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build.sh
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build.sh
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#!/usr/bin/env bash
# Handle any error or die
set -e
THIS_BUILD_DIR=$(dirname "$0")
install_apk=false
run_apk=false
sign_apk=false
sign_bundle=false
build_release=true
do_zipalign=true
named_variant=""
base_app_name=""
# Fix Gradle compilation error
if [ -z "$ANDROID_NDK_HOME" ]; then
export ANDROID_NDK_HOME="$(which ndk-build | sed 's@/ndk-build@@')"
fi
[ -z "$ANDROID_SDK_ROOT" ] && ANDROID_SDK_ROOT="$ANDROID_HOME"
while getopts "sirqbhzv:" OPT
do
case $OPT in
s) sign_apk=true;;
i) install_apk=true;;
r) install_apk=true ; run_apk=true;;
q) echo "Quick rebuild does not work anymore with Gradle!";;
b) sign_bundle=true;;
z) do_zipalign=false;;
v) named_variant=${OPTARG};;
h)
echo "Usage: $0 [-s] [-i] [-r] [-q] [debug|release] [app-name]"
echo " -s: sign .apk file after building"
echo " -b: sign .aab app bundle file after building"
echo " -i: install APK file to device after building"
echo " -r: run APK file on device after building"
echo " -z: skip zipalign and apksigner"
echo " -v <v>: choose variant, either sdl or fdroid"
echo " debug: build debug package"
echo " release: build release package (default)"
echo " app-name: directory under project/jni/application to be compiled"
exit 0
;;
esac
done
shift $(expr $OPTIND - 1)
if [ "$#" -gt 0 -a "$1" = "release" ]; then
shift
build_release=true
fi
if [ "$#" -gt 0 -a "$1" = "debug" ]; then
shift
build_release=false
export NDK_DEBUG=1
fi
if [ "$#" -gt 0 ]; then
echo "Switching build target to $1"
if [ -e project/jni/application/$1 ]; then
rm -f project/jni/application/src
ln -s "$1" project/jni/application/src
else
echo "Error: no app $1 under project/jni/application"
echo "Available applications:"
pushd project/jni/application
for f in *; do
if [ -e "$f/AndroidAppSettings.cfg" ]; then
echo "$f"
fi
done
popd
exit 1
fi
shift
fi
base_app_name=$(grep -Po 'AppFullName\=\K[[:alnum:].]+\.(?=[[:alnum:]]+)' AndroidAppSettings.cfg)
[ -z "${named_variant}" ] && named_variant=$(grep -Po 'AppFullName\=\K[[:alnum:].]+' AndroidAppSettings.cfg | grep -Po '[[:alnum:]]+$')
function project_needs_setup {
local app_name=$(grep -Po 'AppFullName\=\K[.[:alnum:]]+' AndroidAppSettings.cfg)
if [ -z "${base_app_name}" ]; then
echo "Could not determine App base name";
exit 2
fi
[ ! -e project/local.properties ] || \
! grep -q "package ${app_name};" project/src/Globals.java || \
! grep -q "package ${base_app_name}${named_variant};" project/src/Globals.java || \
[ "$(readlink AndroidAppSettings.cfg)" -nt "project/src/Globals.java" ] || \
[ -n "$(find project/java/* \
project/javaSDL2/* \
project/jni/sdl2/android-project/app/src/main/java/org/libsdl/app/* \
project/AndroidManifestTemplate.xml \
-cnewer \
project/src/Globals.java \
)" \
]
}
if project_needs_setup;
then
APP_FULL_NAME="${base_app_name}${named_variant}" ./changeAppSettings.sh -a
sleep 1
touch project/src/Globals.java
fi
MYARCH=linux-x86_64
if [ -z "$NCPU" ]; then
NCPU=8
if uname -s | grep -i "linux" > /dev/null ; then
MYARCH=linux-x86_64
NCPU=$(cat /proc/cpuinfo | grep -c -i processor)
fi
if uname -s | grep -i "darwin" > /dev/null ; then
MYARCH=darwin-x86_64
fi
if uname -s | grep -i "windows" > /dev/null ; then
MYARCH=windows-x86_64
fi
fi
export BUILD_NUM_CPUS=$NCPU
if [ -x project/jni/application/src/AndroidPreBuild.sh ]; then
pushd project/jni/application/src
./AndroidPreBuild.sh
popd
fi
if grep -q 'CustomBuildScript=y' ./AndroidAppSettings.cfg; then
${ANDROID_NDK_HOME}/ndk-build -C project -j$NCPU V=1 CUSTOM_BUILD_SCRIPT_FIRST_PASS=1 NDK_APP_STRIP_MODE=none
make -C project/jni/application -f CustomBuildScript.mk
fi
${ANDROID_NDK_HOME}/ndk-build -C project -j$NCPU V=1 NDK_APP_STRIP_MODE=none
./copyAssets.sh
pushd project
if $build_release ; then
if [ -x ./gradlew ]; then
./gradlew assembleRelease
else
gradle assembleRelease
fi
if [ -x jni/application/src/AndroidPostBuild.sh ]; then
pushd jni/application/src
./AndroidPostBuild.sh ${THIS_BUILD_DIR}/project/app/build/outputs/apk/release/app-release-unsigned.apk
popd
fi
../copyAssets.sh pack-binaries app/build/outputs/apk/release/app-release-unsigned.apk
rm -f app/build/outputs/apk/release/app-release.apk
if $do_zipalign; then
zipalign -p 4 app/build/outputs/apk/release/app-release-unsigned.apk app/build/outputs/apk/release/app-release.apk
apksigner sign --ks ~/.android/debug.keystore --ks-key-alias androiddebugkey --ks-pass pass:android app/build/outputs/apk/release/app-release.apk
fi
else
if [ -x ./gradlew ]; then
./gradlew assembleDebug
else
gradle assembleDebug
fi
if [ -x jni/application/src/AndroidPostBuild.sh ]; then
pushd jni/application/src
./AndroidPostBuild.sh ${THIS_BUILD_DIR}/project/app/build/outputs/apk/debug/app-debug.apk
popd
fi
mkdir -p app/build/outputs/apk/release
../copyAssets.sh pack-binaries app/build/outputs/apk/debug/app-debug.apk
rm -f app/build/outputs/apk/release/app-release.apk
if $do_zipalign; then
zipalign -p 4 app/build/outputs/apk/debug/app-debug.apk app/build/outputs/apk/release/app-release.apk
apksigner sign --ks ~/.android/debug.keystore --ks-key-alias androiddebugkey --ks-pass pass:android app/build/outputs/apk/release/app-release.apk
fi
fi
if $sign_apk; then
pushd ..
./sign.sh
popd
fi
if $sign_bundle; then
pushd ..
./signBundle.sh
popd
fi
if $install_apk && [ -n "$(adb devices | tail -n +2)" ]; then
if $sign_apk; then
APPNAME=$(grep AppName ../AndroidAppSettings.cfg | sed 's/.*=//' | tr -d '"' | tr " '/" '---')
APPVER=$(grep AppVersionName ../AndroidAppSettings.cfg | sed 's/.*=//' | tr -d '"' | tr " '/" '---')
adb install -r ../$APPNAME-$APPVER.apk ;
else
adb install -r app/build/outputs/apk/release/app-release.apk
fi
fi
if $run_apk; then
ActivityName="$(grep AppFullName ../AndroidAppSettings.cfg | sed 's/.*=//')/.MainActivity"
RUN_APK="adb shell am start -n $ActivityName"
echo "Running $ActivityName on the USB-connected device:"
echo "$RUN_APK"
eval $RUN_APK
fi