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index.js
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index.js
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var buttonColors = ["red","blue","green","yellow"];
var gamePattern = [];
var userClickedPattern = [];
var gameStarted = false;
var level = 0;
// Evento al presionar el teclado
$(document).on("keydown",function(event){
if (gameStarted == false){
gameStarted = true;
$("#level-title").text("Level "+level);
nextSequence();
}
});
// EVENTO AL PRESIONAR CUALQUIER BOTÓN
$(".btn").on("click",function(){
var userChoosenColor = $(this).attr("id");
userClickedPattern.push(userChoosenColor);
animatePress(userChoosenColor);
playSound(userChoosenColor);
checkAnswer(userClickedPattern.length - 1);
});
// FUNCIONES
function playSound(name){
var sound = new Audio("sounds/"+name+".mp3");
sound.play();
};
function animatePress(currentColor){
$("#"+currentColor).addClass("pressed");
setTimeout(function(){
$("#"+currentColor).removeClass("pressed");
},100);
};
function nextSequence(){
userClickedPattern = [];
level++;
$("#level-title").text("Level "+level);
var randomNumber = Math.floor(Math.random()*4); //Genera número aleatorio
var randomChosenColor = buttonColors[randomNumber]; //Selecciona el color correspondiente al número aleatorio
gamePattern.push(randomChosenColor); //Añade el último color al arreglo
animatePress(randomChosenColor); //Animación del botón
playSound(randomChosenColor);
};
function checkAnswer(currentLevel){
if (gamePattern[currentLevel] == userClickedPattern[currentLevel]){
console.log("correct");
if(gamePattern.length == userClickedPattern.length){
setTimeout(function(){
nextSequence();
}, 1000);
}
} else {
console.log("wrong");
gameOver();
}
};
function gameOver (){
playSound("wrong");
$("body").addClass("game-over");
setTimeout(function(){
$("body").removeClass("game-over");
},200);
$("#level-title").text("Game Over Press any key to restart");
gameStarted = false;
level = 0;
gamePattern = [];
userClickedPattern = [];
};