "A woodcutter provides the sawmill with logs. A forester is able to replant " "the depleted forest." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:184 msgid "" "The fish man is responsible for finding water rich in fish. His fish feed a " "great many miners." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:188 msgid "" "The stonemason works the stone near his quarry into bricks. These are needed " "mainly for building houses and as ammunition for catapults." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:194 msgid "" "Within his area, the forester ensures the survival of the forest. He plants " "all types of trees." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:199 msgid "" "The butcher processes the livestock delivered into nutritious ham on which " "you miners are fed." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:204 msgid "Meat the hunter acquires is used to feed the miners." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:207 msgid "" "The brewer produces fine beer from grain and water. This drink is needed to " "fill the soldiers with courage." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:212 msgid "" "The armory produces swords and strong shields. This equipment is vital for " "your soldiers." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:216 msgid "" "The countless tools which your workers need are made in the metalworks. This " "requires boards and iron." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:221 msgid "" "Raw iron ore is smelted in the iron smelters with the help of coal. The " "processed iron is then used to making weapons (in the Armory) and tools (in " "the metalworks)." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:228 msgid "" "The charburner stacks up piles of wood and straw which is then burned to " "create charcoal. This can be used just like the coal from the mine without " "any loss in quality." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:234 msgid "" "Grain and water are needed for rearing pigs. The meat thus obtained can then " "be processed by a butcher." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:239 msgid "" "The storehouse can help reduce long transportation journeys and is suited to " "the temporary storage of merchandise and inhabitants. You can release " "certain merchandise from the storehouse, as and when required. " "Alternatively, the storage function can be disabled. To do this, first " "choose the relevant icon followed by the desired merchandise or job symbol." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:255 msgid "" "The grain is ground in the windmill. The flour from the windmill is later " "used at the bakery to bake bread." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:260 msgid "" "The flour produced at the windmill can be combined with water in the bakery " "to make oven-fresh bread. It's your miners' favorite!" msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:266 msgid "" "The carpenter turns the woodcutter's logs into made-to-measure planks. These " "form the basic for building houses and ships." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:272 msgid "" "The mint is responsible for producing valuable gold coins. These precious " "objects are produced using coal and gold." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:277 msgid "" "A well supplies water to the bakery, brewery, donkey breeder and pig farm." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:281 msgid "" "It is possible to build small rowing boats as well as huge cargo ships in a " "shipyard. The boards required for this are skillfully worked by shipwrights." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:288 msgid "" "The farmer plants and harvests grain in the surrounding fields. A windmill " "then processes the harvested grain into flour or can be used to feed the " "pigs." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:294 msgid "" "The pack donkeys bred here are used to transport your merchandise more " "efficiently. They are reared on water and grain." msgstr "" #: libs/s25main/gameData/BuildingConsts.cpp:300 msgid "" "Ships can only be loaded and unloaded in a harbor. Expeditions can also be " "prepared here. You can release certain merchandise from the storehouse, as " "and when required. Alternatively, the storage function can be disabled. To " "do this, first choose the relevant icon followed by the desired merchandise " "or job symbol." msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:9 #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:56 msgid "Beer" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:10 msgid "Tongs" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:11 msgid "Hammer" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:12 msgid "Axe" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:13 msgid "Saw" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:14 msgid "Pick-axe" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:15 msgid "Shovel" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:16 msgid "Crucible" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:17 msgid "Rod and line" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:18 msgid "Scythe" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:19 #: libs/s25main/gameData/GoodConsts.cpp:20 #: libs/s25main/ingameWindows/iwMapGenerator.cpp:50 #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:54 msgid "Water" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:21 msgid "Cleaver" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:22 msgid "Rolling pin" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:23 msgid "Bow" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:24 msgid "Boat" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:25 msgid "Sword" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:26 #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:66 msgid "Iron" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:27 msgid "Flour" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:28 msgid "Fish" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:29 msgid "Bread" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:30 msgid "Shield" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:31 #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:46 msgid "Wood" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:32 #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:48 msgid "Boards" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:33 #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:50 msgid "Stones" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:36 msgid "Grain" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:37 #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:68 msgid "Coins" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:38 #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:64 #: libs/s25main/ingameWindows/iwStatistics.cpp:138 #: libs/s25main/ingameWindows/iwStatistics.cpp:241 msgid "Gold" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:39 msgid "Iron ore" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:40 #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:58 msgid "Coal" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:41 msgid "Meat" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:42 msgid "Ham" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:44 msgid "Grapes" msgstr "" #: libs/s25main/gameData/GoodConsts.cpp:45 msgid "Wine" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:19 msgid "Helper" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:20 msgid "Woodchopper" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:21 msgid "Fisher" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:22 msgid "Ranger" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:23 msgid "Carpenter" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:24 msgid "Stonemason" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:25 msgid "Huntsman" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:26 msgid "Farmer" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:27 msgid "Miller" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:28 msgid "Baker" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:29 msgid "Butcher" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:30 msgid "Miner" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:31 msgid "Brewer" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:32 msgid "Pig breeder" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:33 msgid "Donkey breeder" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:34 msgid "Iron founder" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:35 msgid "Minter" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:36 msgid "Metalworker" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:37 msgid "Armorer" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:38 msgid "Builder" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:39 msgid "Planer" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:40 msgid "Private" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:41 msgid "Private first class" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:42 msgid "Sergeant" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:43 msgid "Officer" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:44 msgid "General" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:45 msgid "Geologist" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:48 msgid "Shipwright" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:49 msgid "Scout" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:50 msgid "Pack donkey" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:51 msgid "Boat carrier" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:53 msgid "Winegrower" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:54 msgid "Vintner" msgstr "" #: libs/s25main/gameData/JobConsts.cpp:55 msgid "Temple Servant" msgstr "" #: libs/s25main/gameData/NationConsts.h:13 msgid "Africans" msgstr "" #: libs/s25main/gameData/NationConsts.h:13 msgid "Japanese" msgstr "" #: libs/s25main/gameData/NationConsts.h:13 msgid "Romans" msgstr "" #: libs/s25main/gameData/NationConsts.h:13 msgid "Vikings" msgstr "" #: libs/s25main/gameData/NationConsts.h:14 msgid "Babylonians" msgstr "" #: libs/s25main/gameTypes/PactTypes.cpp:8 #: libs/s25main/ingameWindows/iwDiplomacy.cpp:80 msgid "Treaty of alliance" msgstr "" #: libs/s25main/gameTypes/PactTypes.cpp:9 #: libs/s25main/ingameWindows/iwDiplomacy.cpp:89 msgid "Non-aggression pact" msgstr "" #: libs/s25main/ingameWindows/TransmitSettingsIgwAdapter.cpp:31 msgid "" "The changes could not be applied and will be discarded. A potential reason " "for this is that the game is paused." msgstr "" #: libs/s25main/ingameWindows/iwAIDebug.cpp:75 msgid "AI Debug" msgstr "" #: libs/s25main/ingameWindows/iwAIDebug.cpp:154 msgid "No current job" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:46 #: libs/s25main/ingameWindows/iwRoadWindow.cpp:14 msgid "Activity window" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:82 #: libs/s25main/ingameWindows/iwAction.cpp:93 msgid "-> Build house" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:88 msgid "-> Dig mines" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:91 msgid "-> Build hut" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:95 msgid "-> Build castle" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:167 msgid "" "\n" "Costs: " msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:169 msgid " boards" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:174 msgid " stones" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:193 #: libs/s25main/ingameWindows/iwAction.cpp:243 #: libs/s25main/ingameWindows/iwAction.cpp:255 #: libs/s25main/ingameWindows/iwRoadWindow.cpp:27 msgid "Erect flag" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:200 #: libs/s25main/ingameWindows/iwAction.cpp:212 #: libs/s25main/ingameWindows/iwAction.cpp:226 #: libs/s25main/ingameWindows/iwAction.cpp:232 msgid "Build road" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:202 #: libs/s25main/ingameWindows/iwAction.cpp:216 msgid "Pull down flag" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:204 #: libs/s25main/ingameWindows/iwAction.cpp:218 msgid "Call in geologist" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:206 #: libs/s25main/ingameWindows/iwAction.cpp:220 msgid "Send out scout" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:214 msgid "Build waterway" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:234 #: libs/s25main/ingameWindows/iwBaseWarehouse.cpp:92 #: libs/s25main/ingameWindows/iwBuilding.cpp:59 #: libs/s25main/ingameWindows/iwBuildingSite.cpp:33 #: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:55 msgid "Demolish house" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:261 #: libs/s25main/ingameWindows/iwAction.cpp:270 msgid "Dig up road" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:275 #: libs/s25main/ingameWindows/iwAction.cpp:283 msgid "Attack options" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:294 msgid "Display options" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:298 #: libs/s25main/ingameWindows/iwObservate.cpp:27 msgid "Observation window" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:300 msgid "House names" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:303 msgid "Go to headquarters" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:306 msgid "Notify allies of this location" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:331 msgid "Upgrade to donkey road" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:352 msgid "Attack not possible." msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:359 #: libs/s25main/ingameWindows/iwMilitary.cpp:34 msgid "Less attackers" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:361 #: libs/s25main/ingameWindows/iwMilitary.cpp:34 msgid "More attackers" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:366 msgid "Weak attackers" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:368 msgid "Strong attackers" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:378 msgid "Number of attackers" msgstr "" #: libs/s25main/ingameWindows/iwAction.cpp:382 msgid "Attack!" msgstr "" #: libs/s25main/ingameWindows/iwAddons.cpp:35 msgid "Addon Settings" msgstr "" #: libs/s25main/ingameWindows/iwAddons.cpp:39 msgid "Additional features:" msgstr "" #: libs/s25main/ingameWindows/iwAddons.cpp:43 #: libs/s25main/ingameWindows/iwMapGenerator.cpp:117 msgid "Apply" msgstr "" #: libs/s25main/ingameWindows/iwAddons.cpp:44 msgid "Apply Changes" msgstr "" #: libs/s25main/ingameWindows/iwAddons.cpp:46 #: libs/s25main/ingameWindows/iwConnecting.cpp:37 #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:64 msgid "Abort" msgstr "" #: libs/s25main/ingameWindows/iwAddons.cpp:47 msgid "Close Without Saving" msgstr "" #: libs/s25main/ingameWindows/iwAddons.cpp:51 msgid "Use S2 Defaults" msgstr "" #: libs/s25main/ingameWindows/iwAddons.cpp:58 #: libs/s25main/ingameWindows/iwChat.cpp:27 msgid "All" msgstr "" #: libs/s25main/ingameWindows/iwAddons.cpp:61 #: libs/s25main/ingameWindows/iwMainMenu.cpp:63 #: libs/s25main/ingameWindows/iwMilitary.cpp:20 msgid "Military" msgstr "" #: libs/s25main/ingameWindows/iwAddons.cpp:64 msgid "Economy" msgstr "" #: libs/s25main/ingameWindows/iwAddons.cpp:67 msgid "Gameplay" msgstr "" #: libs/s25main/ingameWindows/iwBaseWarehouse.cpp:61 msgid "Collect" msgstr "" #: libs/s25main/ingameWindows/iwBaseWarehouse.cpp:64 msgid "Take out of store" msgstr "" #: libs/s25main/ingameWindows/iwBaseWarehouse.cpp:67 msgid "Stop storage" msgstr "" #: libs/s25main/ingameWindows/iwBaseWarehouse.cpp:72 msgid "Select all" msgstr "" #: libs/s25main/ingameWindows/iwBaseWarehouse.cpp:76 #: libs/s25main/ingameWindows/iwBuilding.cpp:78 #: libs/s25main/ingameWindows/iwBuildingSite.cpp:37 #: libs/s25main/ingameWindows/iwDemolishBuilding.cpp:28 #: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:61 #: libs/s25main/ingameWindows/iwObservate.cpp:47 #: libs/s25main/ingameWindows/iwShip.cpp:49 msgid "Go to place" msgstr "" #: libs/s25main/ingameWindows/iwBaseWarehouse.cpp:79 msgid "Go to next warehouse" msgstr "" #: libs/s25main/ingameWindows/iwBuildOrder.cpp:38 #: libs/s25main/ingameWindows/iwMainMenu.cpp:71 msgid "Building sequence" msgstr "" #: libs/s25main/ingameWindows/iwBuildOrder.cpp:49 #: libs/s25main/ingameWindows/iwTransport.cpp:29 msgid "Top" msgstr "" #: libs/s25main/ingameWindows/iwBuildOrder.cpp:51 #: libs/s25main/ingameWindows/iwTransport.cpp:31 msgid "Up" msgstr "" #: libs/s25main/ingameWindows/iwBuildOrder.cpp:53 #: libs/s25main/ingameWindows/iwTransport.cpp:33 msgid "Down" msgstr "" #: libs/s25main/ingameWindows/iwBuildOrder.cpp:56 #: libs/s25main/ingameWindows/iwTransport.cpp:36 msgid "Bottom" msgstr "" #: libs/s25main/ingameWindows/iwBuildOrder.cpp:62 msgid "Sequence of given order" msgstr "" #: libs/s25main/ingameWindows/iwBuildOrder.cpp:63 msgid "After the following order" msgstr "" #: libs/s25main/ingameWindows/iwBuilding.cpp:56 #: libs/s25main/ingameWindows/iwBuildingSite.cpp:30 #: libs/s25main/ingameWindows/iwBuildings.cpp:95 #: libs/s25main/ingameWindows/iwDistribution.cpp:63 #: libs/s25main/ingameWindows/iwEconomicProgress.cpp:101 #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:77 #: libs/s25main/ingameWindows/iwMilitary.cpp:45 #: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:52 #: libs/s25main/ingameWindows/iwStatistics.cpp:152 #: libs/s25main/ingameWindows/iwTools.cpp:63 #: libs/s25main/ingameWindows/iwTransport.cpp:23 #: libs/s25main/ingameWindows/iwWares.cpp:192 msgid "Help" msgstr "" #: libs/s25main/ingameWindows/iwBuilding.cpp:63 msgid "Production on/off" msgstr "" #: libs/s25main/ingameWindows/iwBuilding.cpp:87 #: libs/s25main/ingameWindows/iwBuilding.cpp:183 #: libs/s25main/world/GameWorldView.cpp:408 msgid "(House unoccupied)" msgstr "" #: libs/s25main/ingameWindows/iwBuilding.cpp:91 msgid "Go to next building of same type" msgstr "" #: libs/s25main/ingameWindows/iwBuildingProductivities.cpp:67 #: libs/s25main/ingameWindows/iwMainMenu.cpp:60 #: libs/s25main/ingameWindows/iwStatistics.cpp:140 #: libs/s25main/ingameWindows/iwStatistics.cpp:245 msgid "Productivity" msgstr "" #: libs/s25main/ingameWindows/iwBuildingSite.cpp:27 msgid "Order of building site" msgstr "" #: libs/s25main/ingameWindows/iwBuildings.cpp:69 #: libs/s25main/ingameWindows/iwMainMenu.cpp:53 #: libs/s25main/ingameWindows/iwStatistics.cpp:130 #: libs/s25main/ingameWindows/iwStatistics.cpp:225 msgid "Buildings" msgstr "" #: libs/s25main/ingameWindows/iwBuildings.cpp:129 msgid "" "The building statistics window gives you an insight into the number of " "buildings you have, by type. The number on the left is the total number of " "this type of building completed, the number on the right shows how many are " "currently under construction." msgstr "" #: libs/s25main/ingameWindows/iwChat.cpp:18 msgid "Chat Window" msgstr "" #: libs/s25main/ingameWindows/iwChat.cpp:33 msgid "Enemies" msgstr "" #: libs/s25main/ingameWindows/iwConnecting.cpp:27 msgid "Connecting" msgstr "" #: libs/s25main/ingameWindows/iwConnecting.cpp:33 #: libs/s25main/ingameWindows/iwPleaseWait.cpp:18 #: libs/s25main/ingameWindows/iwPleaseWait.cpp:22 msgid "Please wait..." msgstr "" #: libs/s25main/ingameWindows/iwConnecting.cpp:73 #: libs/s25main/ingameWindows/iwLobbyConnect.cpp:249 msgid "Waiting for Reply..." msgstr "" #: libs/s25main/ingameWindows/iwConnecting.cpp:74 msgid "Verifying server info..." msgstr "" #: libs/s25main/ingameWindows/iwConnecting.cpp:75 msgid "Checking Password..." msgstr "" #: libs/s25main/ingameWindows/iwConnecting.cpp:76 #: libs/s25main/ingameWindows/iwConnecting.cpp:81 msgid "Checking Map..." msgstr "" #: libs/s25main/ingameWindows/iwConnecting.cpp:78 msgid "Receiving Map..." msgstr "" #: libs/s25main/ingameWindows/iwConnecting.cpp:82 #: libs/s25main/ingameWindows/iwConnecting.cpp:84 msgid "Waiting for server info..." msgstr "" #: libs/s25main/ingameWindows/iwConnecting.cpp:83 msgid "Waiting for Playerinfo..." msgstr "" #: libs/s25main/ingameWindows/iwDemolishBuilding.cpp:18 msgid "Demolish?" msgstr "" #: libs/s25main/ingameWindows/iwDemolishBuilding.cpp:23 #: libs/s25main/ingameWindows/iwLobbyConnect.cpp:67 #: libs/s25main/ingameWindows/iwMsgbox.cpp:77 #: libs/s25main/ingameWindows/iwMsgbox.cpp:83 msgid "Yes" msgstr "" #: libs/s25main/ingameWindows/iwDemolishBuilding.cpp:25 #: libs/s25main/ingameWindows/iwLobbyConnect.cpp:66 #: libs/s25main/ingameWindows/iwMsgbox.cpp:78 #: libs/s25main/ingameWindows/iwMsgbox.cpp:84 msgid "No" msgstr "" #: libs/s25main/ingameWindows/iwDiplomacy.cpp:46 #: libs/s25main/ingameWindows/iwMainMenu.cpp:75 msgid "Diplomacy" msgstr "" #: libs/s25main/ingameWindows/iwDiplomacy.cpp:52 msgid "Treaties" msgstr "" #: libs/s25main/ingameWindows/iwDiplomacy.cpp:155 msgid "Teams locked" msgstr "" #: libs/s25main/ingameWindows/iwDiplomacy.cpp:155 msgid "As the teams are locked, you cannot make treaties of any kind." msgstr "" #: libs/s25main/ingameWindows/iwDiplomacy.cpp:193 msgid "Suggest treaty of alliance" msgstr "" #: libs/s25main/ingameWindows/iwDiplomacy.cpp:193 msgid "Suggest non-aggression pact" msgstr "" #: libs/s25main/ingameWindows/iwDiplomacy.cpp:202 msgid "Short-run" msgstr "" #: libs/s25main/ingameWindows/iwDiplomacy.cpp:202 msgid "Medium-term" msgstr "" #: libs/s25main/ingameWindows/iwDiplomacy.cpp:203 msgid "Long-run" msgstr "" #: libs/s25main/ingameWindows/iwDiplomacy.cpp:222 msgid "Contract type:" msgstr "" #: libs/s25main/ingameWindows/iwDiplomacy.cpp:224 msgid "To player:" msgstr "" #: libs/s25main/ingameWindows/iwDiplomacy.cpp:226 msgid "Duration:" msgstr "" #: libs/s25main/ingameWindows/iwDiplomacy.cpp:238 msgid "Eternal" msgstr "" #: libs/s25main/ingameWindows/iwDiplomacy.cpp:240 msgid "Confirm" msgstr "" #: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:45 msgid "IP Address of Host:" msgstr "" #: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:49 #: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:30 msgid "Server-Port:" msgstr "" #: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:53 msgid "Password (if needed):" msgstr "" #: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:113 #: libs/s25main/ingameWindows/iwLobbyConnect.cpp:162 msgid "Connection failed!" msgstr "" #: libs/s25main/ingameWindows/iwDirectIPConnect.cpp:116 #: libs/s25main/ingameWindows/iwLobbyConnect.cpp:151 msgid "Connecting with Host..." msgstr "" #: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:26 msgid "Game's Name:" msgstr "" #: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:34 #: libs/s25main/ingameWindows/iwLobbyConnect.cpp:57 msgid "Password:" msgstr "" #: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:54 msgid "'s Game" msgstr "" #: libs/s25main/ingameWindows/iwDirectIPCreate.cpp:129 msgid "Please enter a name for the game" msgstr "" #: libs/s25main/ingameWindows/iwDistribution.cpp:30 #: libs/s25main/ingameWindows/iwMainMenu.cpp:40 msgid "Distribution of goods" msgstr "" #: libs/s25main/ingameWindows/iwDistribution.cpp:139 msgid "" "The priority of goods for the individual buildings can be set here. The " "higher the value, the quicker the required goods are delivered to the " "building concerned." msgstr "" #: libs/s25main/ingameWindows/iwDistribution.cpp:168 msgid "Foodstuff" msgstr "" #: libs/s25main/ingameWindows/iwDistribution.cpp:186 msgid "Construction" msgstr "" #: libs/s25main/ingameWindows/iwEconomicProgress.cpp:34 msgid "Economic progress" msgstr "" #: libs/s25main/ingameWindows/iwEconomicProgress.cpp:93 msgid "Time remaining:" msgstr "" #: libs/s25main/ingameWindows/iwEconomicProgress.cpp:142 msgid "" "This window shows the wares that should be collected for the economy mode. " "Displayed is the current inventory of the player, his team and after game " "end of the opponent teams." msgstr "" #: libs/s25main/ingameWindows/iwEndgame.cpp:13 msgid "End game?" msgstr "" #: libs/s25main/ingameWindows/iwHQ.cpp:22 msgid "Reserve" msgstr "" #: libs/s25main/ingameWindows/iwHQ.cpp:40 #, c-format msgid "%u/%u" msgstr "" #: libs/s25main/ingameWindows/iwHarborBuilding.cpp:23 msgid "Expedition" msgstr "" #: libs/s25main/ingameWindows/iwHarborBuilding.cpp:27 #: libs/s25main/ingameWindows/iwHarborBuilding.cpp:62 #: libs/s25main/ingameWindows/iwHarborBuilding.cpp:89 msgid "Start expedition" msgstr "" #: libs/s25main/ingameWindows/iwHarborBuilding.cpp:31 msgid "Exploration expedition" msgstr "" #: libs/s25main/ingameWindows/iwHarborBuilding.cpp:35 msgid "Start exporation expedition" msgstr "" #: libs/s25main/ingameWindows/iwHarborBuilding.cpp:58 #: libs/s25main/ingameWindows/iwHarborBuilding.cpp:85 msgid "Cancel expedition" msgstr "" #: libs/s25main/ingameWindows/iwHelp.cpp:17 msgid "What is this?" msgstr "" #: libs/s25main/ingameWindows/iwInventory.cpp:11 #: libs/s25main/ingameWindows/iwMainMenu.cpp:56 msgid "Stock" msgstr "" #: libs/s25main/ingameWindows/iwLobbyConnect.cpp:49 msgid "Connecting to Lobby" msgstr "" #: libs/s25main/ingameWindows/iwLobbyConnect.cpp:52 msgid "Username:" msgstr "" #: libs/s25main/ingameWindows/iwLobbyConnect.cpp:62 msgid "Save Password?" msgstr "" #: libs/s25main/ingameWindows/iwLobbyConnect.cpp:81 msgid "Register" msgstr "" #: libs/s25main/ingameWindows/iwLobbyConnect.cpp:171 msgid "" "To register, you have to create a valid board account at http://forum." "siedler25.org at the moment.\n" msgstr "" #: libs/s25main/ingameWindows/iwLobbyServerInfo.cpp:29 msgid "Server Information" msgstr "" #: libs/s25main/ingameWindows/iwLobbyServerInfo.cpp:33 msgid "Map Name:" msgstr "" #: libs/s25main/ingameWindows/iwLobbyServerInfo.cpp:35 msgid "Server Name:" msgstr "" #: libs/s25main/ingameWindows/iwLobbyServerInfo.cpp:37 msgid "Host:" msgstr "" #: libs/s25main/ingameWindows/iwLobbyServerInfo.cpp:39 msgid "Version:" msgstr "" #: libs/s25main/ingameWindows/iwMainMenu.cpp:43 #: libs/s25main/ingameWindows/iwTransport.cpp:19 msgid "Transport" msgstr "" #: libs/s25main/ingameWindows/iwMainMenu.cpp:45 #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:70 #: libs/s25main/ingameWindows/iwTools.cpp:31 #: libs/s25main/ingameWindows/iwTransport.cpp:54 msgid "Tools" msgstr "" #: libs/s25main/ingameWindows/iwMainMenu.cpp:49 msgid "General statistics" msgstr "" #: libs/s25main/ingameWindows/iwMainMenu.cpp:51 msgid "Merchandise statistics" msgstr "" #: libs/s25main/ingameWindows/iwMainMenu.cpp:66 #: libs/s25main/ingameWindows/iwShip.cpp:33 msgid "Ship register" msgstr "" #: libs/s25main/ingameWindows/iwMainMenu.cpp:81 msgid "Economic Progress" msgstr "" #: libs/s25main/ingameWindows/iwMainMenu.cpp:93 msgid "AI" msgstr "" #: libs/s25main/ingameWindows/iwMainMenu.cpp:93 msgid "AI Debug Window" msgstr "" #: libs/s25main/ingameWindows/iwMapDebug.cpp:152 msgid "Map Debug" msgstr "" #: libs/s25main/ingameWindows/iwMapDebug.cpp:163 msgid "Show coordinates" msgstr "" #: libs/s25main/ingameWindows/iwMapDebug.cpp:168 msgid "Jump to X:Y" msgstr "" #: libs/s25main/ingameWindows/iwMapDebug.cpp:177 msgid "BQ check disabled" msgstr "" #: libs/s25main/ingameWindows/iwMapDebug.cpp:180 msgid "BQ check every %1%ms" msgstr "" #: libs/s25main/ingameWindows/iwMapDebug.cpp:190 msgid "Nothing" msgstr "" #: libs/s25main/ingameWindows/iwMapDebug.cpp:191 msgid "Reserved" msgstr "" #: libs/s25main/ingameWindows/iwMapDebug.cpp:192 msgid "Altitude" msgstr "" #: libs/s25main/ingameWindows/iwMapDebug.cpp:193 msgid "Resources" msgstr "" #: libs/s25main/ingameWindows/iwMapDebug.cpp:194 msgid "Sea Id" msgstr "" #: libs/s25main/ingameWindows/iwMapDebug.cpp:195 msgid "Owner" msgstr "" #: libs/s25main/ingameWindows/iwMapDebug.cpp:196 msgid "Restricted area" msgstr "" #: libs/s25main/ingameWindows/iwMapDebug.cpp:204 msgid "Player %1%" msgstr "" #: libs/s25main/ingameWindows/iwMapGenerator.cpp:22 msgid "Map Generator" msgstr "" #: libs/s25main/ingameWindows/iwMapGenerator.cpp:44 msgid "%1% players" msgstr "" #: libs/s25main/ingameWindows/iwMapGenerator.cpp:47 msgid "Style" msgstr "" #: libs/s25main/ingameWindows/iwMapGenerator.cpp:51 msgid "Land" msgstr "" #: libs/s25main/ingameWindows/iwMapGenerator.cpp:52 msgid "Mixed" msgstr "" #: libs/s25main/ingameWindows/iwMapGenerator.cpp:69 msgid "Landscape" msgstr "" #: libs/s25main/ingameWindows/iwMapGenerator.cpp:76 msgid "HQ distance to mountain" msgstr "" #: libs/s25main/ingameWindows/iwMapGenerator.cpp:79 msgid "Close" msgstr "" #: libs/s25main/ingameWindows/iwMapGenerator.cpp:81 msgid "Far" msgstr "" #: libs/s25main/ingameWindows/iwMapGenerator.cpp:82 msgid "Very far" msgstr "" #: libs/s25main/ingameWindows/iwMapGenerator.cpp:85 msgid "Islands" msgstr "" #: libs/s25main/ingameWindows/iwMapGenerator.cpp:88 msgid "Few" msgstr "" #: libs/s25main/ingameWindows/iwMapGenerator.cpp:89 msgid "Medium" msgstr "" #: libs/s25main/ingameWindows/iwMapGenerator.cpp:90 msgid "Many" msgstr "" #: libs/s25main/ingameWindows/iwMapGenerator.cpp:94 msgid "Gold:" msgstr "" #: libs/s25main/ingameWindows/iwMapGenerator.cpp:97 msgid "Iron:" msgstr "" #: libs/s25main/ingameWindows/iwMapGenerator.cpp:100 msgid "Coal:" msgstr "" #: libs/s25main/ingameWindows/iwMapGenerator.cpp:103 msgid "Granite:" msgstr "" #: libs/s25main/ingameWindows/iwMapGenerator.cpp:106 msgid "Rivers:" msgstr "" #: libs/s25main/ingameWindows/iwMapGenerator.cpp:109 msgid "Trees:" msgstr "" #: libs/s25main/ingameWindows/iwMapGenerator.cpp:112 msgid "Stone piles:" msgstr "" #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:35 #: libs/s25main/ingameWindows/iwStatistics.cpp:134 #: libs/s25main/ingameWindows/iwStatistics.cpp:233 msgid "Merchandise" msgstr "" #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:52 #: libs/s25main/ingameWindows/iwTransport.cpp:53 msgid "Food" msgstr "" #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:62 msgid "Ironore" msgstr "" #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:72 #: libs/s25main/ingameWindows/iwTransport.cpp:43 msgid "Weapons" msgstr "" #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:74 msgid "Boats" msgstr "" #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:81 msgid "Delete all" msgstr "" #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:85 #: libs/s25main/ingameWindows/iwStatistics.cpp:146 msgid "15 m" msgstr "" #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:86 #: libs/s25main/ingameWindows/iwStatistics.cpp:147 msgid "1 h" msgstr "" #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:87 #: libs/s25main/ingameWindows/iwStatistics.cpp:148 msgid "4 h" msgstr "" #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:88 #: libs/s25main/ingameWindows/iwStatistics.cpp:149 msgid "16 h" msgstr "" #: libs/s25main/ingameWindows/iwMerchandiseStatistics.cpp:113 msgid "" "The merchandise statistics window allows you to check the quantities of your " "merchandise. By clicking the left mouse button you can switch the display of " "individual goods on and off. These can displayed over four different time " "periods. To delete all displays, click on the wastebasket button." msgstr "" #: libs/s25main/ingameWindows/iwMilitary.cpp:28 msgid "Fewer recruits" msgstr "" #: libs/s25main/ingameWindows/iwMilitary.cpp:28 msgid "More recruits" msgstr "" #: libs/s25main/ingameWindows/iwMilitary.cpp:30 msgid "Weak defense" msgstr "" #: libs/s25main/ingameWindows/iwMilitary.cpp:30 msgid "Strong defense" msgstr "" #: libs/s25main/ingameWindows/iwMilitary.cpp:32 msgid "Fewer defenders" msgstr "" #: libs/s25main/ingameWindows/iwMilitary.cpp:32 msgid "More defenders" msgstr "" #: libs/s25main/ingameWindows/iwMilitary.cpp:36 msgid "Interior" msgstr "" #: libs/s25main/ingameWindows/iwMilitary.cpp:38 msgid "Center of country" msgstr "" #: libs/s25main/ingameWindows/iwMilitary.cpp:40 msgid "Near harbor points" msgstr "" #: libs/s25main/ingameWindows/iwMilitary.cpp:42 msgid "Border areas" msgstr "" #: libs/s25main/ingameWindows/iwMilitary.cpp:108 msgid "" "This is where you can make adjustments to all military matters. The upper " "value corresponds to the recruiting rate of your army. The higher it is, the " "more inhabitants are recruited as soldiers. Below this is the setting to " "protect your huts. If this value is set at maximum, your huts are defended " "by the strongest unit. To raise the number of attackers leaving your huts " "per attack, choose the next setting. The number of defenders who counter the " "enemy in the event of an attack is shown by the fourth display. The final " "three values correspond to the occupation of your huts in the interior, in " "the center of the country and on its borders." msgstr "" #: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:58 msgid "Gold delivery" msgstr "" #: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:67 msgid "Go to next military building" msgstr "" #: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:73 msgid "Send max rank soldiers to a warehouse" msgstr "" #: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:78 msgid "Send soldiers home" msgstr "" #: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:300 msgid "Demolition ist not allowed because the building is under attack!" msgstr "" #: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:301 msgid "" "Demolition ist not allowed because the building is located in border area!" msgstr "" #: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:304 msgid "Demolition not possible" msgstr "" #: libs/s25main/ingameWindows/iwMinimap.cpp:29 msgid "Outline map" msgstr "" #: libs/s25main/ingameWindows/iwMsgbox.cpp:66 #: libs/s25main/ingameWindows/iwMsgbox.cpp:71 #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:63 #: libs/s25main/ingameWindows/iwSkipGFs.cpp:26 msgid "OK" msgstr "" #: libs/s25main/ingameWindows/iwMsgbox.cpp:72 #: libs/s25main/ingameWindows/iwMsgbox.cpp:85 msgid "Cancel" msgstr "" #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:86 msgid "Playlist:" msgstr "" #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:93 msgid "Add" msgstr "" #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:95 msgid "Remove" msgstr "" #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:99 #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:279 msgid "Add track" msgstr "" #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:101 #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:284 msgid "Add directory of tracks" msgstr "" #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:103 msgid "Remove track" msgstr "" #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:105 msgid "Upwards" msgstr "" #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:107 msgid "Downwards" msgstr "" #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:111 msgid "Less repeats" msgstr "" #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:113 msgid "More repeats" msgstr "" #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:115 #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:428 msgid "Playback in this order" msgstr "" #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:117 msgid "Save playlist" msgstr "" #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:253 msgid "Specify the playlist name" msgstr "" #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:266 msgid "You are not allowed to delete the standard playlist!" msgstr "" #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:336 msgid "Ok" msgstr "" #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:336 msgid "The playlist was saved!" msgstr "" #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:340 #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:390 msgid "The specified file couldn't be saved!" msgstr "" #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:373 msgid "The specified file couldn't be opened!" msgstr "" #: libs/s25main/ingameWindows/iwMusicPlayer.cpp:428 msgid "Random playback" msgstr "" #: libs/s25main/ingameWindows/iwObservate.cpp:41 msgid "Zoom" msgstr "" #: libs/s25main/ingameWindows/iwObservate.cpp:44 msgid "Follow object" msgstr "" #: libs/s25main/ingameWindows/iwObservate.cpp:50 msgid "Resize window" msgstr "" #: libs/s25main/ingameWindows/iwOptionsWindow.cpp:49 msgid "Game menu" msgstr "" #: libs/s25main/ingameWindows/iwOptionsWindow.cpp:70 msgid "Load 'ReadMe' file" msgstr "" #: libs/s25main/ingameWindows/iwOptionsWindow.cpp:80 #: libs/s25main/ingameWindows/iwSave.cpp:129 msgid "Save game!" msgstr "" #: libs/s25main/ingameWindows/iwOptionsWindow.cpp:100 msgid "Advanced" msgstr "" #: libs/s25main/ingameWindows/iwOptionsWindow.cpp:101 #: libs/s25main/ingameWindows/iwSurrender.cpp:16 msgid "Surrender" msgstr "" #: libs/s25main/ingameWindows/iwOptionsWindow.cpp:102 #: libs/s25main/ingameWindows/iwVictory.cpp:47 msgid "End game" msgstr "" #: libs/s25main/ingameWindows/iwPlayReplay.cpp:52 msgid "Stocktaking date" msgstr "" #: libs/s25main/ingameWindows/iwPlayReplay.cpp:54 msgid "Length" msgstr "" #: libs/s25main/ingameWindows/iwPlayReplay.cpp:57 #: libs/s25main/ingameWindows/iwPlayReplay.cpp:145 #: libs/s25main/ingameWindows/iwPlayReplay.cpp:159 msgid "Clear" msgstr "" #: libs/s25main/ingameWindows/iwPlayReplay.cpp:59 msgid "Removes all replays that cannot be loaded with the current game version" msgstr "" #: libs/s25main/ingameWindows/iwPlayReplay.cpp:60 #: libs/s25main/ingameWindows/iwPlayReplay.cpp:152 msgid "Delete selected" msgstr "" #: libs/s25main/ingameWindows/iwPlayReplay.cpp:94 #: libs/s25main/network/GameClient.cpp:1465 msgid "Invalid Replay %1%! Reason: %2%\n" msgstr "" #: libs/s25main/ingameWindows/iwPlayReplay.cpp:95 #: libs/s25main/ingameWindows/iwSave.cpp:102 #: libs/s25main/network/GameClient.cpp:1466 msgid "Unknown" msgstr "" #: libs/s25main/ingameWindows/iwPlayReplay.cpp:133 #, c-format msgid "Delete Invalid (%u)" msgstr "" #: libs/s25main/ingameWindows/iwPlayReplay.cpp:145 msgid "Are you sure to remove all replays?" msgstr "" #: libs/s25main/ingameWindows/iwPlayReplay.cpp:153 msgid "Are you sure you want to remove the selected replay?" msgstr "" #: libs/s25main/ingameWindows/iwPlayReplay.cpp:159 msgid "Are you sure to remove all invalid replays?" msgstr "" #: libs/s25main/ingameWindows/iwPlayReplay.cpp:182 msgid "Error while playing replay!" msgstr "" #: libs/s25main/ingameWindows/iwPlayReplay.cpp:182 msgid "Invalid Replay!" msgstr "" #: libs/s25main/ingameWindows/iwPostWindow.cpp:118 msgid "" "All important messages are collected in this window and sorted into groups. " "If this window is not open, the dove symbol at the bottom of the screen " "indicates the arrival of a new message." msgstr "" #: libs/s25main/ingameWindows/iwPostWindow.cpp:130 msgid "Diary" msgstr "" #: libs/s25main/ingameWindows/iwPostWindow.cpp:276 msgid "No letters!" msgstr "" #: libs/s25main/ingameWindows/iwPostWindow.cpp:290 msgid "Message" msgstr "" #: libs/s25main/ingameWindows/iwPostWindow.cpp:290 #: libs/s25main/ingameWindows/iwSave.cpp:53 msgid "Time" msgstr "" #: libs/s25main/ingameWindows/iwRoadWindow.cpp:20 msgid "Interrupt road building" msgstr "" #: libs/s25main/ingameWindows/iwSave.cpp:51 msgid "Filename" msgstr "" #: libs/s25main/ingameWindows/iwSave.cpp:54 msgid "Game Time" msgstr "" #: libs/s25main/ingameWindows/iwSave.cpp:101 msgid "Invalid Savegame %1%! Reason: %2%\n" msgstr "" #: libs/s25main/ingameWindows/iwSave.cpp:137 msgid "Auto-Save every:" msgstr "" #: libs/s25main/ingameWindows/iwSave.cpp:142 msgid "%1% min" msgstr "" #: libs/s25main/ingameWindows/iwSave.cpp:145 msgid "Every GF" msgstr "" #: libs/s25main/ingameWindows/iwSave.cpp:179 msgid "Load game!" msgstr "" #: libs/s25main/ingameWindows/iwSettings.cpp:33 msgid "Settings" msgstr "" #: libs/s25main/ingameWindows/iwSettings.cpp:63 msgid "Invert Mouse Pan" msgstr "" #: libs/s25main/ingameWindows/iwSettings.cpp:66 msgid "Statistics Scale" msgstr "" #: libs/s25main/ingameWindows/iwShip.cpp:53 msgid "Found colony" msgstr "" #: libs/s25main/ingameWindows/iwShip.cpp:62 msgid "Return to harbor" msgstr "" #: libs/s25main/ingameWindows/iwShip.cpp:90 msgid "No ships available" msgstr "" #: libs/s25main/ingameWindows/iwShip.cpp:131 msgid "" "The ship register contains all the ships in your fleet. Here you can monitor " "the loading and destinations of individual ships. Ships on an expedition are " "controlled from here as well." msgstr "" #: libs/s25main/ingameWindows/iwSkipGFs.cpp:14 msgid "Skip GameFrames" msgstr "" #: libs/s25main/ingameWindows/iwSkipGFs.cpp:19 msgid "to GameFrame:" msgstr "" #: libs/s25main/ingameWindows/iwStatistics.cpp:33 msgid "COMP" msgstr "" #: libs/s25main/ingameWindows/iwStatistics.cpp:39 msgid "Statistics" msgstr "" #: libs/s25main/ingameWindows/iwStatistics.cpp:128 #: libs/s25main/ingameWindows/iwStatistics.cpp:155 #: libs/s25main/ingameWindows/iwStatistics.cpp:221 msgid "Size of country" msgstr "" #: libs/s25main/ingameWindows/iwStatistics.cpp:132 #: libs/s25main/ingameWindows/iwStatistics.cpp:229 msgid "Inhabitants" msgstr "" #: libs/s25main/ingameWindows/iwStatistics.cpp:136 #: libs/s25main/ingameWindows/iwStatistics.cpp:237 msgid "Military strength" msgstr "" #: libs/s25main/ingameWindows/iwStatistics.cpp:142 #: libs/s25main/ingameWindows/iwStatistics.cpp:249 msgid "Vanquished enemies" msgstr "" #: libs/s25main/ingameWindows/iwStatistics.cpp:203 msgid "" "This window allows a direct comparison with the enemies. Factors such as the " "wealth, territorial area, inhabitants, etc. of all parties can be compared. " "This data can be shown over four different time periods." msgstr "" #: libs/s25main/ingameWindows/iwSurrender.cpp:11 msgid "Surrender game?" msgstr "" #: libs/s25main/ingameWindows/iwSurrender.cpp:19 msgid "Destroy all buildings and surrender" msgstr "" #: libs/s25main/ingameWindows/iwSurrender.cpp:22 msgid "Don't surrender" msgstr "" #: libs/s25main/ingameWindows/iwTextfile.cpp:47 msgid "The file was not found!" msgstr "" #: libs/s25main/ingameWindows/iwTools.cpp:66 msgid "Zero all production" msgstr "" #: libs/s25main/ingameWindows/iwTools.cpp:82 msgid "Less often" msgstr "" #: libs/s25main/ingameWindows/iwTools.cpp:82 msgid "More often" msgstr "" #: libs/s25main/ingameWindows/iwTools.cpp:185 msgid "" "These settings control the tool production of your metalworks. The higher " "the value, the more likely this tool is to be produced." msgstr "" #: libs/s25main/ingameWindows/iwTrade.cpp:32 #, c-format msgid "Trade with %s" msgstr "" #: libs/s25main/ingameWindows/iwTrade.cpp:43 msgid "Wares" msgstr "" #: libs/s25main/ingameWindows/iwTrade.cpp:44 msgid "Settlers" msgstr "" #: libs/s25main/ingameWindows/iwTrade.cpp:66 msgid "Ware you like to trade" msgstr "" #: libs/s25main/ingameWindows/iwTrade.cpp:70 msgid "Send" msgstr "" #: libs/s25main/ingameWindows/iwTransport.cpp:108 msgid "" "The transport priority of a type of merchandise can be determined here.The " "higher the priority of an item in the list, the quicker it is transported by " "helpers." msgstr "" #: libs/s25main/ingameWindows/iwVictory.cpp:24 msgid "End of game" msgstr "" #: libs/s25main/ingameWindows/iwVictory.cpp:27 msgid "The winners:" msgstr "" #: libs/s25main/ingameWindows/iwVictory.cpp:27 msgid "The winner:" msgstr "" #: libs/s25main/ingameWindows/iwVictory.cpp:45 msgid "Continue game" msgstr "" #: libs/s25main/ingameWindows/iwWares.cpp:189 msgid "Next page" msgstr "" #: libs/s25main/ingameWindows/iwWares.cpp:207 msgid "" "Here you will find a list of your entire stores of merchandise and all the " "inhabitants of your realm." msgstr "" #: libs/s25main/languages.cpp:50 msgid "System language" msgstr "" #: libs/s25main/lua/LuaInterfaceGameBase.cpp:48 msgid "Wrong lua script version: %1%. Current version: %2%.%3%.\n" msgstr "" #: libs/s25main/lua/LuaPlayer.cpp:71 msgid "New building type:" msgstr "" #: libs/s25main/network/ClientError.cpp:12 msgid "Server sent an invalid message!" msgstr "" #: libs/s25main/network/ClientError.cpp:13 msgid "This Server is full!" msgstr "" #: libs/s25main/network/ClientError.cpp:14 msgid "Wrong Password!" msgstr "" #: libs/s25main/network/ClientError.cpp:15 msgid "Lost connection to server!" msgstr "" #: libs/s25main/network/ClientError.cpp:16 msgid "Wrong Server Type!" msgstr "" #: libs/s25main/network/ClientError.cpp:17 msgid "Map transmission was corrupt!" msgstr "" #: libs/s25main/network/ClientError.cpp:18 msgid "Wrong client version" msgstr "" #: libs/s25main/network/ClientError.cpp:19 msgid "Map is invalid or failed to load properly!" msgstr "" #: libs/s25main/network/ClientError.cpp:20 msgid "Unknown error!" msgstr "" #: libs/s25main/network/GameClient.cpp:692 msgid "Version mismatch. Server version: %1%, your version %2%" msgstr "" #: libs/s25main/network/GameClient.cpp:856 msgid "" "Async log saved at %1%,\n" "game saved at %2%\n" msgstr "" #: libs/s25main/network/GameClient.cpp:1348 msgid "" "Error during execution of lua script: %1\n" "Game stopped!" msgstr "" #: libs/s25main/network/GameClient.cpp:1389 #: libs/s25main/network/GameClient.cpp:1391 msgid "Auto-Save" msgstr "" #: libs/s25main/network/GameClient.cpp:1452 msgid "Replayfile couldn't be opened. No replay will be recorded\n" msgstr "" #: libs/s25main/network/GameClient.cpp:1516 msgid "Error decompressing map file" msgstr "" #: libs/s25main/network/GameClient.cpp:1525 msgid "Error decompressing lua file" msgstr "" #: libs/s25main/network/GameClient.cpp:1542 #, c-format msgid "Error when loading game from replay: %s\n" msgstr "" #: libs/s25main/network/GameClient.cpp:1638 #, c-format msgid "current GF: %u - still fast forwarding: %d GFs left (%d %%)" msgstr "" #: libs/s25main/network/GameClient.cpp:1650 #, c-format msgid "Jump finished (%1$.3g seconds)." msgstr "" #: libs/s25main/network/GameClient.cpp:1669 msgid "Saving game..." msgstr "" #: libs/s25main/network/GameClient.cpp:1697 msgid "Error during saving: " msgstr "" #: libs/s25main/network/GameClientGF_Replay.cpp:48 #, c-format msgid "" "Warning: The played replay is not in sync with the original match. (GF: %u)" msgstr "" #: libs/s25main/network/GameClientGF_Replay.cpp:83 #, c-format msgid "" "Notice: The played replay has ended. (GF: %u, %dh %dmin %ds, TF: %u, " "AVG_FPS: %u)" msgstr "" #: libs/s25main/network/GameClientGF_Replay.cpp:97 #, c-format msgid "Notice: Overall asynchronous frame count: %u" msgstr "" #: libs/s25main/network/GameServer.cpp:666 msgid "SERVER: Error on socket of player %1%, bye bye!\n" msgstr "" #: libs/s25main/network/GameServer.cpp:676 msgid "SERVER: Reserved slot %1% freed due to timeout\n" msgstr "" #: libs/s25main/network/GameServer.cpp:756 msgid "SERVER: At GF %1%: Speed changed from %2% to %3%. NWF %4%\n" msgstr "" #: libs/s25main/network/GameServer.cpp:786 msgid "" "Async at GF %1% of player %2% vs %3%. Checksums:\n" "%4%\n" "%5%\n" "\n" msgstr "" #: libs/s25main/network/GameServer.cpp:804 msgid "SERVER: Kicking player %1% in %2% seconds\n" msgstr "" #: libs/s25main/network/GameServer.cpp:883 msgid "SERVER: Receiving Message for player %1% failed, kicking...\n" msgstr "" #: libs/s25main/network/GameServer.cpp:1307 msgid "Received async logs from %1% (%2% entries).\n" msgstr "" #: libs/s25main/network/GameServer.cpp:1314 msgid "Received async log from %1%, but did not expect it!\n" msgstr "" #: libs/s25main/network/GameServer.cpp:1325 msgid "Async logs received completely.\n" msgstr "" #: libs/s25main/network/GameServer.cpp:1534 msgid "There are %1% identical async log entries.\n" msgstr "" #: libs/s25main/network/GameServer.cpp:1571 msgid "Async log saved at %1%\n" msgstr "" #: libs/s25main/network/GameServer.cpp:1575 msgid "Failed to save async log at %1%\n" msgstr "" #: libs/s25main/network/GameServer.cpp:1585 msgid "" "The game clients are out of sync. Would you like to send debug information " "to RttR to help us avoiding this in the future? Thank you very much!" msgstr "" #: libs/s25main/network/GameServer.cpp:1596 msgid "Sending async logs %1%.\n" msgstr "" #: libs/s25main/nodeObjs/noShip.cpp:238 msgid "A ship is ready for an expedition." msgstr "" #: libs/s25main/nodeObjs/noShip.cpp:374 msgid "A ship disovered an enemy territory" msgstr "" #: libs/s25main/nodeObjs/noShip.cpp:678 msgid "A ship has reached the destination of its expedition." msgstr "" #: libs/s25main/nodeObjs/noShipBuildingSite.cpp:96 msgid "A new ship is ready" msgstr "" #: libs/s25main/postSystem/DiplomacyPostQuestion.cpp:17 #, c-format msgid "The player '%s' offers you a %s." msgstr "" #: libs/s25main/postSystem/DiplomacyPostQuestion.cpp:19 msgid "Duration: Forever" msgstr "" #: libs/s25main/postSystem/DiplomacyPostQuestion.cpp:21 #, c-format msgid "Duration: %d GF (%s)" msgstr "" #: libs/s25main/postSystem/DiplomacyPostQuestion.cpp:33 #, c-format msgid "" "The player '%s' want to cancel the '%s' between you both prematurely. Do you " "agree?" msgstr "" #: libs/s25main/postSystem/PostMsg.cpp:25 #, c-format msgid "The %s between player '%s' and you has been concluded." msgstr "" #: libs/s25main/postSystem/PostMsg.cpp:29 #, c-format msgid "The %s between player '%s' and you has been cancelled." msgstr "" #: libs/s25main/resources/ArchiveLoader.cpp:57 #, c-format msgid "Bob-like file contained multiple text entries: %s\n" msgstr "" #: libs/s25main/resources/ArchiveLoader.cpp:72 msgid "Loading %1%: " msgstr "" #: libs/s25main/resources/ArchiveLoader.cpp:84 #, c-format msgid "Loading directory %s\n" msgstr "" #: libs/s25main/resources/ArchiveLoader.cpp:86 msgid " Loading %1% entries: " msgstr "" #: libs/s25main/resources/ArchiveLoader.cpp:101 #, c-format msgid "File or directory does not exist: %s\n" msgstr "" #: libs/s25main/resources/ArchiveLoader.cpp:103 #, c-format msgid "Could not determine type of path %s\n" msgstr "" #: libs/s25main/resources/ArchiveLoader.cpp:147 msgid "Failed to merge entry %1%. Archive expected!\n" msgstr "" #: libs/s25main/resources/ArchiveLocator.cpp:46 msgid "" "Ignoring resource %1% in %2% because the name contains unsupported " "characters\n" msgstr "" #: libs/s25main/resources/ArchiveLocator.cpp:60 msgid "Ignoring resource %1% in %2% because it is already found in %3%\n" msgstr "" #: libs/s25main/resources/ArchiveLocator.cpp:104 msgid "Skipping removed file %1% when checking for files to load for %2%\n" msgstr "" #: libs/s25main/resources/ArchiveLocator.cpp:110 msgid "Skipping duplicate override file %1% for %2%\n" msgstr "" #: libs/s25main/world/GameWorld.cpp:481 msgid "Lost land by this building" msgstr "" #: libs/s25main/world/GameWorldView.cpp:410 msgid "(stopped)" msgstr "" #: libs/s25main/world/GameWorldView.cpp:433 msgid "(1 soldier)" msgstr "" #: libs/s25main/world/GameWorldView.cpp:435 #, c-format msgid "(%d soldiers)" msgstr "" #: libs/s25main/world/MapLoader.cpp:236 msgid "Unknown tree1-4 at %1%: (0x%2$x)\n" msgstr "" #: libs/s25main/world/MapLoader.cpp:252 msgid "Unknown tree5-8 at %1%: (0x%2$x)\n" msgstr "" #: libs/s25main/world/MapLoader.cpp:262 msgid "Unknown tree9 at %1%: (0x%2$x)\n" msgstr "" #: libs/s25main/world/MapLoader.cpp:323 msgid "Unknown nature object at %1%: (0x%2$x)\n" msgstr "" #: libs/s25main/world/MapLoader.cpp:333 libs/s25main/world/MapLoader.cpp:343 msgid "Unknown granite type2 at %1%: (0x%2$x)\n" msgstr "" #: libs/s25main/world/MapLoader.cpp:353 msgid "Unknown object at %1%: (0x%2$x: 0x%3$x)\n" msgstr "" #: libs/s25main/world/MapLoader.cpp:386 msgid "Unknown animal species at %1%: (0x%2$x)\n" msgstr "" #: libs/s25main/world/MapLoader.cpp:412 #, c-format msgid "Player %u does not have a valid start position!" msgstr "" #: libs/s25main/world/MapSerializer.cpp:68 #: libs/s25main/world/MapSerializer.cpp:71 msgid "Failed to save lua state!" msgstr "" #: libs/s25main/world/MapSerializer.cpp:71 #: libs/s25main/world/MapSerializer.cpp:190 msgid "Error: " msgstr "" #: libs/s25main/world/MapSerializer.cpp:171 msgid "Invalid id for lua data" msgstr "" #: libs/s25main/world/MapSerializer.cpp:176 msgid "Invalid end-id for lua data" msgstr "" #: libs/s25main/world/MapSerializer.cpp:181 msgid "Lua script failed to load." msgstr "" #: libs/s25main/world/MapSerializer.cpp:183 msgid "Wrong version for lua script." msgstr "" #: libs/s25main/world/MapSerializer.cpp:187 msgid "Lua load callback returned failure!" msgstr "" #: libs/s25main/world/MapSerializer.cpp:190 msgid "Failed to load lua state!" msgstr ""